McGinnis:
Mini Turret -
Damage vs
troopers ▲ increased from 50% to 65%
McGinnis:
Mini Turret -
Health per
boon ▲ increased from 9 to 10
McGinnis
Controls the battle with combat turrets
Playstyle
Precise placement is everything for
McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.
Hero Stats
- DPS
- 29.0
- Bullet Damage
- 6.1
- Bullets per Second
- 4.8
- Ammo
- 66
- Reload Time
- 3.3s
- Bullet Velocity
- 487.5 m/s
- Light Melee
- 50
- Heavy Melee
- 116
- Weapon Damage
- 0%
- Fire Rate
- 0%
- Ammo Bonus
- 0%
- Reload Time Reduction
- 0%
- Bullet Velocity Increase
- 0%
- Bullet Lifesteal
- 0%
- Crit Damage Bonus
- 0%
- Max Health
- 780
- Health Regen
- 2
- Move Speed
- 6.7 m/s
- Sprint Speed
- 1.6 m/s
- Stamina
- 2
- Stamina Cooldown
- 4.5s
- Dash Speed
- 14.7 m/s
- Healing Output
- 0%
- Out-of-Combat Regen
- 0%
- Bullet Resist
- 0%
- Spirit Resist
- 0%
- Melee Resist
- 0%
- Debuff Resist
- 0%
- Crit Damage Reduction
- 0%
- Spirit Power
- 0
- Ability Cooldown
- 0%
- Ability Duration
- 0%
- Ability Range
- 0%
- Spirit Lifesteal
- 0%
- Max Charges Bonus
- 0%
- Charge Cooldown Reduction
- 0%
Abilities
Mini Turret Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime.Turrets deal reduced damage to troopers and objectives. Details
Turrets deal reduced damage to troopers and objectives.
Deploy an automated turret
Properties
- Turret DPS
- 24
- Turret Health
- 100
- Attack Range
- 30m
- Lifetime
- 35s
Upgrades
Medicinal Specter Deploy a spirit that provides healing to nearby allies. Details
Deploy a healing spirit
Properties
- Health Regen
- +25/s
- Heal Radius
- 6m
- AuraFireRateBonus
- 0 Conditional
- Stamina Recovery
- 0% Conditional
- Max Health Regen
- 0%
Upgrades
+3m Heal Radius
+40% Spirit Resist
Spectral Wall Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies. After casting,… Details
After casting, press or Ability 3 to erupt the wall early.
Can be Destroyed with Melee Attacks
Conjure a wall to block your foes
Properties
- Damage
- 60
- Move Speed
- -16% Conditional
- Stun Duration
- 0s
- Minimum Range
- 5m
- Impact Range
- 5m
- Slow Duration
- 2.5s
- Debuff Duration
- 0s
Upgrades
+24% Slow
Heavy Barrage Unleashes a volley of rockets that home in on a targeted location. McGinnis is slowed and is still able to use stamina. Details
McGinnis is slowed and is still able to use stamina.
Bombard an area with rockets
Properties
- Damage Per Rocket
- 21
- Rockets per second
- 6
- Explosion Radius
- 4.5m
- Min Range
- 8.5m
- Duration
- 8s
- Slow Duration
- 0s
Upgrades
Recommended Skill Order
Most played ability leveling order from match data
Skill order #155.5% WR4,670 matches4.4% pickExpand
Mini TurretAbility 1
Medicinal SpecterAbility 2
Spectral WallAbility 3
Heavy BarrageUltimateSkill order #256.9% WR4,602 matches4.3% pickExpand
Mini TurretAbility 1
Medicinal SpecterAbility 2
Spectral WallAbility 3
Heavy BarrageUltimateSkill order #355.1% WR4,379 matches4.1% pickExpand
Mini TurretAbility 1
Medicinal SpecterAbility 2
Spectral WallAbility 3
Heavy BarrageUltimateStatistical Builds
Top build IDs by match volume, with win rate and player counts from match analytics.
Item Flow Stats
Popular Items By Stage
Opening
800Monster Rounds
1.600Intensifying Magazine
800Mystic Expansion
800Mystic RegenerationEarly Game
1.600Mystic Vulnerability
1.600Compress Cooldown
800Mystic Expansion
1.600Enchanter’s Emblem
1.600Mystic Slow
3.200Rapid Recharge
+2Bonus Ability Mid Game
6.400Escalating Exposure
3.200Superior Cooldown
3.200Greater Expansion
3.200Rapid Recharge
+2Bonus Ability
3.200Heroic Aura
1.600Mystic VulnerabilityLate Game
6.400Transcendent Cooldown
6.400Lightning Scroll
Mystic Slow effects
6.400Spirit BurnThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-
3.200Greater Expansion
6.400Escalating ExposurePopular Items by pick rate
Monster Rounds48.3%WR260,725matches54.2%pick
Mystic Vulnerability51.1%WR179,149matches37.2%pick
Escalating Exposure53.3%WR166,782matches36.3%pick
Compress Cooldown49.5%WR171,297matches35.6%pick
Mystic Expansion50.2%WR159,076matches33.1%pick
Enchanter’s Emblem50.3%WR157,184matches32.7%pickHighest WR Items by win rate
Heroic Aura57.0%WR8,279matches1.7%pick
Magic Carpet56.5%WR1,528matches0.5%pick
Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use
Radiant Regeneration56.2%WR4,328matches0.9%pick
Sprint Boots56.0%WR11,566matches2.5%pick
Diviner’s Kevlar55.8%WR3,909matches1.2%pick
Spirit Burn55.3%WR19,249matches4.2%pickThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-
Mystic Reverb54.6%WR7,701matches2.4%pickMatchups
Win rate against each hero from match data.
Best Against
Best Teammates
Highest win rate when paired with this hero.
Best Team Compositions
Full team lineups including this hero, ranked by win rate.




91.7%24 matches



90.0%20 matches



87.5%24 matches



86.8%38 matches



85.7%21 matchesTop Players
- #1nikita_1c
- #2dissident
- #3Tenicron (9 cigarettes left)
- #4Braciak
- #5CrazyGoyGaming
- #1stevie b
- #2Ajax
- #3isamellon
- #4Dino Doggo
- #5Auctvix
- #1Rob
- #2Ratalian
- #1gallen
- #1Sneaky
- #2Ejare
Recent Patch Changes
Gallery
Lore
Maggie
McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parents' anniversary. At 15 she designed a machine that refined the
souls of the dead...that last one got a little more attention than the Lincoln Logs.Now the head of Fairfax Industries Military R&D department,
McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.







800









Ivy