Maps

Tunnel

Tunnels are shortcut passages connecting parts of the map. Some entrances are vents that only certain heroes can enter. Crates and Buff Containers spawn inside vent tunnels; their models are smaller than those outside. Cockroaches inside can be killed for…

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  1. 1Vent access
  2. 2Sources and editorial notes

Tunnels are shortcut passages connecting parts of the map. Some entrances are vents that only certain heroes can enter. Crates and Buff Containers spawn inside vent tunnels; their models are smaller than those outside. Cockroaches inside can be killed for one soul.

Vent access

Vent access is blocked while carrying the Soul Urn or in combat: dealing or taking damage starts a four-second buffer, but damage to a barrier does not count. An entrance grille indicates that access is unavailable to players within 10 m.

Mo & Krill and Rat King have a short delay when entering by crouching and cannot enter by sliding. Street Brawl’s Shrink Ray lets any hero enter, although that mode uses only one lane. Grey Talon’s Guided Owl can enter at the right angle without hitting walls, and can pass through the gap above the fence in the subway room near the Mid-Boss.

Inside tunnels, move speed gains 50%; sprint speed is not multiplied by this bonus. If an ability used for entry expires inside, Mo & Krill immediately leave Burrow at a nearby walkable location inside or outside. Calico can transform and be pushed to the nearest walkable area; if she does not, she remains Ava and rapidly takes damage until exiting, when she transforms back.

A hero without vent access can become stuck by clipping through geometry. The main-menu Unstick button can resolve this; it is unavailable to heroes able to leave the tunnels themselves.

Sources and editorial notes

Adapted from Deadlock Wiki: Tunnel (revision 215721) by Deadlock Wiki contributors, checked 2026-11-01. Source text is available under CC BY-SA 4.0.