Sinclair:
Spirit power growth ▲ increased from 1.1 to 1.3
Sinclair:
Vexing Bolt initial velocity ▼ reduced from 1000 to 800
Sinclair:
Vexing Bolt now only snaps to heroes
Sinclair:
Vexing Bolt max duration ▲ increased from 3s to 4s (max damage is still at 2s)
Sinclair
Misdirect and hex enemies
Playstyle
With the help of their unwilling assistant, The Magnificent
Sinclair can confuse enemies with curving hexes and rapid bolts.
Hero Stats
- DPS
- 48.3
- Bullet Damage
- 17.8
- Bullets per Second
- 2.7
- Ammo
- 16
- Reload Time
- 2.5s
- Bullet Velocity
- 225.0 m/s
- Light Melee
- 50
- Heavy Melee
- 116
- Weapon Damage
- 0%
- Fire Rate
- 0%
- Ammo Bonus
- 0%
- Reload Time Reduction
- 0%
- Bullet Velocity Increase
- 0%
- Bullet Lifesteal
- 0%
- Crit Damage Bonus
- 0%
- Max Health
- 730
- Health Regen
- 2
- Move Speed
- 7.2 m/s
- Sprint Speed
- 1.6 m/s
- Stamina
- 3
- Stamina Cooldown
- 4.5s
- Dash Speed
- 14.7 m/s
- Healing Output
- 0%
- Out-of-Combat Regen
- 0%
- Bullet Resist
- 0%
- Spirit Resist
- 0%
- Melee Resist
- 0%
- Debuff Resist
- 0%
- Crit Damage Reduction
- 0%
- Spirit Power
- 0
- Ability Cooldown
- 0%
- Ability Duration
- 0%
- Ability Range
- 0%
- Spirit Lifesteal
- 0%
- Max Charges Bonus
- 0%
- Charge Cooldown Reduction
- 0%
Abilities
Vexing Bolt Fire a bolt of magic that deals Damage, increasing as it travels. If you have an Assistant, they also cast Vexing Bolt at reduced damage. Press… Details
Press Ability 1 to redirect the bolt towards your crosshairs.
Launch a guided bolt of magic
Properties
- Minimum Damage
- 60
- Max Damage
- 120
- Assistant Damage
- 50%
- Time for Max Damage
- 2s
- Fire Rate
- -0% Conditional
- Debuff Duration
- 0s
Upgrades
Spectral Assistant Summon an Assistant at the targeted location. The Assistant attacks whenever you fire your weapon, dealing Damage. While the Assistant is out, you can press Ability… Details
While the Assistant is out, you can press Ability 2 to swap positions with your Assistant.
Casting Spectral Assistant also reloads your weapon.
Summon your faithful assistant
Properties
- Damage
- 15
- Duration
- 6s
- Max Swaps
- 2
Upgrades
Related Abilities
Spectral AssistantRabbit Hex Hex a target area and transforming all enemies into a Rabbit for a limited duration. Rabbits are small and move faster, but take increased Damage and… Details
Rabbits are small and move faster, but take increased Damage and are unable to perform most actions.
Hex does not interrupt abilities.
Properties
- Damage
- 0
- Hex Duration
- 2s
- Damage Amp
- 15%
- Move Speed bonus
- +36%
- Radius
- 6.5m
Upgrades
Audience Participation Copy the Ultimate of an enemy hero for a limited time. Reactivating the ability will use the Copied Ultimate instead.Copies will inherit this ability's upgrade points.Audience… Details
Copies will inherit this ability's upgrade points.
Audience Participation will also copy the cooldown.
Copy an enemy's Ultimate for a limited time
Properties
- Copy Duration
- 12s
- Copied Cooldown
- 40%
Upgrades
Recommended Skill Order
Most played ability leveling order from match data
Skill order #150.8% WR7,337 matches6.3% pickExpand
Vexing BoltAbility 1
Spectral AssistantAbility 2
Rabbit HexAbility 3
Audience ParticipationUltimateSkill order #252.6% WR3,793 matches3.2% pickExpand
Vexing BoltAbility 1
Spectral AssistantAbility 2
Rabbit HexAbility 3
Audience ParticipationUltimateSkill order #361.7% WR3,677 matches3.1% pickExpand
Vexing BoltAbility 1
Spectral AssistantAbility 2
Rabbit HexAbility 3
Audience ParticipationUltimateStatistical Builds
Top build IDs by match volume, with win rate and player counts from match analytics.
Item Flow Stats
Popular Items By Stage
Opening
1.600Opening Rounds
800Monster RoundsEarly Game
3.200Rapid Recharge
+2Bonus Ability
1.600Enchanter’s Emblem
800Mystic Expansion
3.200Veil Walker
800Sprint BootsMid Game
3.200Greater Expansion
3.200Superior Duration
3.200Superior Cooldown
800Mystic ExpansionLate Game
3.200Superior Cooldown
6.400Transcendent Cooldown
6.400Spirit BurnThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.
3.200Superior Duration
6.400Escalating Exposure
3.200Greater ExpansionPopular Items by pick rate
Rapid Recharge44.9%WR118,624matches51.1%pick
+2Bonus Ability
Greater Expansion47.1%WR114,592matches50.2%pick
Enchanter’s Emblem45.7%WR107,219matches46.2%pick
Mystic Expansion45.4%WR106,366matches45.8%pickHighest WR Items by win rate
Diviner’s Kevlar57.1%WR6,067matches2.7%pick
Magic Carpet54.9%WR11,817matches6.5%pick
Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use
Cheat Death54.6%WR6,333matches3.5%pickWhile death immune, you deal reduced damage and have reduced
Mystic Reverb53.4%WR25,513matches14.1%pick
Mystic Reverb53.3%WR8,837matches3.9%pick
Scourge53.0%WR2,444matches1.4%pickCan be self cast.
Diviner’s Kevlar52.7%WR19,726matches10.9%pick
Arctic Blast52.7%WR1,872matches1.0%pickSlowed targets have their
Matchups
Win rate against each hero from match data.
Best Against
Best Teammates
Highest win rate when paired with this hero.
Best Team Compositions
Full team lineups including this hero, ranked by win rate.




85.7%21 matches



85.0%20 matches



80.0%20 matches



78.9%38 matches



77.6%58 matchesTop Players
- #1p1rantel
- #2xsax
- #3DSB
- #4Piggy
- #5qpangfire
- #1Konr
- #2zirbzy
- #3Piyks
- #4MIKEY
- #5IC4nSh00t
- #1myDog
- #2O mentalista
- #3zayfoz
- #4AJAL8000
- #5Neliell
- #1the calamity is inevitable
- #1Chicken Main
- #2qpekejdj
- #3Imperial
- #4Shoyo
- #5alison burgers
Recent Patch Changes
Gallery
Lore
Henry's parents told him he was too young and impulsive to mess with real magic, and so they gave him a deck of cards to play with. He took to sleight of hand naturally and soon was dazzling his classmates with fantastic feats of illusions that were done without mystic artifacts or incantation. When he was in high school he met Savannah, and their mutual love of stage magic sparked a whirlwind romance. Soon they fell in love and created an act together. Obviously they were meant to be; and so at prom, Henry proposed to Savannah and they married soon after graduation. Unsurprisingly both sets of parents were not thrilled at this prospect, but Henry and Savannah knew they were soulmates. And so they cemented their love for one another by having a blood mystic bind their souls for eternity. When an on-stage accident claimed both their lives, no one was sure who to blame. Henry claims Savannah was out of position. Savannah says Henry didn't wait for his cue. But one thing's for sure, since their souls are tied to each other neither one of them have been able to move on. Now a bickering pair of ghosts, Henry and Savannah need to work together if they want to have any chance of undoing their eternal union.


















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