Abrams: Base gun
damage ▲ increased by 5%
Abrams:
Siphon Life - T3 ▲ increased from +18 DPS to +22
Abrams:
Shoulder Charge - Fixed enemies being held in place longer if you don't hit a wall
Abrams
Charges into close combat
Playstyle
Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out
damage with impunity.
Hero Stats
- DPS
- 54
- Bullet Damage
- 34.0
- Pellets per Shot
- 9
- Bullets per Second
- 14.3
- Ammo
- 9
- Reload Time
- 0.4s
- Bullet Velocity
- 457.2 m/s
- Light Melee
- 50
- Heavy Melee
- 116
- Weapon Damage
- 0%
- Fire Rate
- 0%
- Ammo Bonus
- 0%
- Reload Time Reduction
- 0%
- Bullet Velocity Increase
- 0%
- Bullet Lifesteal
- 0%
- Crit Damage Bonus
- 0%
- Max Health
- 800
- Health Regen
- 1.5
- Move Speed
- 6.4 m/s
- Sprint Speed
- 1.6 m/s
- Stamina
- 3
- Stamina Cooldown
- 4.5s
- Dash Speed
- 13.9 m/s
- Healing Output
- 0%
- Out-of-Combat Regen
- 0%
- Bullet Resist
- 0%
- Spirit Resist
- 0%
- Melee Resist
- 0%
- Debuff Resist
- 0%
- Crit Damage Reduction
- 0%
- Spirit Power
- 0
- Ability Cooldown
- 0%
- Ability Duration
- 0%
- Ability Range
- 0%
- Spirit Lifesteal
- 0%
- Max Charges Bonus
- 0%
- Charge Cooldown Reduction
- 0%
Abilities
Siphon Life Drain health from nearby enemies, dealing spirit damage over time and healing for a portion of the damage dealt. Details
Drain health from nearby enemies
Properties
- Damage Per Second
- 22
- Duration
- 4s
- Lifesteal
- 70%
- Lifesteal vs Non-Heroes
- 35%
Upgrades
Shoulder Charge Charge forward, pulling enemies you hit. Pushing a hero into a wall applies stun.If you collide with a hero you move faster during your charge. Details
If you collide with a hero you move faster during your charge.
Charge into the fray, dragging enemies along
Properties
- Damage
- 30
- Weapon Damage
- 0 Conditional
- Weapon Damage Duration
- 0s
- Stun Duration
- 0.3s
- Move Speed
- -0%
Upgrades
On Hero Collide: +1.5 Weapon Damage for 6s
Infernal Resilience Gain bonus defensive attributes. Taking damage grants temporary regeneration for a portion of the damage taken. Details
Regenerate some of the damage you receive
Properties
- Damage Regenerated
- 13%
- Regeneration Time
- 20s
- Health Regen
- +1
- Max Health
- 0
- Melee Lifesteal
- 0%
Upgrades
Seismic Impact Leap high into the air before crashing into the ground, dealing spirit damage and applying stun. Details
Smash into enemies from above, stunning them
Properties
- Impact Radius
- 9m
- Immunity Duration
- 0s
- Damage
- 100
- Stun Duration
- 1.6s
- Max Health
- 0
- Fire Rate
- 0% Conditional
- Buff Duration
- 0s
Upgrades
Recommended Skill Order
Most played ability leveling order from match data
Skill order #159.5% WR30,574 matches10.8% pickExpand
Siphon LifeAbility 1
Shoulder ChargeAbility 2
Infernal ResilienceAbility 3
Seismic ImpactUltimateSkill order #257.4% WR17,002 matches6.0% pickExpand
Siphon LifeAbility 1
Shoulder ChargeAbility 2
Infernal ResilienceAbility 3
Seismic ImpactUltimateSkill order #368.2% WR11,702 matches4.1% pickExpand
Siphon LifeAbility 1
Shoulder ChargeAbility 2
Infernal ResilienceAbility 3
Seismic ImpactUltimateStatistical Builds
Top build IDs by match volume, with win rate and player counts from match analytics.
Item Flow Stats
Popular Items By Stage
Opening
800Close Quarters
800Melee LifestealThis heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
1.600Melee Charge
800Restorative Shot
1.600StalkerWounded enemies take
Early Game
1.600Bullet Resist Shredder
1.600Melee Charge
3.200LifestrikeThis heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
3.200Hunter’s Aura
1.600StalkerWounded enemies take
Mid Game
6.400Crushing FistsIf the target reaches max stacks, they will be stunned.
3.200Superior Duration
3.200Spirit Resilience
6.400Phantom Strike
3.200Spirit SnatchEffects are reduced by 30% for Light Melee hits.
3.200LifestrikeThis heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
Late Game
6.400Crushing FistsIf the target reaches max stacks, they will be stunned.
6.400ColossusNearby enemies suffer from
slow and have reduced
6.400Phantom Strike
3.200Spirit Resilience
6.400Spellbreaker
6.400Plated ArmorPopular Items by pick rate
Close Quarters51.6%WR842,403matches76.2%pick
Melee Lifesteal51.9%WR762,929matches69.0%pickThis heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
Melee Charge54.4%WR579,954matches52.5%pick
Bullet Resist Shredder53.1%WR468,711matches42.6%pick
Restorative Shot52.0%WR421,042matches38.1%pick
Melee Charge50.5%WR403,386matches36.6%pick
Lifestrike53.3%WR395,958matches36.0%pickThis heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
Highest WR Items by win rate
Magic Carpet60.9%WR3,663matches0.5%pick
Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use
Mystic Reverb60.0%WR1,436matches0.2%pick
Spirit Snatch59.5%WR3,380matches0.3%pickEffects are reduced by 30% for Light Melee hits.
Diviner’s Kevlar59.4%WR2,556matches0.3%pick
Lifestrike59.1%WR14,822matches1.3%pickThis heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
Mystic Shot58.9%WR5,140matches0.5%pick
Hunter’s Aura58.4%WR3,114matches0.3%pick
Scourge58.4%WR19,026matches1.8%pickCan be self cast.
Matchups
Win rate against each hero from match data.
Best Against
Best Teammates
Highest win rate when paired with this hero.
Best Team Compositions
Full team lineups including this hero, ranked by win rate.




95.2%21 matches



95.2%21 matches



95.0%20 matches



91.7%24 matches



91.7%24 matchesTop Players
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Recent Patch Changes
Gallery
Lore
Hard hitting, hard headed, and hard drinking; Detective
Abrams has been a fixture on the New York investigating scene for years. From stolen art, to missing persons, to ritual murders;
Abrams didn't just take any case that came across his desk... he solved them.But his days of following cheating spouses came to an end the day he opened his office door and found The Tome sitting on his desk.No instruction was left for him save for a brief note scrawled in onyx blood that read "Don't let them have it".
Abrams hasn't figured where the thing came from; but seeing as his home has been broken into, his office tossed on 3 different occasions, and his car firebombed he has a vested interest in figuring out what the hell is going on.














800






Victor
