Yamato:
Power Slash - Spirit
scaling ▲ increased by 6% (base and T3)
Yamato:
Flying Slash - Cast Range ▼ reduced from 26m to 23m
Yamato:
Flying Slash - Enemy targets are now marked with an overhead symbol as soon as the
grapple is cast, instead of only when the hook lands
Yamato:
Flying Slash - T3 Cast Range ▼ reduced from +15m to +8m
Yamato
Delivers charged attacks with finesse
Playstyle
Yamato uses precise strikes to decimate her rivals. However, such damaging attacks often will leave her exposed, so she needs to make every shot count.
Hero Stats
- DPS
- 63.2
- Bullet Damage
- 26.6
- Pellets per Shot
- 5
- Bullets per Second
- 11.9
- Ammo
- 12
- Reload Time
- 2.4s
- Bullet Velocity
- 190.5 m/s
- Light Melee
- 55
- Heavy Melee
- 128
- Weapon Damage
- 0%
- Fire Rate
- 0%
- Ammo Bonus
- 0%
- Reload Time Reduction
- 0%
- Bullet Velocity Increase
- 0%
- Bullet Lifesteal
- 0%
- Crit Damage Bonus
- 0%
- Max Health
- 730
- Health Regen
- 1
- Move Speed
- 8.2 m/s
- Sprint Speed
- 1.6 m/s
- Stamina
- 3
- Stamina Cooldown
- 4.5s
- Dash Speed
- 14.7 m/s
- Healing Output
- 0%
- Out-of-Combat Regen
- 0%
- Bullet Resist
- 0%
- Spirit Resist
- 0%
- Melee Resist
- 0%
- Debuff Resist
- 0%
- Crit Damage Reduction
- 0%
- Spirit Power
- 0
- Ability Cooldown
- 0%
- Ability Duration
- 0%
- Ability Range
- 0%
- Spirit Lifesteal
- 0%
- Max Charges Bonus
- 0%
- Charge Cooldown Reduction
- 0%
Abilities
Power Slash Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike.Press Ability 1 or to trigger the strike early, dealing partial damage. Details
Press Ability 1 or to trigger the strike early, dealing partial damage.
Charge up an attack, dealing high damage on a full charge
Properties
- Full Charge Damage
- 145
- Slash Length
- 22m
- Move Speed
- -0% Conditional
- Slow Duration
- 0s
- Bullet Resist
- +60% Conditional
Upgrades
+150.0 Damage and Increases Spirit Power scaling
Flying Slash Throw a grappling hook to reel yourself towards an enemy, dealingmelee damage and slowing the target when you arrive. Details
Fly towards an enemy target
Properties
- Damage
- 0
- Move Speed
- -40% Conditional
- Slow Duration
- 2.5s
- Bonus Spirit
- 0 Conditional
- Buff Duration
- 0s
Upgrades
+8m Cast Range
Gains 1 extra charge
Crimson Slash Slash enemies in front of you, damaging them and slowing their fire rate. If any enemy heroes are hit, you heal. Details
Damage enemies nearby, healing on hit
Properties
- Damage
- 55
- Heal on hero hit
- 55
- Fire Rate
- -30% Conditional
- Debuff Duration
- 4s
Upgrades
Shadow Transformation Become infused with Yamato's shadow soul. After an initial invincible transformation your abilities are refreshed and are 60% faster. You gain immunity to negative status effects… Details
When you get a hero kill, you heal and the duration is extended.
Become invincible and more powerful
Properties
- Duration
- 5s
- Ability Speed
- +60%
- Max HP Heal On Kill
- 15%
- Bullet Resist
- +30% Conditional
- Spirit Resist
- +30% Conditional
- Duration On Kill
- +2.0s
- Max HP Heal On Cast
- 0%

Upgrades
+30% Bullet Resist
+30% Spirit Resist
Recommended Skill Order
Most played ability leveling order from match data
Skill order #156.1% WR14,705 matches6.8% pickExpand
Power SlashAbility 1
Flying SlashAbility 2
Crimson SlashAbility 3
Shadow TransformationUltimateSkill order #252.3% WR9,791 matches4.5% pickExpand
Power SlashAbility 1
Flying SlashAbility 2
Crimson SlashAbility 3
Shadow TransformationUltimateSkill order #361.7% WR7,649 matches3.5% pickExpand
Power SlashAbility 1
Flying SlashAbility 2
Crimson SlashAbility 3
Shadow TransformationUltimateStatistical Builds
Top build IDs by match volume, with win rate and player counts from match analytics.
Item Flow Stats
Popular Items By Stage
Opening
800Melee LifestealThis heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
800Restorative Shot
800Spirit StrikeCooldown is 2x longer for Light Melee hits.
1.600StalkerWounded enemies take
800Mystic RegenerationEarly Game
3.200Spirit SnatchEffects are reduced by 30% for Light Melee hits.
3.200Radiant Regeneration
3.200LifestrikeThis heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
1.600HealbaneMid Game
3.200Superior Cooldown
3.200Torment Pulse
3.200Hunter’s Aura
3.200Spirit SnatchEffects are reduced by 30% for Light Melee hits.
Late Game
6.400Transcendent Cooldown
6.400Spirit BurnThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-
6.400Mystic Reverb
3.200Superior CooldownPopular Items by pick rate
Melee Lifesteal48.3%WR1,068,372matches71.3%pickThis heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
Restorative Shot47.9%WR1,053,821matches70.3%pick
Spirit Strike48.0%WR920,091matches61.4%pickCooldown is 2x longer for Light Melee hits.
Spirit Snatch49.2%WR661,174matches44.3%pickEffects are reduced by 30% for Light Melee hits.
Stalker50.1%WR591,930matches39.5%pickWounded enemies take
Radiant Regeneration49.3%WR538,359matches36.1%pick
Lifestrike50.4%WR502,912matches33.7%pickThis heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
Highest WR Items by win rate
Hunter’s Aura59.2%WR2,868matches0.2%pick
Radiant Regeneration56.9%WR39,877matches2.7%pick
Siphon Bullets56.0%WR2,420matches0.2%pick
Diviner’s Kevlar55.1%WR23,347matches1.6%pick
Torment Pulse55.0%WR7,819matches0.5%pick
Fortitude54.5%WR1,472matches0.1%pickMatchups
Win rate against each hero from match data.
Best Against
Best Teammates
Highest win rate when paired with this hero.
Best Team Compositions
Full team lineups including this hero, ranked by win rate.




95.5%22 matches



90.6%32 matches



87.0%23 matches



86.4%22 matches



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Recent Patch Changes
Gallery
Lore
犯罪組織のボスの家に生まれた花桜梨とその兄の大和にとって、父の死後に「セブンスムーン」の跡目を継ぐのは自明のことでもあった。そして何年もの間、かれらは対等の立場で組織を率いて利益と成功をもたらし、やがてはアメリカへの進出をも目論むようになった。思い描いていた計画は単純で、 大和がアメリカに渡って花桜梨の国際的な存在感を高め、その間花桜梨は日本に残って国内を統制する、といったものだった。 兄妹にとって不運だったのは、花桜梨が日本で指揮をとるという計画を快く思わない部下たちがいたことだった。そして迅速かつ暴力的な形で、反乱は発生した。大和は花桜梨を守るために命を落とし、花桜梨と数人の忠実な部下たちは、その大和の犠牲のおかげもあって、日本からアメリカへと逃げ延びることに成功した。アメリカに着いた花桜梨たちを出迎えたのは、本来であれば大和が会う予定となっていた男であった。彼は日本人の名前になじみがなかったため性別の区別がついておらず、花桜梨のことを「ヤマト」と呼んだ。花桜梨は男の間違いを正そうと思ったが、結局そのままにした。兄の記憶を残し続けるためにも、その名を名乗り、その夢を受け継ぐことが最善の道であろうと考えたからだ。













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