Viscous
Rolls around deflecting bullets
Playstyle
Viscous vexes his opponents through clever evasion and strategic uses of
healing, enabling him to withstand the most brutal of enemy attacks.
Hero Stats
- DPS
- 49.2
- Bullet Damage
- 10.3
- Bullets per Second
- 4.8
- Ammo
- 20
- Reload Time
- 2.5s
- Bullet Velocity
- 190.5 m/s
- Light Melee
- 63
- Heavy Melee
- 116
- Weapon Damage
- 0%
- Fire Rate
- 0%
- Ammo Bonus
- 0%
- Reload Time Reduction
- 0%
- Bullet Velocity Increase
- 0%
- Bullet Lifesteal
- 0%
- Crit Damage Bonus
- 0%
- Max Health
- 780
- Health Regen
- 2
- Move Speed
- 7.2 m/s
- Sprint Speed
- 1.6 m/s
- Stamina
- 3
- Stamina Cooldown
- 4.5s
- Dash Speed
- 14.7 m/s
- Healing Output
- 0%
- Out-of-Combat Regen
- 0%
- Bullet Resist
- 0%
- Spirit Resist
- 0%
- Melee Resist
- 0%
- Debuff Resist
- 0%
- Crit Damage Reduction
- 0%
- Spirit Power
- 0
- Ability Cooldown
- 0%
- Ability Duration
- 0%
- Ability Range
- 0%
- Spirit Lifesteal
- 0%
- Max Charges Bonus
- 0%
- Charge Cooldown Reduction
- 0%
Abilities
Splatter Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius. Details
You and your allies slide faster on goo puddles.
Damage enemies and make a mess
Properties
- Damage
- 70
- MaxBounces
- 1
- Move Speed
- -35% Conditional
- Puddle Duration
- 10s
Upgrades
The Cube Encase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while… Details
The Cube is a safe place to be
Properties
- Health Regen
- +40
- Duration
- 3s
- Move Speed
- 0m m Conditional
- Stamina Recovery
- 0% Conditional
- Buff Duration
- 8s
Upgrades
Puddle Punch Materialize a fist in the world that punches everyone in the area, applying knockup. Punching an enemy deals melee damage and applies slow.You and your allies… Details
Punching an enemy deals melee damage and applies slow.
You and your allies have increased Air Control.
Punch enemies with a giant fist
Properties
- Damage
- 20
- Damage
- 0
- Move Speed
- -20% Conditional
- Duration
- 0.6s
- Slow Duration
- 4s
- LifeStealPercentOnHit
- 0
Upgrades
Goo Ball Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off… Details
Roll around and cause chaos
Properties
- Damage
- 110
- Stun Duration
- 0.5s
- Ball Radius
- 1.4m
- Spirit Resist
- +35% Conditional
- Bullet Resist
- +35% Conditional
Upgrades
Recommended Skill Order
Most played ability leveling order from match data
Skill order #152.4% WR15,278 matches7.4% pickExpand
SplatterAbility 1
The CubeAbility 2
Puddle PunchAbility 3
Goo BallUltimateSkill order #261.0% WR9,550 matches4.6% pickExpand
SplatterAbility 1
The CubeAbility 2
Puddle PunchAbility 3
Goo BallUltimateSkill order #356.5% WR5,966 matches2.9% pickExpand
SplatterAbility 1
The CubeAbility 2
Puddle PunchAbility 3
Goo BallUltimateStatistical Builds
Top build IDs by match volume, with win rate and player counts from match analytics.
Item Flow Stats
Popular Items By Stage
Opening
800Mystic Burst
800Melee LifestealThis heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
800Mystic Expansion
800Spirit StrikeCooldown is 2x longer for Light Melee hits.
Early Game
800Mystic Expansion
1.600Melee Charge
3.200LifestrikeThis heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
3.200Spirit SnatchEffects are reduced by 30% for Light Melee hits.
1.600Compress Cooldown
800Spirit StrikeCooldown is 2x longer for Light Melee hits.
Mid Game
6.400Crushing FistsIf the target reaches max stacks, they will be stunned.
3.200Rapid Recharge
+2Bonus Ability
3.200Spirit SnatchEffects are reduced by 30% for Light Melee hits.
3.200Superior Cooldown
3.200Greater ExpansionLate Game
6.400Transcendent Cooldown
3.200Greater Expansion
3.200Superior Cooldown
6.400Spirit BurnThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.
Popular Items by pick rate
Mystic Burst47.6%WR200,752matches59.1%pick
Melee Lifesteal51.2%WR163,211matches48.1%pickThis heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
Mystic Expansion50.2%WR123,166matches36.3%pick
Mystic Expansion50.1%WR120,425matches35.5%pick
Melee Charge51.9%WR118,324matches34.9%pick
Crushing Fists54.9%WR110,964matches33.3%pickIf the target reaches max stacks, they will be stunned.
Lifestrike53.0%WR111,311matches32.8%pickThis heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
Highest WR Items by win rate
Colossus60.2%WR1,399matches0.4%pickNearby enemies suffer from
slow and have reduced dash speed.
Spirit Snatch57.4%WR1,358matches0.4%pickEffects are reduced by 30% for Light Melee hits.
Spellslinger57.0%WR1,840matches0.6%pick
Scourge56.9%WR1,059matches0.3%pickCan be self cast.
Recharging Rush56.7%WR13,418matches4.0%pick
Shadow Weave56.7%WR1,038matches0.4%pickAttacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus
Magic Carpet56.4%WR3,351matches1.3%pick
Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use
Silencer56.2%WR6,928matches2.6%pickMatchups
Win rate against each hero from match data.
Best Against
Best Teammates
Highest win rate when paired with this hero.
Best Team Compositions
Full team lineups including this hero, ranked by win rate.




85.7%21 matches



82.8%29 matches



81.8%22 matches



81.8%22 matches



81.8%22 matchesTop Players
- #1TrotterKing12
- #2кабан
- #3Kudrryash
- #4the ventriloquist
- #5Salsa_sniper
- #1twitch.tv/DreadDLG
- #2smoke
- #3Lhzz623
- #4HeadShotterrer
- #5sham
- #1Frijolito
- #2Huntax
- #3Single
- #4L4g34s
- #5jester
- #1肠姆
- #2すっぽんぽこちんつこ
- #3RatDaddy
- #4Shinji Ikari
- #5けけまる軍曹
- #1kenny
- #2Punnibs
- #3Solid Goo
- #4
viscous - #5Dre
Recent Patch Changes
Gallery
Lore
The Bermuda Triangle was never a myth, it was a shadowline nexus deep underneath the Atlantic Ocean. For the most part, the things that escaped this astral gate were benign (like Nessie), but now something dark and predatory known only as The Adversary hunts the seas... and ocean denizens are scared to death.
One of those inhabitants, a psychic sea anemone, wants to do something about it. Summoning an ectoplasmic goo body to traverse the surface,
Viscous is desperately trying to summon the Patrons in order to keep The Deep safe from the horror that lurks below.














800







Kelvin
Paige
Dynamo