Infernus
Lights up enemies and watches them burn
Playstyle
Infernus has many ways to deal
damage over time, burning foes before swooping in for the kill. Due to
Infernus' blazing speed, his enemies won't be able to escape the flames.
Hero Stats
- DPS
- 52.4
- Bullet Damage
- 5.5
- Bullets per Second
- 9.5
- Ammo
- 27
- Reload Time
- 2.3s
- Bullet Velocity
- 495.3 m/s
- Light Melee
- 50
- Heavy Melee
- 116
- Weapon Damage
- 0%
- Fire Rate
- 0%
- Ammo Bonus
- 0%
- Reload Time Reduction
- 0%
- Bullet Velocity Increase
- 0%
- Bullet Lifesteal
- 0%
- Crit Damage Bonus
- 0%
- Max Health
- 830
- Health Regen
- 2
- Move Speed
- 6.7 m/s
- Sprint Speed
- 1.6 m/s
- Stamina
- 3
- Stamina Cooldown
- 4.5s
- Dash Speed
- 14.7 m/s
- Healing Output
- 0%
- Out-of-Combat Regen
- 0%
- Bullet Resist
- 0%
- Spirit Resist
- 0%
- Melee Resist
- 0%
- Debuff Resist
- 0%
- Crit Damage Reduction
- 0%
- Spirit Power
- 0
- Ability Cooldown
- 0%
- Ability Duration
- 0%
- Ability Range
- 0%
- Spirit Lifesteal
- 0%
- Max Charges Bonus
- 0%
- Charge Cooldown Reduction
- 0%
Abilities
Napalm Spew an incendiary mixture, dealing spirit damage, applying slow, and coating targets in napalm. Details
Spew napalm that amplifies your damage
Properties
- Damage
- 40
- Move Speed
- -28% Conditional
- Slow Duration
- 4s
- Damage Taken
- +16%
- Lifesteal
- 0% Conditional
- Incoming Healing
- 0% Conditional
- Debuff Duration
- 8s
Upgrades
Flame Dash Dash forward, gaining slow resistance while leaving a flaming trail that deals spirit damage over time. Hold [W] while active to dash farther. Details
Hold [W] while active to dash farther.
Blaze forward, leaving a flame trail in your wake
Properties
- Max Dash Speed
- 20m
- Damage Per Second
- 30
- Fire Rate
- -0% Conditional
- Trail Duration
- 4s
- Trail Width
- 4.5m
- Slow Resistance
- 50% Conditional
Upgrades
Afterburn Weapon hits build up a burning effect, dealing spirit damage over time. Abilities refresh to the base burn duration and weapon hits extend it. Details
Abilities refresh to the base burn duration and weapon hits extend it.
Shoot enemies to set them on fire
Properties
- Damage Per Second
- 14
- Base Burn Duration
- 3s
- Max Burn Duration
- 3s
- Spirit Damage
- 0% Conditional
- Buildup Per Bullet
- 8.1%
- Buildup Per Headshot
- 15.4%
- Extend Per Bullet
- +0.5s
- Extend Per Headshot
- +1.0s


Upgrades
Concussive Combustion Become a living bomb, dealing spirit damage and applying stun to all nearby enemies after a delay.Once cast, Concussive Combustion cannot be interrupted. Details
Once cast, Concussive Combustion cannot be interrupted.
Stun all nearby enemies after a short delay
Properties
- Explosion Delay
- 3.25s
- Damage
- 125
- Stun Duration
- 1.25s
- Radius
- 12m
- Fire Rate
- 0% Conditional
- Buff Duration
- 0s
Upgrades
Increased Spirit Scaling
Recommended Skill Order
Most played ability leveling order from match data
Skill order #148.4% WR44,887 matches11.7% pickExpand
NapalmAbility 1
Flame DashAbility 2
AfterburnAbility 3
Concussive CombustionUltimateSkill order #263.0% WR34,612 matches9.0% pickExpand
NapalmAbility 1
Flame DashAbility 2
AfterburnAbility 3
Concussive CombustionUltimateSkill order #357.1% WR14,734 matches3.8% pickExpand
NapalmAbility 1
Flame DashAbility 2
AfterburnAbility 3
Concussive CombustionUltimateStatistical Builds
Top build IDs by match volume, with win rate and player counts from match analytics.








11,094W / 11,119L#2zxc | привет от маугли (t.tv/qtarsis)50.2% WR9,313 matches1.9% share6,132 players





4,675W / 4,638L#3gun-spirit V1 [by hlupik]48.4% WR8,476 matches1.7% share5,800 players







4,106W / 4,370LView all hero buildsItem Flow Stats
Popular Items By Stage
Opening
Early Game
1.600Mystic Vulnerability
1.600HealbaneMid Game
3.200Superior Duration
6.400Escalating Exposure
6.400Spiritual OverflowLate Game
6.400Escalating Exposure
6.400Spiritual Overflow
3.200Spirit Rend
Spirit Lifesteal against them.
Spirit LifestealConditionalPopular Items by pick rate
Mystic Vulnerability50.4%WR737,010matches50.0%pickHighest WR Items by win rate
Fortitude57.6%WR2,444matches0.2%pick
Rapid Recharge57.4%WR5,424matches0.4%pick
+2Bonus Ability
Radiant Regeneration57.3%WR3,614matches0.2%pick
Arctic Blast57.2%WR8,512matches0.6%pickSlowed targets have their
Scourge56.8%WR2,792matches0.3%pickCan be self cast.
Cheat Death56.3%WR3,949matches0.3%pick
Superior Duration56.3%WR5,117matches0.3%pick
Spirit Rend55.8%WR1,260matches0.1%pick
Spirit Lifesteal against them.
Spirit LifestealConditionalMatchups
Win rate against each hero from match data.
Best Against
Best Teammates
Highest win rate when paired with this hero.
Best Team Compositions
Full team lineups including this hero, ranked by win rate.




91.7%24 matches



90.5%21 matches



88.9%27 matches



88.5%26 matches



87.5%24 matchesTop Players
- #1SoulLink
- #2bee
- #3993.serg)
- #4Zdtsatan
- #5alteranov aura'
- #1ACCELERATE
- #2Renon
- #3Kony
- #4~NoLongerSpicy~
- #5toolbox
- #1(◣ ◢)
- #2🅓🅔🅐🅓Ⓒ₁₃₇
- #3VAALTS
- #4=^._.^= ∫ math_hammer
- #5גבירת המוות
- #1Free Room Service
- #2雾
- #3Bobby
- #4峰学教育——熊老师
- #1Mega Pepe Man
- #2Alberto Balsalm
- #3gRUb
- #4참이슬
- #5Merchant
Recent Patch Changes
Gallery
Lore
Like most teenagers;
Infernus was wild, rebellious, and impetuous. Unlike most teenagers,
Infernus was a creature from another plane and had a supernatural mastery over fire. Needless to say: his youth was filled with no small amount of arson, murder, and evidence disposal. But that was then. Now an adult,
Infernus has mellowed out considerably. He's happy working at a bar with good live music, and talking to interesting people. That being said when someone at the bar gets belligerent or violent, he's not afraid to dust off the skills he once honed.
800












Kelvin