Mo & Krill
Brawler English

Falcon’s Lightspeed Mauler (Annotations)

This is a Spirit Mo & Krill build focused on always getting in and out of fights. Big on Combo mid game and Burrow spam late game. Very annotated so new Mo & Krill players can understand the what and why of the character. Hope this helps someone :)))) twitch./tv/FalconWarrior99 come check me out :)))))))

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58Items
EnglishLanguage
Skill PathRecommended ability point investment orderUnlockUpgrade 1 · 2 · 5
Ability12345678910111213141516
ScornScornAbility 1
BurrowBurrowAbility 2
Sand BlastSand BlastAbility 3
ComboComboUltimate

Item Path

58 items

Early Lane

7 items

First buys - Left to Right - focusing self-healing and movement - 3.5k souls

Monster Rounds800iMonster RoundsMonster RoundsTier 1WeaponPassive+25% Weapon Damage vs. NPCs+25% Bullet Resist vs. NPCs+1 Out of Combat RegenBuild Description: Shotguns struggle long range for damage and this helps for bots, plus the extra passive health regen. Should be the last gun slot from lane that you sell since it helps with objectives.
Extra Stamina800iExtra StaminaExtra StaminaTier 1VitalityPassive+1 Stamina+12% Stamina RecoveryBuild Description: Four Stamina Charges allows for a lot of Dash-Jumps, which you should be doing a LOT. Will get rid of eventually because you'll be moving so fast that it's actually slower to use stamina.
Hollow Point3.200iHollow PointHollow PointTier 3WeaponPassiveWhen you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.+4.5 Out of Combat Regen+125 Bonus Health8s Debuff DurationBuild Description: Very necessary for laning, the extra damage helps a lot and as Mo & Krill you rarely go below 60% during laning.
Close Quarters800iClose QuartersClose QuartersTier 1WeaponPassiveDeal additional Weapon Damage when in close range to your target.+20% Melee Resist15mm Close RangeBuild Description: Close Quarters and Hollow Point basically provide the same stats, just opposite damage coverages. Get both, but remember their conditions.
Mystic Burst800iMystic BurstMystic BurstTier 1SpiritPassiveCharges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.14s Charge-Up TimeBuild Description: If you buy these in order, you should have Level 2 Scorn, and you'll deal enough damage for this to proc for ~250 healing per hero hit. Very important for early healing against difficult heroes in lane.
Sprint Boots800iSprint BootsSprint BootsTier 1VitalityPassive2.0mm Sprint Speed+2 Out of Combat RegenBuild Description: Good overall, provides some healing, dmg and movement. Will need for Enduring Speed later.
Mystic Expansion800iMystic ExpansionMystic ExpansionTier 1SpiritPassiveImbue an ability to increase its range and effect radius.+20% Ability RangeBuild Description: All of Mo & Krill's abilities have ranges and this just helps all of them. Very good but can be skipped if needing damage.

Extra Heals

2 items
Extra Regen800iExtra RegenExtra RegenTier 1VitalityPassive+2.5 Health Regen+1.5 Out of Combat RegenBuild Description: More passive healing, great for Mo & Krill as he already has a lot of burst healing, but needs passive in order to get back into the fight quickly.
Healing Rite800iHealing RiteHealing RiteTier 1VitalityPressGrant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.70s Cooldown20s Regen Duration30mm Cast RangeBuild Description: I like to avoid this and just buy passive healing because of the massive hitbox, but it does come in clutch if ur at the shop and need to go right back to fight. Just be sure not to get hit while it's healing you.

Mid Game

6 items

Second buys - Left to Right - after all are bought you are now ONLINE and your ult will start REALLY hurting - 14.5k souls

Torment Pulse3.200iTorment PulseTorment PulseTier 3SpiritPassivePeriodically deals spirit damage to the closest two enemies nearby.+100 Bonus Health+18% Melee Resist9mm Pulse Radius1.4s CooldownBuild Description: The core of your build, necessary EVERY time. Helps with lanes, kills, farms; does absurd passive damage.
Mystic Vulnerability1.600iMystic VulnerabilityMystic VulnerabilityTier 2SpiritPassiveWhen an enemy takes spirit damage, they have their spirit resist reduced.+8% Spirit Resist7s DurationBuild Description: This helps with damage on everything you can do spirit damage to.
Duration Extender1.600iDuration ExtenderDuration ExtenderTier 2SpiritPassiveImbue an ability to increase its Duration.+22% Ability DurationBuild Description: Changes a lot of timings in build; Changes T2 Combo from 3.25s > 3.77s & extends both burrow and spin time. Necessary.
Enduring Speed1.600iEnduring SpeedEnduring SpeedTier 2VitalityPassiveReduces the effect of enemy Move Speed penalties.2.0m m Move Speed+2 Out of Combat RegenBuild Description: No other item other than Frenzy, which is a 6200, gives this much speed, and its a PASSIVE for 1750 total. MUST BUY.
Alchemical Fire3.200iAlchemical FireAlchemical FireTier 3WeaponPressThrow a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist.50% less effective vs non-heroes.+10 Spirit Power95 Max DPS10mm Radius5s DurationBuild Description: Use in combination with ult. Will deal extra damage and make your team deal more too. Use for the Big farms, and Walkers. Good passives as well. You will probably get rid of it late late game. Like 50 minutes.
Fleetfoot1.600iFleetfootFleetfootTier 2WeaponInstant_castGain bonus Move Speed and Slow Resistance. Removes the Move Speed penalty while shooting.+6% Weapon Damage+35% Slide Distance+6% Bullet Resist5s DurationBuild Description: Necessary for overall movement. Same cooldown as T3 Burrow, use with it every time.

Late Game

3 items

Third buys - Left to Right - focusing cooldowns

Superior Cooldown3.200iSuperior CooldownSuperior CooldownTier 3SpiritPassiveReduces the Cooldown of your abilities.+4 Out of Combat Regen+20% Ability Cooldown ReductionBuild Description: Imbue into Combo, very important for overall cooldowns, buy when you feel your cooldowns arent short enough.
Superior Duration3.200iSuperior DurationSuperior DurationTier 3SpiritPassiveIncreases the duration of your abilities and items.+8% Bullet Resist+28% Ability DurationBuild Description: Imbue into Burrow, increases spin and burrow duration. Very good for final build and does more initial damage increase than even Escalating Exposure.
Diviner’s Kevlar6.400iDiviner’s KevlarDiviner’s KevlarTier 4VitalityPassiveUpon casting an ultimate ability gain a Barrier and temporary Spirit Power.+15% Ability Duration20s Buff Duration40s CooldownBuild Description: Amazing for more survivability during Combo. Lots of shield and lifesteal, a must for late game. Does not have to be instantly bought if not needing survivability.

Build Improvements

5 items

Bought in whatever order is needed, but will buy all eventually

Escalating Exposure6.400iEscalating ExposureEscalating ExposureTier 4SpiritPassiveDealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.-8% Spirit Resist On Spirit Damage+17% Spirit Resist12 Max Stacks12s DurationBuild Description: Necessary for drawn out fights and probably the only way people like Tank Infernus and Abrams will die, but not as crucial as it used to be.
Frenzy6.400FrenzyFrenzyTier 4WeaponPassiveWhile you are below 50% health, you gain stat bonuses for a duration and existing debuffs on you are reduced.+160 Bonus Health+15% Fire Rate+10% Bullet Lifesteal16s Cooldown
Improved Spirit1.600iImproved SpiritImproved SpiritTier 2SpiritPassive+18 Spirit Power+1.5 Out of Combat RegenBuild Description: Component of Boundless Spirit, which is in the final build. Increases damage to basically everything and gives some nice overall buffs. Can be waited on if you need other niche items first.
Greater Expansion3.200iGreater ExpansionGreater ExpansionTier 3SpiritPassiveIncreases the range and effect radius of your abilities and items.+10% Spirit Resist+30% Ability RangeBuild Description: You can Imbue into really anything but in my opinion Burrow is the best to Imbue into, since its your most DPS and it only gives like an extra .5 meters to Combo. Will increase the size of Alchemical Fire too.
Shadow Weave3.200iShadow WeaveShadow WeaveTier 3WeaponInstant_castBecome Stealthed. Whenever you take damage while Stealthed you get briefly revealed. Attacking or using an ability will end your stealth and start an ambush, temporarily granting you…+5 Out of Combat Regen1.5mm Sprint Speed20mm Spot Radius5mm Invis Sprint SpeedBuild Description: Literally the last item you should buy since you probably will be engaging late game with burrow, just spam it in fights since its on about a 28s cooldown after all your cooldown items are bought. Just there for the extra Spirit it gives.

Survival

5 items

For Re-engaging and difficult escapes

Dispel Magic3.200iDispel MagicDispel MagicTier 3VitalityInstant_castPurge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus. Cannot be used while Stunned or…+10% Spirit Resist45s Cooldown2mm Move Speed3s Buff DurationBuild Description: Very good for really any build in the current meta since there is a lot of Infernus, Haze, Shiv. Good for clearing stuns and status effects.
Leech6.400iLeechLeechTier 4VitalityPassiveReduces the effect of enemy applied healing reduction.+25% Spirit Lifesteal+25% Bullet Lifesteal+180 Bonus Health+12% Weapon DamageBuild Description: The best overall Lifesteal item. You'll want this late game as a good source of sustain and cooldown reduction.
i#4003032160
#4003032160Build Description: A second life and you'll likely have your cooldowns back so you'll either get another engage or a clean escape. Can come in major clutch but it is definitely a luxury item.
i#3147316197
#3147316197Build Description: Good for early game surivability, and even more speed. With Enduring, Fleetfoot, and Divine, you'll move 21m/s in Burrow. 23 at T3. CANNOT BE USED WHILE UNDERGROUND.
Warp Stone3.200iWarp StoneWarp StoneTier 3VitalityInstant_castTeleport straight ahead, gaining Bullet Resist.6s Buff Duration16s CooldownBuild Description: Really good for base defenses and general movement mid to late game and is the only way you can get some verticality for Burrow. Provides more Bullet Resist than Improved Bullet Armor situationally, can buy before it.

Defense

9 items

Vitality buys for all game. Get one or both armors. Get them when you start dying, probably after Mid Game; ACTIVES ARE OPTIONAL

i#3713423303
#3713423303Build Description: If fighting mostly Bullet on the opposing team, build into bullet armor and replace Extra Stamina, at this point in the game you'll not really need stamina for movement anymore.
Bullet Resilience3.200iBullet ResilienceBullet ResilienceTier 3VitalityPassiveWhen below 50% health, gain additional Bullet Resist.+30% Bullet Resist+3 Out of Combat RegenBuild Description: Most of the time you'll want to buy Warp Stone before getting this since it gives more bullet resist situationally.
i#223594321
#223594321Build Description: If fighting mostly Spirit on the opposing team, build into Spirit Armor.
Spirit Resilience3.200Spirit ResilienceSpirit ResilienceTier 3VitalityPassiveWhen below 50% health, gain additional Spirit Resist.+30% Spirit Resist+3 Out of Combat Regen
Mystic Slow1.600iMystic SlowMystic SlowTier 2SpiritPassiveWhen the target takes spirit damage, they have their Move Speed reduced.+50 Bonus Health0.75mm Sprint Speed2s DurationBuild Description: Important for supporting your team and helps you survive encounters a lot more often from it proccing off of Torment.
Metal Skin3.200iMetal SkinMetal SkinTier 3VitalityInstant_castBecome immune to bullets.+12% Bullet Resist-1.5mm Active Movespeed Penalty-20% Dash Distance5.0s DurationBuild Description: Can be useful in many situations, but really it's mostly for surviving Haze ults when you don't have Combo or they are running Unstoppable.
Rescue Beam3.200iRescue BeamRescue BeamTier 3VitalityPressHeals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.0.75mm Sprint Speed+6% Ability Range2.5s Channel Duration35mm Cast RangeBuild Description: Good for saving teammates who are in a pickle. Results vary by players. Very nice active healing for teammates too.
Unstoppable6.400iUnstoppableUnstoppableTier 4VitalityInstant_castTemporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.+25% Debuff Resist+125 Bonus Health60s CooldownBuild Description: Specifically buy this for if they have a ton of CC on their team, especially stuns. Definitely a need if they are running something like a Double Stun Seven, or a really low cooldown Abrams build.
Phantom Strike6.400iPhantom StrikePhantom StrikeTier 4VitalityPressTeleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.+15% Weapon Damage+8 Spirit Power25mm Cast Range35s CooldownBuild Description: The ultimate catch up tool. Very good for shutting down a Vindicta, Talon, or Bebop who decided to fly.

Situationals

5 items

Counters for certain heroes - OPTIONAL

Knockdown3.200iKnockdownKnockdownTier 3SpiritPressApply a Stun after 2s. Stun duration is increased against airborne targets.Increases the target's gravity for the duration of the stun.+75 Bonus Health+5% Ability Range45mm Cast RangeBuild Description: Good for those fliers or really fast movement guys like Paradox.
Ethereal Shift6.400iEthereal ShiftEthereal ShiftTier 4SpiritInstant_castYou enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power,…+20 Spirit Power+30% Spirit Resist3m m Move Speed37s CooldownBuild Description: A very rare buy but good for an insanely oppressive Lash. Takes a spirit slot off so even less likely of a buy.
Decay3.200iDecayDecayTier 3SpiritPressInflict damage over time to a target, dealing damage based on their current health.Decay's damage is non-lethal and does not apply item procs.+8 Spirit Power+65 Bonus Health20mm Cast Range10s DurationBuild Description: Good for those Abrams and Tank Infernus players, but it does contest a spirit slot and is a rare buy because of it.
Silence Wave3.200iSilence WaveSilence WaveTier 3SpiritInstant_castLaunch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling abilities.+50 Bonus Health40mm Cast Range3s Silence Duration42s CooldownBuild Description: Very nice if you are fighting super fast reactors on the opposing team. Combo is: Scorn > Exit Burrow > Silence > Alchemical > Ult
Healbane1.600iHealbaneHealbaneTier 2VitalityPassiveYour spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.+7 Spirit Power8s DurationBuild Description: Buy if they are building a lot of Lifesteal; you can also get the active Decay under Spirit, or the charge up Toxic Bullets under Weapon. Procs off of Torment Pulse.

Info

0 items

Below you'll find a final version of the build. It's unrealistic in most games that you'll get it, but it's what you wanna strive for. Total cost of 75,450 souls. Build is built really strong for Ult, and turns into a burrow build near end game.

Weapon

4 items
Fleetfoot1.600FleetfootFleetfootTier 2WeaponInstant_castGain bonus Move Speed and Slow Resistance. Removes the Move Speed penalty while shooting.+6% Weapon Damage+35% Slide Distance+6% Bullet Resist5s Duration
Warp Stone3.200Warp StoneWarp StoneTier 3VitalityInstant_castTeleport straight ahead, gaining Bullet Resist.6s Buff Duration16s Cooldown
Frenzy6.400FrenzyFrenzyTier 4WeaponPassiveWhile you are below 50% health, you gain stat bonuses for a duration and existing debuffs on you are reduced.+160 Bonus Health+15% Fire Rate+10% Bullet Lifesteal16s Cooldown
Shadow Weave3.200Shadow WeaveShadow WeaveTier 3WeaponInstant_castBecome Stealthed. Whenever you take damage while Stealthed you get briefly revealed. Attacking or using an ability will end your stealth and start an ambush, temporarily granting you…+5 Out of Combat Regen1.5mm Sprint Speed20mm Spot Radius5mm Invis Sprint Speed

Vitality

4 items
Enduring Speed1.600Enduring SpeedEnduring SpeedTier 2VitalityPassiveReduces the effect of enemy Move Speed penalties.2.0m m Move Speed+2 Out of Combat Regen
Spirit Resilience3.200Spirit ResilienceSpirit ResilienceTier 3VitalityPassiveWhen below 50% health, gain additional Spirit Resist.+30% Spirit Resist+3 Out of Combat Regen
Bullet Resilience3.200Bullet ResilienceBullet ResilienceTier 3VitalityPassiveWhen below 50% health, gain additional Bullet Resist.+30% Bullet Resist+3 Out of Combat Regen
Healbane1.600HealbaneHealbaneTier 2VitalityPassiveYour spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.+7 Spirit Power8s Duration

Spirit

4 items
Torment Pulse3.200Torment PulseTorment PulseTier 3SpiritPassivePeriodically deals spirit damage to the closest two enemies nearby.+100 Bonus Health+18% Melee Resist9mm Pulse Radius1.4s Cooldown
Superior Cooldown3.200Superior CooldownSuperior CooldownTier 3SpiritPassiveReduces the Cooldown of your abilities.+4 Out of Combat Regen+20% Ability Cooldown Reduction
Superior Duration3.200Superior DurationSuperior DurationTier 3SpiritPassiveIncreases the duration of your abilities and items.+8% Bullet Resist+28% Ability Duration
Diviner’s Kevlar6.400Diviner’s KevlarDiviner’s KevlarTier 4VitalityPassiveUpon casting an ultimate ability gain a Barrier and temporary Spirit Power.+15% Ability Duration20s Buff Duration40s Cooldown

Flex

4 items
Escalating Exposure6.400Escalating ExposureEscalating ExposureTier 4SpiritPassiveDealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.-8% Spirit Resist On Spirit Damage+17% Spirit Resist12 Max Stacks12s Duration
Leech6.400LeechLeechTier 4VitalityPassiveReduces the effect of enemy applied healing reduction.+25% Spirit Lifesteal+25% Bullet Lifesteal+180 Bonus Health+12% Weapon Damage
i#3612042342
#3612042342Build Description: Increases all Spirit Damage, and a bunch of overall stats you'll need for late game.
Greater Expansion3.200Greater ExpansionGreater ExpansionTier 3SpiritPassiveIncreases the range and effect radius of your abilities and items.+10% Spirit Resist+30% Ability Range