Graves:
Jar of Dead T1 heal spirit
scaling ▲ increased from 0.1 to 0.16
Graves:
Jar of Dead now build up faster from neutral creeps
Graves:
Grasping Hands immobilize duration ▼ reduced from 1.25s to 1s
Graves:
Grasping Hands T3 cooldown ▲ increased from -10s to -14s
Graves
Hero Stats
- DPS
- 35.3
- Bullet Damage
- 3.6
- Bullets per Second
- 9.8
- Ammo
- 40
- Reload Time
- 2.8s
- Bullet Velocity
- 476.3 m/s
- Light Melee
- 50
- Heavy Melee
- 116
- Weapon Damage
- 0%
- Fire Rate
- 0%
- Ammo Bonus
- 0%
- Reload Time Reduction
- 0%
- Bullet Velocity Increase
- 0%
- Bullet Lifesteal
- 0%
- Crit Damage Bonus
- 0%
- Max Health
- 730
- Health Regen
- 1
- Move Speed
- 7 m/s
- Sprint Speed
- 2.2 m/s
- Stamina
- 2
- Stamina Cooldown
- 4.5s
- Dash Speed
- 14.7 m/s
- Healing Output
- 0%
- Out-of-Combat Regen
- 0%
- Bullet Resist
- 0%
- Spirit Resist
- 0%
- Melee Resist
- 0%
- Debuff Resist
- 0%
- Crit Damage Reduction
- 0%
- Spirit Power
- 0
- Ability Cooldown
- 0%
- Ability Duration
- 0%
- Ability Range
- 0%
- Spirit Lifesteal
- 0%
- Max Charges Bonus
- 0%
- Charge Cooldown Reduction
- 0%
Abilities
Jar of Dead Passive: Collect death when anything dies nearby and store it in your Jar of Dead.Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage… Details
Active: Throw a jar to summon Deadheads that repeatedly deal
Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.
Properties
- Deadhead Lifetime
- 10s
- Deadheads
- 4
- Damage
- 16
- Heal On Hit
- 0
- Search Range
- 7m
- Dash Range
- 15m
- Move Speed
- -0%
- Slow Duration
- 0s
- Heal On Pickup
- 0

Upgrades
+4s Deadhead Lifetime
Grasping Hands Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take spirit damage and receive immobilize. Alt-Cast rotates… Details
Alt-Cast
Properties
- Max Weapon Damage Stolen
- 25%
- Max Spirit Resist Stolen
- 10%
- Max Fire Rate Stolen
- 0%
- Max Steal Targets
- 3
- Time for Max Damage
- 4s
Upgrades
All Summons now apply Essence Theft
Borrowed Decree Graves - Ultimate - Ultimate Details
Properties
- Damage
- 115
- Stun Duration
- 0s
- Move Speed
- -80%
- Summon Health
- 180
- Melee Damage
- 40
- Summon Lifetime
- 20s
- Slow Duration
- 1.25s
- Explosion Radius
- 6.5m
- Time to Summon
- 4s
Upgrades
-15s Cooldown
-0.3s Time To Spawn
Recommended Skill Order
Most played ability leveling order from match data
Skill order #164.6% WR16,053 matches5.5% pickExpand
Jar of DeadAbility 1
Grasping HandsAbility 2
Essence TheftAbility 3
Borrowed DecreeUltimateSkill order #262.0% WR12,721 matches4.3% pickExpand
Jar of DeadAbility 1
Grasping HandsAbility 2
Essence TheftAbility 3
Borrowed DecreeUltimateSkill order #355.9% WR11,616 matches4.0% pickExpand
Jar of DeadAbility 1
Grasping HandsAbility 2
Essence TheftAbility 3
Borrowed DecreeUltimateStatistical Builds
Top build IDs by match volume, with win rate and player counts from match analytics.
Item Flow Stats
Popular Items By Stage
Opening
800Restorative Shot
1.600Mystic Shot
1.600Arcane SurgeEarly Game
3.200Heroic Aura
1.600Enchanter’s EmblemMid Game
6.400Echo ShardThis item's cooldown is increased by the cooldown of the imbued ability.
3.200Superior Duration
3.200Superior CooldownLate Game
6.400Escalating Exposure
6.400Transcendent Cooldown
6.400Spiritual OverflowPopular Items by pick rate
Restorative Shot55.6%WR384,869matches73.4%pick
Heroic Aura59.1%WR205,155matches39.2%pick
Mystic Shot59.1%WR177,445matches33.9%pick
Arcane Surge59.0%WR156,037matches29.8%pickHighest WR Items by win rate
Scourge67.5%WR4,158matches0.8%pickCan be self cast.
Magic Carpet63.4%WR6,654matches1.3%pick
Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use
Spellslinger63.4%WR1,167matches0.3%pick
Mystic Slow63.1%WR1,610matches0.3%pick
Heroic Aura62.7%WR3,847matches0.7%pick
Mystic Reverb62.6%WR11,138matches2.2%pick
Magic Carpet62.3%WR7,137matches1.8%pick
Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use
Matchups
Win rate against each hero from match data.
Best Against
Best Teammates
Highest win rate when paired with this hero.
Best Team Compositions
Full team lineups including this hero, ranked by win rate.




95.0%20 matches



95.0%20 matches



91.7%24 matches



90.0%20 matches



90.0%20 matchesTop Players
- #1gay
- #2exodia
- #3warius
- #4Mroker
- #5wees
- #1gomi
- #2Kemuri
- #3Lunarcon
- #4warmk
- #5Nahoo
- #1Shokeros
- #2FenixLink
- #3Vinnietf4
- #1SaliL
- #2佳木
- #3Claude Fable 5.1
- #1Scotty and his ninja crew
- #2Sejuani Fury of the North
Recent Patch Changes
Gallery
Lore
The daughter of high-power defense attorneys, Darcy
Graves grew up in a home where every conversation was a debate, argument, or negotiation. It was exhausting. But while her parents were often too busy meeting with clients or working on cases to bond with her, the dead were always there to listen.
Graves enjoyed her time in the cemetery. It was a quiet place to calm her thoughts and talk through her problems...but one day her one-sided conversations started to change.
It began with a faint whisper. A woman's voice that seemed to respond to
Graves' complaints. Intrigued, the teenager listened...and followed the voice's instructions until it guided her to a lead-lined box buried in Van Cortlandt Park. But while most high school students would freak out if they were to unearth a severed lich hand,
Graves was certainly not most teens. The hand now free of its prison, the lich's voice grew stronger... It had spent years looking to find a student she could pass her knowledge to, and
Graves was eager to learn.
Now a fledgling necromancer, Darcy balances not only her homework at Blackmore Academy...but the demands of graveyard denizens, each of whom have their own unfinished business that they seek her aid in resolving.















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