Bebop:
Exploding Uppercut T3 ▲ increased from +17% Missing
Health to +18%
Bebop: Fixed
Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration
Bebop:
Sticky Bomb T3 changed from "On Cast: +5m
Move Speed and +20%
Fire Rate for 5s" to "On Cast: +5m
Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)
Bebop
Hooks an enemy for a knockout combo
Playstyle
Bebop can string together his
abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.
Hero Stats
- DPS
- 59.3
- Bullet Damage
- 5.0
- Bullets per Second
- 11.9
- Ammo
- 66
- Reload Time
- 2.4s
- Bullet Velocity
- 381.0 m/s
- Light Melee
- 63
- Heavy Melee
- 116
- Weapon Damage
- 0%
- Fire Rate
- 0%
- Ammo Bonus
- 0%
- Reload Time Reduction
- 0%
- Bullet Velocity Increase
- 0%
- Bullet Lifesteal
- 0%
- Crit Damage Bonus
- 0%
- Max Health
- 880
- Health Regen
- 2.5
- Move Speed
- 6.5 m/s
- Sprint Speed
- 4 m/s
- Stamina
- 3
- Stamina Cooldown
- 5.5s
- Dash Speed
- 14.3 m/s
- Healing Output
- 0%
- Out-of-Combat Regen
- 0%
- Bullet Resist
- 0%
- Spirit Resist
- 0%
- Melee Resist
- 0%
- Debuff Resist
- 0%
- Crit Damage Reduction
- 0%
- Spirit Power
- 0
- Ability Cooldown
- 0%
- Ability Duration
- 0%
- Ability Range
- 0%
- Spirit Lifesteal
- 0%
- Max Charges Bonus
- 0%
- Charge Cooldown Reduction
- 0%
Abilities
Exploding Uppercut Deal melee damage to nearby enemies and apply knockback. When they land, they deal spirit damage and apply reduced fire rate to other nearby enemies. Exploding… Details
When they land, they deal
Exploding Uppercut can be used on allies.
Punch someone away from you
Properties
- Uppercut Damage
- 0.01
- Missing HP Heal
- 0%
- Duration
- 0.5s
- Area Damage
- 75
- Fire Rate
- -14%
- Landing Radius
- 14m
Upgrades
Sticky Bomb Attach a bomb that explodes after a delay, dealing spirit damage to nearby enemies. If the bomb hits or kills a hero, you gain permanent bonus… Details
If the bomb hits or kills a hero, you gain permanent bonus damage on Sticky Bomb.
Stacks diminish by half after 60 hits and 7 kills
Plant a bomb on an enemy
Properties
- Fuse Time
- 3.5s
- Damage
- 85
- Damage
- 0%
- Debuff Duration
- 0s
- Sticky Bomb Damage
- +1.0%
- Sticky Bomb Damage
- +2.5%
Upgrades
Grapple Arm Launch out a mechanical hand that pulls the first character it hits, reeling them in. Grapple Arm can be used on allies. Details
Grapple Arm can be used on allies.
Pull in a target to you
Properties
- Cast Range
- 30m
- Damage
- 0
Upgrades
Hyper Beam Channel a powerful torrent of energy that deals spirit damage and applies slow. Details
Unleash a massive damaging beam
Properties
- Damage Per Second
- 160
- Move Speed
- -25% Conditional
- Beam Length
- 70m
- Beam Width
- 2.9m
Upgrades
Recommended Skill Order
Most played ability leveling order from match data
Skill order #152.2% WR14,708 matches4.0% pickExpand
Exploding UppercutAbility 1
Sticky BombAbility 2
Grapple ArmAbility 3
Hyper BeamUltimateSkill order #245.8% WR10,953 matches3.0% pickExpand
Exploding UppercutAbility 1
Sticky BombAbility 2
Grapple ArmAbility 3
Hyper BeamUltimateSkill order #348.9% WR8,559 matches2.3% pickExpand
Exploding UppercutAbility 1
Sticky BombAbility 2
Grapple ArmAbility 3
Hyper BeamUltimateStatistical Builds
Top build IDs by match volume, with win rate and player counts from match analytics.
Item Flow Stats
Popular Items By Stage
Opening
800Mystic Burst
800Spirit StrikeCooldown is 2x longer for Light Melee hits.
800Sprint Boots
1.600Trophy CollectorEarly Game
3.200Veil Walker
1.600Enduring Speed
3.200Spirit SnatchEffects are reduced by 30% for Light Melee hits.
1.600Slowing HexMid Game
3.200Spirit SnatchEffects are reduced by 30% for Light Melee hits.
3.200Spirit Resilience
6.400Echo ShardThis item's cooldown is increased by the cooldown of the imbued ability.
3.200Superior CooldownLate Game
6.400Mystic Reverb
6.400Transcendent Cooldown
6.400Spirit BurnThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.
6.400Witchmail
3.200Spirit ResiliencePopular Items by pick rate
Mystic Burst46.3%WR467,919matches69.2%pick
Spirit Strike47.6%WR401,804matches59.4%pickCooldown is 2x longer for Light Melee hits.
Sprint Boots46.6%WR388,840matches57.5%pick
Trophy Collector47.2%WR363,524matches53.8%pick
Veil Walker47.9%WR274,277matches40.6%pick
Enduring Speed48.2%WR205,023matches30.3%pickHighest WR Items by win rate
Magic Carpet58.0%WR2,402matches0.5%pick
Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use
Spellslinger57.1%WR2,234matches0.3%pick
Spellslinger56.0%WR5,689matches1.1%pick
Frenzy55.8%WR3,390matches0.7%pick
Mystic Vulnerability55.4%WR8,724matches1.3%pick
Mystic Reverb55.2%WR75,525matches11.4%pick
Shadow Weave55.1%WR1,526matches0.3%pickAttacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus
Spiritual Overflow54.8%WR1,054matches0.2%pickMatchups
Win rate against each hero from match data.
Best Against
Best Teammates
Highest win rate when paired with this hero.
Best Team Compositions
Full team lineups including this hero, ranked by win rate.




87.0%23 matches



85.7%21 matches



85.0%20 matches



85.0%20 matches



83.3%24 matchesTop Players
- #1Mosebye
- #2playa
- #3mana
- #4shintt
- #5LaDushh
- #1adofan11
- #2stand up
- #3Just Dodge The Hook
- #4Matchmaking Torture Experiment
- #5DeadMeme
- #1Saúl
- #2Wit
- #3PIMBA<3
- #4idiotaDeBostaGames(Retardmaxxing
- #5s
- #1Fragifty
- #2111
- #3Tchaikovsky
- #4肠姆
- #5Teru
- #1The Muffin Man
- #2kawhi
- #3Big C
- #4Phoenix Pigs
- #5Hideo Kojima
Recent Patch Changes
Gallery
Lore
Forged by the hands of a widowed junk yard attendant;
Bebop was more than just some scrap golem laborer... he was the son she couldn't have. Together they would work in the iron yard during the day, and listen to jazz at night. It was a predictable, if not comforting routine. But now,
Bebop's creator has fallen ill and while Miss Shelly wouldn't approve of the activities that
Bebop does at night to pay for her medicine, what she doesn't know can't hurt her.













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