Seven

Mystic Complexity 1 / 3 A Tier

Electrocutes crowds of enemies

54.8%Win Rate
3.0%Pick Rate
293,232Matches
#1Mystic Rank
Meta Verdict

Tier A · 54.8% win rate over 293,232 matches.

Playstyle

Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.

Hero Stats

Effective Range15 → 43 m
DPS
63.0
Bullet Damage
10.8
Bullets per Second
5.8
Ammo
29
Reload Time
2.4s
Bullet Velocity
476.3 m/s
Light Melee
50
Heavy Melee
116
Weapon Damage
0%
Fire Rate
0%
Ammo Bonus
0%
Reload Time Reduction
0%
Bullet Velocity Increase
0%
Bullet Lifesteal
0%
Crit Damage Bonus
0%

Abilities

Lightning Ball Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops… Details
Ability demonstration
Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.
Launch a damaging ball of lightning
Ability 1SignatureProjectileNo Target

Properties

Damage Per Second
75
Radius
4.25m
Move Speed
-0%
Conditional
Lifetime
5s

Upgrades

Tier 1+1 Charges
Tier 2-35% move speed on hit targets and +1s Lifetime
Tier 3+58.5 DPS and +1.5m radius
Static Charge Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius. Details
Ability demonstration
Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.
Apply a delayed area stun to an enemy hero
Ability 2SignatureUnit Target

Properties

Stun Duration
0.9s
Delay Before Stun
3.5s
Damage
35
Radius
5m

Upgrades

Tier 1-20s Cooldown
Tier 2+7m Radius
+5m Cast range
Tier 3+0.9s Stun Duration
+160 Damage
Power Surge Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target.… Details
Ability demonstration
Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.
Create electric arcs with your shots
Ability 3Signature

Properties

Shock Damage
10
Max Jumps
4
Jump Radius
10m

Upgrades

Tier 1-18s Cooldown
Tier 2+3m Move Speed
+8 Damage and increased scaling
Tier 3+10s Duration
Applies -15% Spirit Resist
Storm Cloud Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight. Details
Ability demonstration
Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.
While channeling, press to mark the targeted area to be struck with a powerful lightning bolt that knocks enemies away after a 0.25s delay. One use per cast.
Fry all enemies in a large area
UltimateChannelledNo Target50% Boss Damage

Properties

Damage Per Second
95
Flight Speed
1.5m
Initial Radius
10m
Bullet Resist
0%
Conditional
Strike Damage
75
Strike Radius
7m

Upgrades

Tier 1+55% Bullet Resist while channeling Storm Cloud
Tier 2+7s Channel Time
+10m Final Radius
+5m Initial Radius
Tier 3+65.0 DPS
+4m Flight Speed

Recommended Skill Order

Most played ability leveling order from match data

Skill order #158.0% WR11,187 matches4.1% pickStatic ChargePower SurgeLightning BallStorm CloudExpand
Ability OrderPoint investment order from the most common match sequenceUnlockUpgrade 1 · 2 · 5
Ability123456789101112131415
Lightning BallLightning BallAbility 1
Static ChargeStatic ChargeAbility 2
Power SurgePower SurgeAbility 3
Storm CloudStorm CloudUltimate
Skill order #264.9% WR9,591 matches3.5% pickStatic ChargePower SurgeLightning BallStorm CloudExpand
Ability OrderPoint investment order from the most common match sequenceUnlockUpgrade 1 · 2 · 5
Ability123456789101112131415
Lightning BallLightning BallAbility 1
Static ChargeStatic ChargeAbility 2
Power SurgePower SurgeAbility 3
Storm CloudStorm CloudUltimate
Skill order #356.9% WR9,462 matches3.5% pickPower SurgeStatic ChargeLightning BallStorm CloudExpand
Ability OrderPoint investment order from the most common match sequenceUnlockUpgrade 1 · 2 · 5
Ability123456789101112131415
Lightning BallLightning BallAbility 1
Static ChargeStatic ChargeAbility 2
Power SurgePower SurgeAbility 3
Storm CloudStorm CloudUltimate

Statistical Builds

Top build IDs by match volume, with win rate and player counts from match analytics.

Item Flow Stats

Popular Items By Stage

Opening

Monster Rounds800Monster Rounds
Monster Rounds
800
+1Out of Combat Regen
+25%Weapon Damage vs. NPCsagainst NPCs
+25%Bullet Resist vs. NPCsagainst NPCs
53.2% WR355,102 matches69.9% pick
Extra Regen800Extra Regen
Extra Regen
800
+1.5Out of Combat Regen
54.6% WR210,421 matches41.4% pick
Extra Spirit800Extra Spirit
Extra Spirit
800
54.7% WR185,651 matches36.5% pick
Arcane Surge1.600Arcane Surge
Arcane Surge
1,600
+12%Stamina Recovery
Passive Effect
After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.
7sCast Window
+12%Ability RangeConditional
+15%Ability DurationConditional
+20Spirit PowerConditional
57.2% WR130,369 matches25.7% pick
Extra Stamina800Extra Stamina
Extra Stamina
800
+12%Stamina Recovery
56.3% WR117,109 matches23.1% pick
Enchanter’s Emblem1.600Enchanter’s Emblem
Enchanter’s Emblem
1,600
+2Out of Combat Regen
Passive Effect
While you are above 65% health, gain bonus Spirit and Cooldown Reduction.
57.8% WR115,703 matches22.8% pick

Early Game

Mystic Vulnerability1.600Mystic Vulnerability
Mystic Vulnerability
1,600
Passive Effect
When an enemy takes spirit damage, they have their spirit resist reduced.
7sDuration
-8%Spirit ResistConditional
56.1% WR301,177 matches59.3% pick
Healbane1.600Healbane
Healbane
1,600
Passive Effect
Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
8sDuration
-35%Healing ReductionConditional
275Heal On Hero Kill
56.2% WR269,365 matches53.0% pick
55.7% WR259,178 matches51.0% pick
Duration Extender1.600Duration Extender
Duration Extender
1,600
Passive Effect
Imbue an ability to increase its Duration.
56.2% WR175,014 matches34.5% pick
Cultist Sacrifice3.200Cultist Sacrifice
Cultist Sacrifice
3,200
+2Out of Combat Regen
+30%Weapon Damage vs. NPCsagainst NPCs
+30%Bullet Resist vs. NPCsagainst NPCs
Passive Effect
Target an enemy NPC and consume it for 180% Bonus Souls and grants a powerful long lasting buff.
270sCooldown
160sDuration
+10%Weapon DamageConditional
+50Bonus HealthConditional
+12%Ability RangeConditional
54.0% WR169,928 matches33.5% pick
Arcane Surge1.600Arcane Surge
Arcane Surge
1,600
+12%Stamina Recovery
Passive Effect
After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.
7sCast Window
+12%Ability RangeConditional
+15%Ability DurationConditional
+20Spirit PowerConditional
54.5% WR131,170 matches25.8% pick

Mid Game

Escalating Exposure6.400Escalating Exposure
Escalating Exposure
6,400
Passive Effect
Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.
12Max Stacks
12sDuration
0.7sMax Frequency Per Target
+4.5%Spirit Amp per Stack
57.4% WR276,892 matches55.4% pick
Superior Duration3.200Superior Duration
Superior Duration
3,200
Passive Effect
Increases the duration of your abilities and items.
56.7% WR137,507 matches27.5% pick
56.9% WR121,860 matches24.4% pick
Spiritual Overflow6.400Spiritual Overflow
Spiritual Overflow
6,400
Passive Effect
Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.
0.75%Buildup Per Shot
15sDuration
+40Spirit Powerafter proc
58.0% WR112,545 matches22.5% pick
Unstoppable6.400Unstoppable
Unstoppable
6,400
+125Bonus Health
Passive Effect
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
60sCooldown
5.5sDuration
56.2% WR104,526 matches20.9% pick
Mystic Vulnerability1.600Mystic Vulnerability
Mystic Vulnerability
1,600
Passive Effect
When an enemy takes spirit damage, they have their spirit resist reduced.
7sDuration
-8%Spirit ResistConditional
56.0% WR96,775 matches19.4% pick

Late Game

Boundless Spirit6.400Boundless Spirit
Boundless Spirit
6,400
+75Bonus Health
+4Out of Combat Regen
56.1% WR135,936 matches33.9% pick
Unstoppable6.400Unstoppable
Unstoppable
6,400
+125Bonus Health
Passive Effect
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
60sCooldown
5.5sDuration
54.4% WR105,675 matches26.4% pick
Infuser6.400Infuser
Infuser
6,400
Passive Effect
30sCooldown
7sDuration
+70%Spirit LifestealConditional
+30Spirit Powerafter proc
54.9% WR104,250 matches26.0% pick
Spiritual Overflow6.400Spiritual Overflow
Spiritual Overflow
6,400
Passive Effect
Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.
0.75%Buildup Per Shot
15sDuration
+40Spirit Powerafter proc
56.3% WR102,048 matches25.5% pick
Transcendent Cooldown6.400Transcendent Cooldown
Transcendent Cooldown
6,400
+4Out of Combat Regen
Passive Effect
Reduces the Cooldown of your abilities and items.
+25%Ability Cooldown Reduction
+25%Item Cooldown Reduction
55.1% WR77,689 matches19.4% pick
Escalating Exposure6.400Escalating Exposure
Escalating Exposure
6,400
Passive Effect
Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.
12Max Stacks
12sDuration
0.7sMax Frequency Per Target
+4.5%Spirit Amp per Stack
55.4% WR72,718 matches18.1% pick

Popular Items by pick rate

1Monster Rounds53.2%WR355,102matches69.9%pick
Monster Rounds
800
+1Out of Combat Regen
+25%Weapon Damage vs. NPCsagainst NPCs
+25%Bullet Resist vs. NPCsagainst NPCs
2Mystic Vulnerability56.1%WR301,177matches59.3%pick
Mystic Vulnerability
1,600
Passive Effect
When an enemy takes spirit damage, they have their spirit resist reduced.
7sDuration
-8%Spirit ResistConditional
3Escalating Exposure57.4%WR276,892matches55.4%pick
Escalating Exposure
6,400
Passive Effect
Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.
12Max Stacks
12sDuration
0.7sMax Frequency Per Target
+4.5%Spirit Amp per Stack
4Healbane56.2%WR269,365matches53.0%pick
Healbane
1,600
Passive Effect
Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
8sDuration
-35%Healing ReductionConditional
275Heal On Hero Kill
6Extra Regen54.6%WR210,421matches41.4%pick
Extra Regen
800
+1.5Out of Combat Regen
8Duration Extender56.2%WR175,014matches34.5%pick
Duration Extender
1,600
Passive Effect
Imbue an ability to increase its Duration.

Highest WR Items by win rate

1Spirit Burn62.9%WR14,868matches3.0%pick
Spirit Burn
6,400
Passive Effect
Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.
The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.
20sImmunity Duration
8sDebuff Duration
-70%Healing ReductionConditional
500Damage Threshold
50Explosion Damage
2Recharging Rush61.6%WR1,371matches0.3%pick
Recharging Rush
1,600
+20%Max Ammo
Passive Effect
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
25sCooldown
3.5sTime Frame
200Damage Threshold
3Weapon Shielding61.4%WR1,286matches0.3%pick
Weapon Shielding
1,600
+2.5Out of Combat Regen
Passive Effect
Gain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.
250Damage Threshold
4.0sTime Frame
35sCooldown
8sBarrier Duration
300BarrierConditional
+18%Bullet ResistConditional
4Bullet Resist Shredder61.1%WR1,030matches0.2%pick
Bullet Resist Shredder
1,600
Passive Effect
Reduces Bullet Resist on enemies when you deal spirit damage.
8sDuration
-10%Bullet ResistConditional
5Magic Carpet60.6%WR1,111matches0.3%pick
Magic Carpet
6,400
+125Bonus Health
+25%Air Control
Passive Effect
Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet.
Cannot use abilities while the carpet is being summoned.
+7mBonus Fly SpeedConditional
1.3sSummon Duration
12sDuration
6Lightning Scroll59.9%WR20,882matches4.2%pick
Lightning Scroll
6,400
-30%Move Speed on Spirit DamageConditional
+50Bonus Health
0.75mSprint Speed
Passive Effect
Damage from your ultimate applies a stun and deals bonus spirit damage after a short delay.
3sDelay Before Effect
0.75sStun Duration
150Damage
Passive Effect
This effect can only trigger once per target per ultimate.
Passive Effect
Mystic Slow effects
7Spirit Shredder Bullets59.6%WR9,174matches1.8%pick
Spirit Shredder Bullets
1,600
Passive Effect
Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.
8sDebuff Duration
-8%Spirit ResistConditional
+10%Spirit LifestealConditional
8Mystic Reverb59.5%WR1,079matches0.2%pick
Mystic Reverb
6,400
Passive Effect
Imbue an ability with Lifesteal and to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
16mRadius
3sDelay Duration
6.25sCooldown
50%DamageConditional
+22%Imbued Lifesteal
-40%Move SpeedConditional

Matchups

Win rate against each hero from match data.

Best Teammates

Highest win rate when paired with this hero.

Best Team Compositions

Full team lineups including this hero, ranked by win rate.

KelvinShivDrifterGravesCeleste95.0%20 matches
ShivVyperPaigeBillyGraves91.7%24 matches
InfernusAbramsHollidayVictorGraves88.0%25 matches
Lady GeistLashVictorPaigeGraves87.9%33 matches
ParadoxKelvinDrifterVictorGraves86.5%52 matches

Top Players

  1. #1SHAW
  2. #2Nicolae
  3. #3GVS
  4. #4big stars dot com
  5. #5ihkuwn

Recent Patch Changes

Lore

When mystic energy awoke on Earth, the world changed... anything was possible. But just because anything WAS possible, didn’t mean that anything SHOULD be possible. And so the government made rules. Laws. A means for US citizens to enjoy the benefits of the supernatural world in safety. But rules and laws are for lesser men. Men with limitations. Men who were not Seven. There are many rumors about what Seven did to land himself in Lost Whisper, an oubliette for the most dangerous of occultists. But there is no doubt about what happened on the night of his execution. Wards placed by the most powerful ritualists of 7 different nations… wards designed to not just prevent mystical interference with the execution, but to simultaneously obliterate Seven's soul so that it could never be contacted, resurrected, or otherwise be used by someone looking to follow in his footsteps... failed. Onlookers viewed in horror as the strongest mentalist employed by the US Army’s head popped like a grape. They screamed as Scotland Yard’s premiere occult investigator, the one who allegedly captured Seven, crumbled to ash. Seven's body buckled and writhed against his restraints; his skin burning from eldritch electricity... and yet he would not die. He laughed. He laughed as he tore himself free from his bondage. He laughed as his captors cowered in fear. He laughed as he massacred his tormentors. He laughed as he tasted the fresh air that was denied to him for years. And he laughed when he thought about what he was going to do once he reached New York City.

Read full lore →