Graves

Mystic Complexity 2 / 3 S Tier
57.0%Win Rate
3.4%Pick Rate
124,025Matches
#1Mystic Rank
Meta Verdict

Tier S · 57.0% win rate over 124,025 matches.

Hero Stats

Effective Range6 → 13 m
DPS
35.3
Bullet Damage
3.6
Bullets per Second
9.8
Ammo
40
Reload Time
2.8s
Bullet Velocity
476.3 m/s
Light Melee
50
Heavy Melee
116
Weapon Damage
0%
Fire Rate
0%
Ammo Bonus
0%
Reload Time Reduction
0%
Bullet Velocity Increase
0%
Bullet Lifesteal
0%
Crit Damage Bonus
0%

Abilities

Jar of Dead Passive: Collect death when anything dies nearby and store it in your Jar of Dead.Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage… Details
Passive: Collect death when anything dies nearby and store it in your Jar of Dead.

Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies.

Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.
Ability 1SignatureProjectile

Properties

Deadhead Lifetime
10s
Deadheads
4
Damage
16
Heal On Hit
0
Search Range
7m
Dash Range
15m
Move Speed
-0%
Slow Duration
0s
Heal On Pickup
0

Upgrades

Tier 1Collecting death heals 5 health per pickup
Tier 2On Hit: Apply 24% Slow for 1s
Tier 3+2 Deadheads
+4s Deadhead Lifetime
Grasping Hands Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take spirit damage and receive immobilize. Alt-Cast rotates… Details
Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take spirit damage and receive immobilize.

Alt-Cast rotates the orientation of the wall.
Ability 2SignatureNo TargetAlternate Cast

Properties

Wall Length
14m
Ghouls Raised
1
Damage
90
Max Health Damage
0%
Immobilize Duration
1.0s

Upgrades

Tier 1+2s Duration
Tier 2+90 Damage and +10m Wall Length
Tier 3+1 Ghouls Raised
-14s Cooldown
+0.75s Immobilize Duration
Essence Theft Your weapon steals weapon damage and spirit resist over time, up to a maximum amount per target. Details
Your weapon steals weapon damage and spirit resist over time, up to a maximum amount per target.
Ability 3Signature

Properties

Max Weapon Damage Stolen
25%
Max Spirit Resist Stolen
10%
Max Fire Rate Stolen
0%
Max Steal Targets
3
Time for Max Damage
4s

Upgrades

Tier 1+5% Max Spirit Resist Stolen
Tier 2+20% Max Weapon Damage Stolen
Tier 3+1 Max Steal Targets
All Summons now apply Essence Theft
Borrowed Decree Innate: Abilities can summon Ghouls that shamble toward the enemy base, dealing melee damage. They explode when they approach a hero or objective, dealing spirit damage… Details
Innate: Abilities can summon Ghouls that shamble toward the enemy base, dealing melee damage. They explode when they approach a hero or objective, dealing spirit damage in an area and applying a brief slow
Active: Create a gravestone at a target location that summons Ghouls over time. Enemies can destroy the gravestone with two heavy melees.
UltimateChannelledNo Target

Properties

Damage
115
Stun Duration
0s
Move Speed
-64%
Summon Health
180
Melee Damage
40
Summon Lifetime
20s
Slow Duration
1.25s
Explosion Radius
6.5m
Time to Summon
4s

Upgrades

Tier 1+25% Ghoul Speed
-15s Cooldown
Tier 2+10s Duration
Tier 3On Death: Deal +5% Current Health as Damage
-0.3s Time To Spawn

Recommended Skill Order

Most played ability leveling order from match data

Skill order #162.7% WR12,933 matches4.6% pickJar of DeadGrasping HandsEssence TheftBorrowed DecreeExpand
Ability OrderPoint investment order from the most common match sequenceUnlockUpgrade 1 · 2 · 5
Ability123456789101112131415
Jar of DeadJar of DeadAbility 1
Grasping HandsGrasping HandsAbility 2
Essence TheftEssence TheftAbility 3
Borrowed DecreeBorrowed DecreeUltimate
Skill order #255.5% WR9,372 matches3.3% pickJar of DeadGrasping HandsEssence TheftBorrowed DecreeExpand
Ability OrderPoint investment order from the most common match sequenceUnlockUpgrade 1 · 2 · 5
Ability123456789101112131415
Jar of DeadJar of DeadAbility 1
Grasping HandsGrasping HandsAbility 2
Essence TheftEssence TheftAbility 3
Borrowed DecreeBorrowed DecreeUltimate
Skill order #366.8% WR6,927 matches2.4% pickJar of DeadGrasping HandsEssence TheftBorrowed DecreeExpand
Ability OrderPoint investment order from the most common match sequenceUnlockUpgrade 1 · 2 · 5
Ability123456789101112131415
Jar of DeadJar of DeadAbility 1
Grasping HandsGrasping HandsAbility 2
Essence TheftEssence TheftAbility 3
Borrowed DecreeBorrowed DecreeUltimate

Statistical Builds

Top build IDs by match volume, with win rate and player counts from match analytics.

Item Flow Stats

Popular Items By Stage

Opening

Restorative Shot800Restorative Shot
Restorative Shot
800
Passive Effect
Your next bullet will heal you based on what target you hit.
6sCooldown
50Healing From Heroes
20Healing From NPCs / Orbs
57.7% WR1,419,454 matches81.0% pick
Extra Spirit800Extra Spirit
Extra Spirit
800
57.9% WR1,091,417 matches62.3% pick
Extra Stamina800Extra Stamina
Extra Stamina
800
+12%Stamina Recovery
57.8% WR914,823 matches52.2% pick
Mystic Shot1.600Mystic Shot
Mystic Shot
1,600
Passive Effect
Your next bullet deals bonus spirit damage.
8sCooldown
60.1% WR624,156 matches35.6% pick
Improved Spirit1.600Improved Spirit
Improved Spirit
1,600
+1.5Out of Combat Regen
58.2% WR543,182 matches31.0% pick
Arcane Surge1.600Arcane Surge
Arcane Surge
1,600
+12%Stamina Recovery
Passive Effect
After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.
7sCast Window
+12%Ability RangeConditional
+15%Ability DurationConditional
+20Spirit PowerConditional
58.9% WR408,314 matches23.3% pick

Early Game

Improved Spirit1.600Improved Spirit
Improved Spirit
1,600
+1.5Out of Combat Regen
58.7% WR609,143 matches34.9% pick
Enchanter’s Emblem1.600Enchanter’s Emblem
Enchanter’s Emblem
1,600
+2Out of Combat Regen
Passive Effect
While you are above 65% health, gain bonus Spirit and Cooldown Reduction.
59.1% WR581,515 matches33.3% pick
Duration Extender1.600Duration Extender
Duration Extender
1,600
Passive Effect
Imbue an ability to increase its Duration.
58.2% WR456,853 matches26.2% pick
Stamina Mastery3.200Stamina Mastery
Stamina Mastery
3,200
+18%Stamina Recovery
+23%Air Jump/Dash Distance
Passive Effect
Allows an additional use of Air Jump or Air Dash before landing.
58.8% WR454,813 matches26.0% pick
Extra Stamina800Extra Stamina
Extra Stamina
800
+12%Stamina Recovery
58.8% WR443,780 matches25.4% pick
Toxic Bullets3.200Toxic Bullets
Toxic Bullets
3,200
Passive Effect
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.
4sDuration
1.28%Buildup Per Shot
1.9% DPSBleed Damage
-40%Incoming HealingConditional
59.5% WR410,408 matches23.5% pick

Mid Game

Toxic Bullets3.200Toxic Bullets
Toxic Bullets
3,200
Passive Effect
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.
4sDuration
1.28%Buildup Per Shot
1.9% DPSBleed Damage
-40%Incoming HealingConditional
58.6% WR519,541 matches31.2% pick
Stamina Mastery3.200Stamina Mastery
Stamina Mastery
3,200
+18%Stamina Recovery
+23%Air Jump/Dash Distance
Passive Effect
Allows an additional use of Air Jump or Air Dash before landing.
57.7% WR425,999 matches25.5% pick
Mystic Vulnerability1.600Mystic Vulnerability
Mystic Vulnerability
1,600
Passive Effect
When an enemy takes spirit damage, they have their spirit resist reduced.
7sDuration
-8%Spirit ResistConditional
59.6% WR378,655 matches22.7% pick
Boundless Spirit6.400Boundless Spirit
Boundless Spirit
6,400
+75Bonus Health
+4Out of Combat Regen
59.4% WR357,095 matches21.4% pick
Superior Duration3.200Superior Duration
Superior Duration
3,200
Passive Effect
Increases the duration of your abilities and items.
58.0% WR308,564 matches18.5% pick
Superior Cooldown3.200Superior Cooldown
Superior Cooldown
3,200
+4Out of Combat Regen
Passive Effect
Reduces the Cooldown of your abilities.
+20%Ability Cooldown Reduction
57.2% WR239,567 matches14.4% pick

Late Game

Boundless Spirit6.400Boundless Spirit
Boundless Spirit
6,400
+75Bonus Health
+4Out of Combat Regen
56.3% WR354,214 matches30.6% pick
Escalating Exposure6.400Escalating Exposure
Escalating Exposure
6,400
Passive Effect
Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.
12Max Stacks
12sDuration
0.7sMax Frequency Per Target
+4.5%Spirit Amp per Stack
57.2% WR311,863 matches26.9% pick
Transcendent Cooldown6.400Transcendent Cooldown
Transcendent Cooldown
6,400
+4Out of Combat Regen
Passive Effect
Reduces the Cooldown of your abilities and items.
+25%Ability Cooldown Reduction
+25%Item Cooldown Reduction
55.8% WR220,946 matches19.1% pick
Spirit Burn6.400Spirit Burn
Spirit Burn
6,400
Passive Effect
Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.
The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.
20sImmunity Duration
8sDebuff Duration
-70%Incoming HealingConditional
500Damage Threshold
50Explosion Damage
58.3% WR177,061 matches15.3% pick
Spiritual Overflow6.400Spiritual Overflow
Spiritual Overflow
6,400
Passive Effect
Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting heroes.
1.08%Buildup Per Shot
15sDuration
+30Spirit Powerafter proc
57.4% WR174,227 matches15.0% pick
55.8% WR146,120 matches12.6% pick

Popular Items by pick rate

1Restorative Shot57.7%WR1,419,454matches81.0%pick
Restorative Shot
800
Passive Effect
Your next bullet will heal you based on what target you hit.
6sCooldown
50Healing From Heroes
20Healing From NPCs / Orbs
4Mystic Shot60.1%WR624,156matches35.6%pick
Mystic Shot
1,600
Passive Effect
Your next bullet deals bonus spirit damage.
8sCooldown
5Improved Spirit58.7%WR609,143matches34.9%pick
Improved Spirit
1,600
+1.5Out of Combat Regen
6Enchanter’s Emblem59.1%WR581,515matches33.3%pick
Enchanter’s Emblem
1,600
+2Out of Combat Regen
Passive Effect
While you are above 65% health, gain bonus Spirit and Cooldown Reduction.
7Toxic Bullets58.6%WR519,541matches31.2%pick
Toxic Bullets
3,200
Passive Effect
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.
4sDuration
1.28%Buildup Per Shot
1.9% DPSBleed Damage
-40%Incoming HealingConditional
8Improved Spirit58.2%WR543,182matches31.0%pick
Improved Spirit
1,600
+1.5Out of Combat Regen

Highest WR Items by win rate

1Toxic Bullets65.5%WR11,580matches0.7%pick
Toxic Bullets
3,200
Passive Effect
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.
4sDuration
1.28%Buildup Per Shot
1.9% DPSBleed Damage
-40%Incoming HealingConditional
2Tesla Bullets64.7%WR114,731matches6.6%pick
Tesla Bullets
3,200
Passive Effect
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
0.2sMax Frequency
4Max Jumps
8mJump Radius
33Shock Damage
15%Proc Chance
3Tankbuster64.6%WR1,559matches0.1%pick
Tankbuster
3,200
+50Bonus Health
Passive Effect
Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.
14sCharge-Up Time
7.5%Current Health Bonus Damage
4Siphon Bullets63.7%WR126,030matches7.6%pick
Siphon Bullets
6,400
Passive Effect
Your bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires.
17sSteal Duration
1.2sMax Frequency
2.5%Max HP Steal
5Heroic Aura63.6%WR5,362matches0.3%pick
Heroic Aura
3,200
1.5mSprint Speed
Passive Effect
Provides Bullet Resist to nearby friendly units.
35mRadius
Passive Effect
Provides move speed and fire rate to you and nearby allies. Minions get double value.
35mActive Radius
7sDuration
22sCooldown
2.25mMove SpeedConditional
+26%Fire RateConditional
6Scourge63.1%WR6,450matches0.4%pick
Scourge
6,400
+100Bonus Health
Passive Effect
Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals damage to enemies proportional to their max health. Existing debuffs on the target are reduced.
Can be self cast.
10sDuration
35mCast Range
35sCooldown
10mRadius
2.3%Max Health per second
+40%Spirit ResistConditional
+20%Debuff ResistConditional
7Siphon Bullets63.1%WR6,447matches0.4%pick
Siphon Bullets
6,400
Passive Effect
Your bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires.
17sSteal Duration
1.2sMax Frequency
2.5%Max HP Steal
8Spirit Burn63.0%WR7,239matches0.4%pick
Spirit Burn
6,400
Passive Effect
Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.
The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.
20sImmunity Duration
8sDebuff Duration
-70%Incoming HealingConditional
500Damage Threshold
50Explosion Damage

Matchups

Win rate against each hero from match data.

Best Teammates

Highest win rate when paired with this hero.

Best Team Compositions

Full team lineups including this hero, ranked by win rate.

WraithWardenYamatoPaigeRat King95.5%22 matches
SevenHazeVenatorPaigeRat King95.2%21 matches
IvyLashVictorDeadman DannyRat King93.3%30 matches
IvyVictorRat KingVioletNurse Harrow93.1%29 matches
MinaBillyRat KingNurse HarrowBaba92.9%28 matches

Top Players

  1. #1warius
  2. #2exodia
  3. #3Mroker
  4. #4Animal?
  5. #5Original

Recent Patch Changes

Lore

The daughter of high-power defense attorneys, Darcy Graves grew up in a home where every conversation was a debate, argument, or negotiation. It was exhausting. But while her parents were often too busy meeting with clients or working on cases to bond with her, the dead were always there to listen.Graves enjoyed her time in the cemetery. It was a quiet place to calm her thoughts and talk through her problems...but one day her one-sided conversations started to change.It began with a faint whisper. A woman's voice that seemed to respond to Graves' complaints. Intrigued, the teenager listened...and followed the voice's instructions until it guided her to a lead-lined box buried in Van Cortlandt Park. But while most high school students would freak out if they were to unearth a severed lich hand, Graves was certainly not most teens. The hand now free of its prison, the lich's voice grew stronger... It had spent years looking to find a student she could pass her knowledge to, and Graves was eager to learn.Now a fledgling necromancer, Darcy balances not only her homework at Blackmore Academy...but the demands of graveyard denizens, each of whom have their own unfinished business that they seek her aid in resolving.

Read full lore →