Dynamo:
Singularity cooldown ▼ reduced from 265s to 250s
Dynamo
Locks down the enemy team
Playstyle
Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of
Singularity.
Hero Stats
- DPS
- 48
- Bullet Damage
- 12.6
- Bullets per Second
- 3.8
- Ammo
- 20
- Reload Time
- 2.4s
- Bullet Velocity
- 240.0 m/s
- Light Melee
- 50
- Heavy Melee
- 116
- Weapon Damage
- 0%
- Fire Rate
- 0%
- Ammo Bonus
- 0%
- Reload Time Reduction
- 0%
- Bullet Velocity Increase
- 0%
- Bullet Lifesteal
- 0%
- Crit Damage Bonus
- 0%
- Max Health
- 880
- Health Regen
- 1.8
- Move Speed
- 6.7 m/s
- Sprint Speed
- 1.6 m/s
- Stamina
- 3
- Stamina Cooldown
- 4.5s
- Dash Speed
- 14.3 m/s
- Healing Output
- 0%
- Out-of-Combat Regen
- 0%
- Bullet Resist
- 0%
- Spirit Resist
- 0%
- Melee Resist
- 0%
- Debuff Resist
- 0%
- Crit Damage Reduction
- 0%
- Spirit Power
- 0
- Ability Cooldown
- 0%
- Ability Duration
- 0%
- Ability Range
- 0%
- Spirit Lifesteal
- 0%
- Max Charges Bonus
- 0%
- Charge Cooldown Reduction
- 0%
Abilities
Kinetic Pulse Release an energy pulse that travels along the ground, dealing spirit damage and applying knockup. Details
Release a ground pulse that knocks enemies into the air
Properties
- Damage
- 115
- Duration
- 1s
- Pulse Range
- 16m
- Pulse Width
- 5.5m
- Bullet Resist
- 0% Conditional
- Move Speed
- -0% Conditional
- Slow Duration
- 0s
Upgrades
Quantum Entanglement Briefly become untargetable while teleporting to the target location. Restores stamina upon use. : Bring nearby allies with you. Details
: Bring nearby allies with you.
Blink in and out of existence
Properties
- Cast Range
- 10m
- Duration
- 1.4s
- Stamina Restored
- 1
- Ally Distance
- 13m
Upgrades
Replenishes 1 Charge
Rejuvenating Aurora While channeling, restore health over time to you and any allies nearby.You can dash and melee without breaking the channel. Details
You can dash and melee without breaking the channel.
Heal yourself and those around you
Properties
- Health Restored
- 30/s
- Channel Duration
- 5s
- Friendly Heal Radius
- 8m

Upgrades
Singularity Create a singularity in your hands, dealing spirit damage over time, applying stun, and pulling in nearby enemies. Details
Pull in and stun the enemy team
Properties
- Damage Per Second
- 75
- Max Health as Damage
- 0%
- Singularity Radius
- 7m
- Channel Duration
- 2.75s

Upgrades
Recommended Skill Order
Most played ability leveling order from match data
Skill order #156.4% WR14,719 matches6.7% pickExpand
Kinetic PulseAbility 1
Quantum EntanglementAbility 2
Rejuvenating AuroraAbility 3
SingularityUltimateSkill order #265.2% WR8,580 matches3.9% pickExpand
Kinetic PulseAbility 1
Quantum EntanglementAbility 2
Rejuvenating AuroraAbility 3
SingularityUltimateSkill order #356.1% WR7,553 matches3.4% pickExpand
Kinetic PulseAbility 1
Quantum EntanglementAbility 2
Rejuvenating AuroraAbility 3
SingularityUltimateStatistical Builds
Top build IDs by match volume, with win rate and player counts from match analytics.
Item Flow Stats
Popular Items By Stage
Opening
800Headshot Booster
800Sprint Boots
1.600Trophy Collector
800Mystic ExpansionEarly Game
3.200Rapid Recharge
+2Bonus Ability
800Mystic Expansion
1.600Recharging Rush
1.600Compress Cooldown
3.200HeadhunterMid Game
3.200Greater Expansion
3.200Superior Cooldown
3.200Superior Duration
3.200Warp StoneLate Game
6.400Transcendent Cooldown
3.200Greater Expansion
3.200Superior Duration
3.200Superior Cooldown
6.400UnstoppableCannot be used while Stunned or Slept.
Popular Items by pick rate
Rapid Recharge52.4%WR225,323matches54.2%pick
+2Bonus Ability
Headshot Booster51.1%WR206,729matches49.7%pick
Transcendent Cooldown52.9%WR131,303matches40.9%pick
Mystic Expansion52.4%WR169,060matches40.7%pick
Greater Expansion53.0%WR160,018matches39.1%pick
Superior Cooldown53.4%WR157,361matches38.5%pickHighest WR Items by win rate
Magic Carpet62.5%WR3,218matches1.0%pick
Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use
Divine Barrier60.2%WR4,053matches1.0%pickCan be self-cast. Cooldown is reduced by half when cast on someone else.
Magic Carpet59.8%WR1,822matches0.4%pick
Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use
Weakening Headshot59.3%WR1,035matches0.2%pick
Echo Shard59.1%WR1,079matches0.3%pickThis item's cooldown is increased by the cooldown of the imbued ability.
Witchmail57.8%WR7,469matches1.8%pick
Enduring Speed57.7%WR4,224matches1.0%pickMatchups
Win rate against each hero from match data.
Best Against
Best Teammates
Highest win rate when paired with this hero.
Best Team Compositions
Full team lineups including this hero, ranked by win rate.




87.5%32 matches



85.0%20 matches



85.0%20 matches



84.0%25 matches



83.3%36 matchesTop Players
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- #5Routehell
- #1Orbi
- #2Le Prechaun
- #3Dan
- #4fright
- #5Yinliner
- #1Farofa
- #2Furry pelado
- #3Lucho
- #4Gantz
- #1Venta
- #2EdenOrange
- #3陆关 字 爱导
- #4MaQianNa
- #5Mnaisuka
- #1Kingplazmer
Recent Patch Changes
Gallery
Lore
As a Scientist, Professor
Dynamo always had an inquisitive mind. So when a rift in space and time opened up in central park he was first on the scene to investigate – and while he expected such a majestic sight to be life changing, he was thinking more in a metaphorical way as opposed to having his body atomized and reduced to a tiny dying star.
But while his body is gone, his spirit and lust for knowledge lives on. A tenured professor at Columbia College,
Dynamo looks to learn more about his condition while maintaining his class load, after all: he has future minds to inspire.












800









Paige