Patch Notes

Halloween 2026 + Gameplay Update

ContentsHide
  1. 1New this year - Halloween Cauldrons:
  2. 2Gameplay Update
  3. 3General:
  4. 4Items:
  5. 5Heroes:
  6. 6Street Brawl:

As Halloween draws near, the residents of The Cursed Apple have put out some decorations to celebrate their favorite holiday. The Hideout gains a spooky new look, our heroes don masks, and NYC is now littered with pumpkins and curious Halloween Cauldrons that grant willing trick-or-treaters delicious candy.

New this year – Halloween Cauldrons:

As you walk down the streets of Manhattan during a match, you'll come across bubbling cauldrons boasting a tempting display of treats. With a Heavy Melee, break the cauldron to pick up a piece of Candy and stash it in your pocket for later. When you're feeling a bit snacky, you can consume the candy to grant yourself a boost of energy with the temporary Sugar Rush buff. – Who said candy is bad for you?

The Halloween festivities are available in-game now through November 2nd, 2026. Happy Haunting!

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Gameplay Update

General:

  • Mid-Boss: Adjusted the terrain layout where the midboss is, the area is a little bigger now and has more cover
  • Mid-Boss: Health increased by 20%
  • Mid-Boss: Health gained per minute increased by 20%
  • Mid-Boss: Resistance reductions are now only 50% as effective against the Mid-Boss
  • Mid-Boss: Roar now happens at 25% HP instead of 50%
  • Mid-Boss: Bounty reduced from 3000 (+50/min) to 1500 (+25/min)
  • Mid-Boss: The Rejuvenator now drops as 3 crystals placed evenly around the Mid-Boss pit (random positions), instead of 1 crystal in the center
  • Mid-Boss: Each Rejuvenator crystal breaks in 1 heavy melee and grants the team 1 Rejuvenator (total per Mid-Boss kill unchanged at 3)
  • Mid-Boss: The full heal for breaking a Rejuvenator now applies to each crystal (previously only on the first hit)
  • Mid-Boss: Rejuvenator crystals now give a bounty to the player that breaks them (500 +9/min)
  • Mid-Boss: Rejuvenator crystal drop time increased from 6s to 7.5s
  • Breakables growth values reduced by 10%
  • Fixed some boxes taking longer to respawn if another box's or powerup's pickup was left on the ground
  • Haunts base bounty and growth increased by 10%
  • Haunts HP and Damage output increased by 10%
  • Haunted Souls secure rate is now 25% slower
  • Haunted Souls secure rate is now up to 50% faster than baseline based on how far behind you are in Net Worth compared to the enemy team's average (max rate at a 20% Net Worth gap)
  • Comeback gold from non-hero sources increased from a max of 26% to 30% (when behind by ~20% Net Worth)
  • The bonus NPC souls multiplier when behind now also increases tick souls for the 2 poorest players
  • Healing Snacks heal increased from 10% Max HP to 14%
  • Steam Vents now increase stamina regeneration by 150%
  • Move slow to air drag ratio increased from 0.35 to 0.5
  • Move speed in tunnels reduced from +70% to +50%
  • Haunts – Past Dues: Now channels their special attack, creating a build-up aura on the ground that applies sleep slowly to Heroes standing within it over time. Killing the channeling creature destroys the aura.
  • Fixed some bugs with Walker stomp logic
  • Latest 6 heroes are no longer categorized as "new" anymore. This means they have normal hero unlocking requirements for ranked and can now be banned.

Items:

Heroes:

Street Brawl: