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Spirit Damage is a form of
damage dealt by most abilities and some items. It is modifiable by obtaining
Spirit Power, and scales with the respective ability or item’s Spirit
Scaling. Certain items deals additional Spirit Damage if a condition is met.
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Video explaining Spirit Damage
Target Modifiers
Spirit Resistance
: Main article:
Damage Resistance
Incoming
damage is reduced by the target’s
Spirit Resist and increased by the attacker’s
Spirit Resist Reduction. These stats
stack multiplicatively. For a detailed breakdown on how multiple items
stack, see the main page.
NPCs
Attacks from Walkers, Shrines and Patrons deal Spirit Damage.
Sources
There are several items that deal Spirit Damage, but called in a different name or applied in a specific manner. (Not a comprehensive list)
Alchemical Fire deals increasing Spirit Damage per second in an area.
Mystic Shot makes the player’s bullet deal 40
x1.2 Spirit Damage every 9 seconds.
Tesla Bullets deals 33
x0.19 Shock
Damage on hit and on jump.
Torment Pulse deals 25
x0.23 Pulse
Damage every 1.4s (
scaling with
Spirit Power).
Toxic Bullets deals 1.9%
x0.005 Bleed
Damage based on current
health per second.
See also
Spirit Power for a list of items that grant
Spirit Power.