Grey Talon

Marksman Complexity 2 / 3 D Tier

Delivers long range skill-shots

47.7%Win Rate
1.5%Pick Rate
143,629Matches
#7Marksman Rank
Meta Verdict

Tier D · 47.7% win rate over 143,629 matches.

Playstyle

A cunning predator, Grey Talon uses a combination of deadly accuracy, traps, and clever positioning to bring down the toughest of opponents.

Hero Stats

Effective Range14 → 41 m
DPS
39.2
Bullet Damage
23.5
Bullets per Second
1.7
Ammo
17
Reload Time
2.4s
Bullet Velocity
371.5 m/s
Light Melee
50
Heavy Melee
116
Weapon Damage
0%
Fire Rate
0%
Ammo Bonus
0%
Reload Time Reduction
0%
Bullet Velocity Increase
0%
Bullet Lifesteal
0%
Crit Damage Bonus
0%

Abilities

Charged Shot Charge up a powerful shot that pierces through enemies. Hold Ability 1 or to hold the shot. Details
Ability demonstration
Charge up a powerful shot that pierces through enemies. Hold Ability 1 or to hold the shot.
Charge up a long range shot
Ability 1SignatureChannelledProjectileNo Target

Properties

Damage
80

Upgrades

Tier 1+1 Charges
Tier 2+54.0 Damage
Tier 3Improved damage scaling and -3s Charge Delay
Rain of Arrows Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon. for reduced jump height.… Details
Ability demonstration
Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon.
for reduced jump height.
Press Jump / mantle to cancel the glide.
Jump high up in the air and unleash multishots
Ability 2SignatureNo TargetMovementAlternate Cast

Properties

Weapon Multishot
5
Weapon Damage
+3
Conditional
Move Speed
-0%
Conditional
Slow Duration
0s
Bullet Lifesteal
0%
Conditional
Spirit Lifesteal
0%
Conditional
Bullet Evasion
0%
Conditional

Upgrades

Tier 1While airborne, +3 Weapon Damage and weapon damage applies 30% movement slow for 1.5s
Tier 2-12s Cooldown
Tier 3While airborne, +30% Bullet Lifesteal, +30% Spirit Lifesteal and +30% Bullet Evasion
Spirit Snare Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow… Details
Ability demonstration
Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage.
Hit the trap with a Charged Shot to detonate early with increased radius.
Place a trap that restricts enemy movement
Ability 3SignatureProjectile

Properties

Curse Duration
2.25s
Damage
25
Lifetime
22s
Arm Time
2.0s
Move Speed
-30%
Conditional
Charged Shot Radius
+30%
Bullet Damage Amp
0%
Debuff Duration
0s

Upgrades

Tier 1-20s Cooldown
Tier 2Applies -15% Bullet Resist for 10s
Tier 3+1s Curse Duration and +1.5m Radius
Guided Owl After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold [W] to accelerate the owl.Press… Details
Ability demonstration
After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold [W] to accelerate the owl.
Press Jump / mantle to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.
Fly your owl to damage enemies from afar
UltimateChannelledProjectileNo Target

Properties

Damage
230
Explosion Radius
12m
Stun Duration
0.75s
Spirit Power Per Kill
8

Upgrades

Tier 1+85 Damage
Tier 2-40s Cooldown
Tier 3After hit, kills enemies that are below 22% Health

Recommended Skill Order

Most played ability leveling order from match data

Skill order #151.0% WR12,495 matches9.5% pickRain of ArrowsCharged ShotSpirit SnareGuided OwlExpand
Ability OrderPoint investment order from the most common match sequenceUnlockUpgrade 1 · 2 · 5
Ability123456789101112131415
Charged ShotCharged ShotAbility 1
Rain of ArrowsRain of ArrowsAbility 2
Spirit SnareSpirit SnareAbility 3
Guided OwlGuided OwlUltimate
Skill order #262.7% WR7,071 matches5.4% pickRain of ArrowsCharged ShotSpirit SnareGuided OwlExpand
Ability OrderPoint investment order from the most common match sequenceUnlockUpgrade 1 · 2 · 5
Ability123456789101112131415
Charged ShotCharged ShotAbility 1
Rain of ArrowsRain of ArrowsAbility 2
Spirit SnareSpirit SnareAbility 3
Guided OwlGuided OwlUltimate
Skill order #353.6% WR6,679 matches5.1% pickRain of ArrowsCharged ShotSpirit SnareGuided OwlExpand
Ability OrderPoint investment order from the most common match sequenceUnlockUpgrade 1 · 2 · 5
Ability123456789101112131415
Charged ShotCharged ShotAbility 1
Rain of ArrowsRain of ArrowsAbility 2
Spirit SnareSpirit SnareAbility 3
Guided OwlGuided OwlUltimate

Statistical Builds

Top build IDs by match volume, with win rate and player counts from match analytics.

Item Flow Stats

Popular Items By Stage

Opening

Mystic Burst800Mystic Burst
Mystic Burst
800
Passive Effect
Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.
14sCharge-Up Time
40Bonus Damage
47.7% WR169,517 matches70.6% pick
Extra Charge800Extra Charge
Extra Charge
800
+7Bonus Spirit Power for Charged Abilities
+1Bonus Ability Charges
47.6% WR151,412 matches63.0% pick
47.6% WR119,381 matches49.7% pick
Extra Spirit800Extra Spirit
Extra Spirit
800
47.4% WR107,721 matches44.8% pick
Opening Rounds1.600Opening Rounds
Opening Rounds
1,600
Passive Effect
Your attacks have additional Weapon Damage against enemies above 50% health.
+25%Weapon DamageConditional
47.9% WR106,705 matches44.4% pick
Long Range1.600Long Range
Long Range
1,600
+8%Weapon Fall-off Range
0.75mSprint Speed
Passive Effect
Deal additional Weapon Damage when beyond a minimum distance from your target.
15mMin. Distance
+40%Weapon Damagebeyond Range
49.7% WR66,783 matches27.8% pick

Early Game

Compress Cooldown1.600Compress Cooldown
Compress Cooldown
1,600
Passive Effect
Imbue an ability to reduce its Cooldown.
+18%Ability Cooldown Reduction
47.7% WR141,217 matches58.8% pick
Improved Spirit1.600Improved Spirit
Improved Spirit
1,600
+1.5Out of Combat Regen
47.7% WR118,016 matches49.1% pick
Enchanter’s Emblem1.600Enchanter’s Emblem
Enchanter’s Emblem
1,600
+2Out of Combat Regen
Passive Effect
While you are above 65% health, gain bonus Spirit and Cooldown Reduction.
47.8% WR114,643 matches47.7% pick
Rapid Recharge3.200Rapid Recharge
Rapid Recharge
3,200
+14%Cooldown Reduction For Charged Abilities
+14Bonus Spirit Power for Charged Abilities
+2Bonus Ability Charges
+30%Faster Time Between Charges
48.0% WR108,698 matches45.3% pick
Tankbuster3.200Tankbuster
Tankbuster
3,200
+50Bonus Health
Passive Effect
Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.
14sCharge-Up Time
40Damage
8%Current Health Bonus Damage
47.4% WR106,527 matches44.4% pick
Extra Stamina800Extra Stamina
Extra Stamina
800
+12%Stamina Recovery
48.2% WR71,841 matches29.9% pick

Mid Game

Boundless Spirit6.400Boundless Spirit
Boundless Spirit
6,400
+75Bonus Health
+4Out of Combat Regen
49.9% WR118,390 matches50.1% pick
Superior Cooldown3.200Superior Cooldown
Superior Cooldown
3,200
+4Out of Combat Regen
Passive Effect
Reduces the Cooldown of your abilities.
+20%Ability Cooldown Reduction
48.5% WR90,150 matches38.1% pick
Tankbuster3.200Tankbuster
Tankbuster
3,200
+50Bonus Health
Passive Effect
Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.
14sCharge-Up Time
40Damage
8%Current Health Bonus Damage
48.5% WR88,452 matches37.4% pick
Rapid Recharge3.200Rapid Recharge
Rapid Recharge
3,200
+14%Cooldown Reduction For Charged Abilities
+14Bonus Spirit Power for Charged Abilities
+2Bonus Ability Charges
+30%Faster Time Between Charges
48.0% WR79,575 matches33.7% pick
Stamina Mastery3.200Stamina Mastery
Stamina Mastery
3,200
+18%Stamina Recovery
+23%Air Jump/Dash Distance
Passive Effect
Allows an additional use of Air Jump or Air Dash before landing.
49.9% WR68,430 matches29.0% pick
Spirit Burn6.400Spirit Burn
Spirit Burn
6,400
Passive Effect
Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.
The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.
20sImmunity Duration
8sDebuff Duration
-70%Healing ReductionConditional
500Damage Threshold
50Explosion Damage
52.8% WR43,439 matches18.4% pick

Late Game

Spirit Burn6.400Spirit Burn
Spirit Burn
6,400
Passive Effect
Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.
The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.
20sImmunity Duration
8sDebuff Duration
-70%Healing ReductionConditional
500Damage Threshold
50Explosion Damage
53.0% WR84,180 matches45.4% pick
Mystic Reverb6.400Mystic Reverb
Mystic Reverb
6,400
Passive Effect
Imbue an ability with Lifesteal and to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
16mRadius
3sDelay Duration
6.25sCooldown
50%DamageConditional
+22%Imbued Lifesteal
-40%Move SpeedConditional
54.2% WR71,744 matches38.7% pick
Transcendent Cooldown6.400Transcendent Cooldown
Transcendent Cooldown
6,400
+4Out of Combat Regen
Passive Effect
Reduces the Cooldown of your abilities and items.
+25%Ability Cooldown Reduction
+25%Item Cooldown Reduction
50.0% WR60,969 matches32.9% pick
Boundless Spirit6.400Boundless Spirit
Boundless Spirit
6,400
+75Bonus Health
+4Out of Combat Regen
51.8% WR45,228 matches24.4% pick
Superior Cooldown3.200Superior Cooldown
Superior Cooldown
3,200
+4Out of Combat Regen
Passive Effect
Reduces the Cooldown of your abilities.
+20%Ability Cooldown Reduction
52.0% WR33,314 matches18.0% pick
Spiritual Overflow6.400Spiritual Overflow
Spiritual Overflow
6,400
Passive Effect
Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.
0.75%Buildup Per Shot
15sDuration
+40Spirit Powerafter proc
54.1% WR31,516 matches17.0% pick

Popular Items by pick rate

1Mystic Burst47.7%WR169,517matches70.6%pick
Mystic Burst
800
Passive Effect
Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.
14sCharge-Up Time
40Bonus Damage
2Extra Charge47.6%WR151,412matches63.0%pick
Extra Charge
800
+7Bonus Spirit Power for Charged Abilities
+1Bonus Ability Charges
3Compress Cooldown47.7%WR141,217matches58.8%pick
Compress Cooldown
1,600
Passive Effect
Imbue an ability to reduce its Cooldown.
+18%Ability Cooldown Reduction
4Boundless Spirit49.9%WR118,390matches50.1%pick
Boundless Spirit
6,400
+75Bonus Health
+4Out of Combat Regen
6Improved Spirit47.7%WR118,016matches49.1%pick
Improved Spirit
1,600
+1.5Out of Combat Regen
7Enchanter’s Emblem47.8%WR114,643matches47.7%pick
Enchanter’s Emblem
1,600
+2Out of Combat Regen
Passive Effect
While you are above 65% health, gain bonus Spirit and Cooldown Reduction.
8Spirit Burn53.0%WR84,180matches45.4%pick
Spirit Burn
6,400
Passive Effect
Dealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.
The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.
20sImmunity Duration
8sDebuff Duration
-70%Healing ReductionConditional
500Damage Threshold
50Explosion Damage

Highest WR Items by win rate

1Lucky Shot57.1%WR7,263matches3.9%pick
Lucky Shot
6,400
+30%Max Ammo
Passive Effect
Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.
Bonus damage cannot Crit.
25%Proc Chance
+100%Bonus Weapon Damage
2Battle Vest55.9%WR1,828matches0.8%pick
Battle Vest
1,600
+3Out of Combat Regen
Passive Effect
While you are above 65% health, gain weapon damage and bonus fire rate.
+18%Weapon DamageConditional
+7%Fire RateConditional
3Lucky Shot55.7%WR2,604matches1.1%pick
Lucky Shot
6,400
+30%Max Ammo
Passive Effect
Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.
Bonus damage cannot Crit.
25%Proc Chance
+100%Bonus Weapon Damage
5Glass Cannon55.2%WR10,066matches4.3%pick
Glass Cannon
6,400
Passive Effect
Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.
+7%Fire Rate per KillConditional
6Diviner’s Kevlar54.9%WR3,544matches1.9%pick
Diviner’s Kevlar
6,400
Passive Effect
Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.
20sBuff Duration
40sCooldown
1000BarrierConditional
+40Spirit PowerConditional
7Inhibitor54.9%WR1,700matches0.9%pick
Inhibitor
6,400
+150Bonus Health
Passive Effect
Your bullets build up to reduce the target's outgoing damage and apply healing reduction.
5sDebuff Duration
0.77%Buildup Per Shot
-30%Damage PenaltyConditional
-40%Healing ReductionConditional
8Vampiric Burst54.8%WR7,456matches4.0%pick
Vampiric Burst
6,400
Passive Effect
Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size.
+75%Ammo
30sCooldown
5sDuration

Matchups

Win rate against each hero from match data.

Best Teammates

Highest win rate when paired with this hero.

Best Team Compositions

Full team lineups including this hero, ranked by win rate.

ParadoxShivIvyWardenLash80.0%20 matches
SevenAbramsKelvinGravesApollo80.0%20 matches
VindictaMcGinnisHazeMo & KrillVictor80.0%20 matches
InfernusLady GeistWraithMo & KrillGraves80.0%20 matches
InfernusKelvinHazeShivCeleste80.0%25 matches

Top Players

  1. #1uglyg00d
  2. #2HitOrMiss
  3. #3hzzzzzzzzzzz
  4. #4selfrespect
  5. #5mr. get shit done

Recent Patch Changes

Lore

A founding member of "The Baxter Society", Wesley Grey Talon spent close to 40 years hunting monsters that preyed on man before finally deciding to find a replacement and lay down his bow. Grey Talon's duties had meant that he never spent much time with his wife and kid, and now that his son had started a family of his own he realized that this was his last chance to reconnect with the people he loved. Retirement suited Wesley. He made up for lost time with his wife. He doted on his grandkids. He cooked dinner for the whole family every Wednesday. He was happy. Then he got the call. The authorities claimed that it was a freak accident... that the fire consumed his son's house before anyone got a chance to escape. But Wesley knew better. His son's wife was an Ixian who could snuff out flame with a thought. If their bodies were found burned they had to be dead long before there was a fire. And so Grey Talon has picked up his bow once more, and when he finds who's responsible there will be a bloody reckoning.

Read full lore →