Viscous

Mystic Complexity 2 / 3 C Tier

Rolls around deflecting bullets

48.5%Win Rate
2.1%Pick Rate
202,490Matches
#6Mystic Rank
Meta Verdict

Tier C · 48.5% win rate over 202,490 matches.

Playstyle

Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.

Hero Stats

Effective Range15 → 43 m
DPS
49.2
Bullet Damage
10.3
Bullets per Second
4.8
Ammo
20
Reload Time
2.5s
Bullet Velocity
190.5 m/s
Light Melee
63
Heavy Melee
116
Weapon Damage
0%
Fire Rate
0%
Ammo Bonus
0%
Reload Time Reduction
0%
Bullet Velocity Increase
0%
Bullet Lifesteal
0%
Crit Damage Bonus
0%

Abilities

Splatter Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius. Details
Ability demonstration
Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.
Multiple hits to the same target deal less damage.
Goo puddles linger on the ground and apply a movement slow to enemies walking on them.

You and your allies slide faster on goo puddles.
Damage enemies and make a mess
Ability 1SignatureProjectile

Properties

Damage
70
MaxBounces
1
Move Speed
-35%
Conditional
Puddle Duration
10s

Upgrades

Tier 1+36.0 Damage and +2m Radius
Tier 2-14s Cooldown
Tier 3Bounces 2 times and improves Spirit Scaling
The Cube Encase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while… Details
Ability demonstration
Encase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Jump / mantle to escape early.
After exiting the cube, the target has increased move speed and stamina recovery for a short duration.
The Cube is a safe place to be
Ability 2SignatureUnit TargetSelf Cast

Properties

Health Regen
+40
Duration
3s
Move Speed
0m m
Conditional
Stamina Recovery
0%
Conditional
Buff Duration
8s

Upgrades

Tier 1Increases Move Speed and Stamina Recovery
Tier 2+25 Health Regen and +1s Duration
Tier 3Removes all non-ult Debuffs and -25.0s Cooldown
Puddle Punch Materialize a fist in the world that punches everyone in the area, applying knockup. Punching an enemy deals melee damage and applies slow.You and your allies… Details
Ability demonstration
Materialize a fist in the world that punches everyone in the area, applying knockup.

Punching an enemy deals melee damage and applies slow.

You and your allies have increased Air Control.
Punch enemies with a giant fist
Ability 3Signature

Properties

Damage
20
Damage
0
Move Speed
-20%
Conditional
Duration
0.6s
Slow Duration
4s
LifeStealPercentOnHit
0

Upgrades

Tier 1+1 Charge and +20 Damage
Tier 2+1.5m Radius and +60% Lifesteal
Tier 3-14.0s Cooldown and now deals Heavy Melee Damage
Goo Ball Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off… Details
Ability demonstration
Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.
Roll around and cause chaos
Ultimate

Properties

Damage
110
Stun Duration
0.5s
Ball Radius
1.4m
Spirit Resist
+35%
Conditional
Bullet Resist
+35%
Conditional

Upgrades

Tier 1-25s Cooldown
Tier 2+70 Damage and +10% Resists
Tier 3+7s Duration and +0.3s Stun Duration

Recommended Skill Order

Most played ability leveling order from match data

Skill order #152.4% WR15,278 matches7.4% pickSplatterThe CubePuddle PunchGoo BallExpand
Ability OrderPoint investment order from the most common match sequenceUnlockUpgrade 1 · 2 · 5
Ability123456789101112131415
SplatterSplatterAbility 1
The CubeThe CubeAbility 2
Puddle PunchPuddle PunchAbility 3
Goo BallGoo BallUltimate
Skill order #261.0% WR9,550 matches4.6% pickSplatterThe CubePuddle PunchGoo BallExpand
Ability OrderPoint investment order from the most common match sequenceUnlockUpgrade 1 · 2 · 5
Ability123456789101112131415
SplatterSplatterAbility 1
The CubeThe CubeAbility 2
Puddle PunchPuddle PunchAbility 3
Goo BallGoo BallUltimate
Skill order #356.5% WR5,966 matches2.9% pickPuddle PunchSplatterThe CubeGoo BallExpand
Ability OrderPoint investment order from the most common match sequenceUnlockUpgrade 1 · 2 · 5
Ability123456789101112131415
SplatterSplatterAbility 1
The CubeThe CubeAbility 2
Puddle PunchPuddle PunchAbility 3
Goo BallGoo BallUltimate

Statistical Builds

Top build IDs by match volume, with win rate and player counts from match analytics.

Item Flow Stats

Popular Items By Stage

Opening

Mystic Burst800Mystic Burst
Mystic Burst
800
Passive Effect
Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.
14sCharge-Up Time
40Bonus Damage
47.6% WR200,752 matches59.1% pick
Melee Lifesteal800Melee Lifesteal
Melee Lifesteal
800
Passive Effect
Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
8sCooldown
100Heal on Melee Hit
51.2% WR163,211 matches48.1% pick
Extra Charge800Extra Charge
Extra Charge
800
+7Bonus Spirit Power for Charged Abilities
+1Bonus Ability Charges
51.9% WR128,365 matches37.8% pick
Mystic Expansion800Mystic Expansion
Mystic Expansion
800
Passive Effect
Imbue an ability to increase its range and effect radius.
50.1% WR120,425 matches35.5% pick
Spirit Strike800Spirit Strike
Spirit Strike
800
Passive Effect
When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.
6sDuration
8sCooldown
-6%Spirit ResistConditional
52.1% WR101,591 matches29.9% pick
47.1% WR96,722 matches28.5% pick

Early Game

Mystic Expansion800Mystic Expansion
Mystic Expansion
800
Passive Effect
Imbue an ability to increase its range and effect radius.
50.2% WR123,166 matches36.3% pick
Melee Charge1.600Melee Charge
Melee Charge
1,600
Passive Effect
Your next Heavy Melee attack against an enemy deals increased damage.
5sCooldown
+25%Bonus Heavy Damage
51.9% WR118,324 matches34.9% pick
Lifestrike3.200Lifestrike
Lifestrike
3,200
+125Bonus Health
Passive Effect
Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount.

This heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
2.5sSlow Duration
4sCooldown
-60%Move SpeedConditional
100Heal on Melee Hit
30%Melee Hit Heal
53.0% WR111,311 matches32.8% pick
Spirit Snatch3.200Spirit Snatch
Spirit Snatch
3,200
+75Bonus Health
Passive Effect
When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.

Effects are reduced by 30% for Light Melee hits.
10sDuration
6sCooldown
12%Spirit Resist StealConditional
25Spirit Power StealConditional
53.4% WR102,748 matches30.3% pick
Compress Cooldown1.600Compress Cooldown
Compress Cooldown
1,600
Passive Effect
Imbue an ability to reduce its Cooldown.
+18%Ability Cooldown Reduction
47.0% WR76,955 matches22.7% pick
Spirit Strike800Spirit Strike
Spirit Strike
800
Passive Effect
When you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.
6sDuration
8sCooldown
-6%Spirit ResistConditional
51.9% WR75,654 matches22.3% pick

Mid Game

Crushing Fists6.400Crushing Fists
Crushing Fists
6,400
Passive Effect
Your next Heavy Melee attack against an enemy deals increased damage.
5sCooldown
+25%Bonus Heavy Damage
Passive Effect
Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.

If the target reaches max stacks, they will be stunned.
0.75sStun Duration
8sDebuff Duration
+15%Ammo
-5%Bullet ResistConditional
6Max Stacks
54.9% WR110,964 matches33.3% pick
Tankbuster3.200Tankbuster
Tankbuster
3,200
+50Bonus Health
Passive Effect
Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.
14sCharge-Up Time
40Damage
8%Current Health Bonus Damage
50.1% WR105,746 matches31.7% pick
Rapid Recharge3.200Rapid Recharge
Rapid Recharge
3,200
+14%Cooldown Reduction For Charged Abilities
+14Bonus Spirit Power for Charged Abilities
+2Bonus Ability Charges
+30%Faster Time Between Charges
52.3% WR105,652 matches31.7% pick
Spirit Snatch3.200Spirit Snatch
Spirit Snatch
3,200
+75Bonus Health
Passive Effect
When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.

Effects are reduced by 30% for Light Melee hits.
10sDuration
6sCooldown
12%Spirit Resist StealConditional
25Spirit Power StealConditional
51.5% WR102,241 matches30.7% pick
Superior Cooldown3.200Superior Cooldown
Superior Cooldown
3,200
+4Out of Combat Regen
Passive Effect
Reduces the Cooldown of your abilities.
+20%Ability Cooldown Reduction
49.8% WR101,620 matches30.5% pick
Greater Expansion3.200Greater Expansion
Greater Expansion
3,200
Passive Effect
Increases the range and effect radius of your abilities and items.
51.2% WR95,266 matches28.6% pick

Late Game

Transcendent Cooldown6.400Transcendent Cooldown
Transcendent Cooldown
6,400
+4Out of Combat Regen
Passive Effect
Reduces the Cooldown of your abilities and items.
+25%Ability Cooldown Reduction
+25%Item Cooldown Reduction
50.3% WR85,128 matches32.4% pick
Greater Expansion3.200Greater Expansion
Greater Expansion
3,200
Passive Effect
Increases the range and effect radius of your abilities and items.
52.3% WR75,591 matches28.8% pick
Boundless Spirit6.400Boundless Spirit
Boundless Spirit
6,400
+75Bonus Health
+4Out of Combat Regen
50.2% WR52,623 matches20.0% pick
Superior Cooldown3.200Superior Cooldown
Superior Cooldown
3,200
+4Out of Combat Regen
Passive Effect
Reduces the Cooldown of your abilities.
+20%Ability Cooldown Reduction
52.8% WR52,297 matches19.9% pick
Spirit Burn6.400Spirit Burn
Spirit Burn
6,400
Passive Effect
Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.
The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.
20sImmunity Duration
8sDebuff Duration
-70%Healing ReductionConditional
500Damage Threshold
50Explosion Damage
51.6% WR46,588 matches17.7% pick
Tankbuster3.200Tankbuster
Tankbuster
3,200
+50Bonus Health
Passive Effect
Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.
14sCharge-Up Time
40Damage
8%Current Health Bonus Damage
51.4% WR44,000 matches16.8% pick

Popular Items by pick rate

1Mystic Burst47.6%WR200,752matches59.1%pick
Mystic Burst
800
Passive Effect
Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.
14sCharge-Up Time
40Bonus Damage
2Melee Lifesteal51.2%WR163,211matches48.1%pick
Melee Lifesteal
800
Passive Effect
Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
8sCooldown
100Heal on Melee Hit
3Extra Charge51.9%WR128,365matches37.8%pick
Extra Charge
800
+7Bonus Spirit Power for Charged Abilities
+1Bonus Ability Charges
4Mystic Expansion50.2%WR123,166matches36.3%pick
Mystic Expansion
800
Passive Effect
Imbue an ability to increase its range and effect radius.
5Mystic Expansion50.1%WR120,425matches35.5%pick
Mystic Expansion
800
Passive Effect
Imbue an ability to increase its range and effect radius.
6Melee Charge51.9%WR118,324matches34.9%pick
Melee Charge
1,600
Passive Effect
Your next Heavy Melee attack against an enemy deals increased damage.
5sCooldown
+25%Bonus Heavy Damage
7Crushing Fists54.9%WR110,964matches33.3%pick
Crushing Fists
6,400
Passive Effect
Your next Heavy Melee attack against an enemy deals increased damage.
5sCooldown
+25%Bonus Heavy Damage
Passive Effect
Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.

If the target reaches max stacks, they will be stunned.
0.75sStun Duration
8sDebuff Duration
+15%Ammo
-5%Bullet ResistConditional
6Max Stacks
8Lifestrike53.0%WR111,311matches32.8%pick
Lifestrike
3,200
+125Bonus Health
Passive Effect
Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount.

This heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
2.5sSlow Duration
4sCooldown
-60%Move SpeedConditional
100Heal on Melee Hit
30%Melee Hit Heal

Highest WR Items by win rate

1Colossus60.2%WR1,399matches0.4%pick
Colossus
6,400
+25%Base Health
Passive Effect
Grow larger in size, gaining bullet resist, spirit resist, and melee damage.

Nearby enemies suffer from slowslow and have reduced dash speed.
14mRadius
7sDuration
37sCooldown
20%Model Scale
35%Bullet ResistConditional
35%Spirit ResistConditional
-30%Move SpeedConditional
2Spirit Snatch57.4%WR1,358matches0.4%pick
Spirit Snatch
3,200
+75Bonus Health
Passive Effect
When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power.

Effects are reduced by 30% for Light Melee hits.
10sDuration
6sCooldown
12%Spirit Resist StealConditional
25Spirit Power StealConditional
3Spellslinger57.0%WR1,840matches0.6%pick
Spellslinger
6,400
+5%Ability Cooldown Reduction
Passive Effect
While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.
6Max Stacks
18sBuff Duration
4Scourge56.9%WR1,059matches0.3%pick
Scourge
6,400
+100Bonus Health
Passive Effect
Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals damage to enemies proportional to their max health. Existing debuffs on the target are reduced.
Can be self cast.
10sDuration
35mCast Range
35sCooldown
10mRadius
2.3%Max Health per second
+40%Spirit ResistConditional
+20%Debuff ResistConditional
5Recharging Rush56.7%WR13,418matches4.0%pick
Recharging Rush
1,600
+20%Max Ammo
Passive Effect
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
25sCooldown
3.5sTime Frame
200Damage Threshold
6Shadow Weave56.7%WR1,038matches0.4%pick
Shadow Weave
3,200
+5Out of Combat Regen
1.5mSprint Speed
Passive Effect
Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.
20mSpot Radius
5mInvis Sprint Speed
13sStealth Duration
Passive Effect

Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate, Spirit Power and Melee Damage.
5sAmbush Duration
+25%Ambush Fire RateConditional
+25Ambush Spirit PowerConditional
25%Ambush Melee DamageConditional
7Magic Carpet56.4%WR3,351matches1.3%pick
Magic Carpet
6,400
+125Bonus Health
+25%Air Control
Passive Effect
Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet.
Cannot use abilities while the carpet is being summoned.
+7mBonus Fly SpeedConditional
1.3sSummon Duration
12sDuration
8Silencer56.2%WR6,928matches2.6%pick
Silencer
6,400
Passive Effect
Your bullets reduce the target's outgoing spirit damage.
6sDebuff Duration
-25%Spirit Damage ReductionConditional
Passive Effect
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
2.5sSilence Duration
10sImmunity Duration
1.04%Buildup Per Shot

Matchups

Win rate against each hero from match data.

Best Teammates

Highest win rate when paired with this hero.

Best Team Compositions

Full team lineups including this hero, ranked by win rate.

SevenMo & KrillLashVyperDrifter85.7%21 matches
HazeBebopShivGravesCeleste82.8%29 matches
WardenLashVenatorGravesCeleste81.8%22 matches
AbramsWraithLashVyperCeleste81.8%22 matches
InfernusHazeHollidayVictorApollo81.8%22 matches

Top Players

  1. #1TrotterKing12
  2. #2кабан
  3. #3Kudrryash
  4. #4the ventriloquist
  5. #5Salsa_sniper

Recent Patch Changes

Gameplay Update – 04-30-2026April 30, 2026
  • Viscous: Goo Ball lockout period from being affected again reduced from 1.35 to 1.2 (a previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently)
  • Viscous: Fixed various locations where Splatter didn't bounce properly

Lore

The Bermuda Triangle was never a myth, it was a shadowline nexus deep underneath the Atlantic Ocean. For the most part, the things that escaped this astral gate were benign (like Nessie), but now something dark and predatory known only as The Adversary hunts the seas... and ocean denizens are scared to death. One of those inhabitants, a psychic sea anemone, wants to do something about it. Summoning an ectoplasmic goo body to traverse the surface, Viscous is desperately trying to summon the Patrons in order to keep The Deep safe from the horror that lurks below.

Read full lore →