Deadman Danny:
Chimera Mk1 - Jetpack can no longer be used while cursed
Deadman Danny:
Chimera Mk1 - Fixed bug causing it to not deal
damage when held through a
Close The Deal
Deadman Danny:
Chimera Mk1 - Items and
abilities that pull to the ground now work more reliably against Danny
Deadman Danny:
Chimera Mk1 - Slows now ▼ reduce the jetpack's in-air impulse more effectively, and even more if
movement
abilities are silenced
Deadman Danny
Hero Stats
- DPS
- 60
- Bullet Damage
- 15
- Bullets per Second
- 4
- Ammo
- 14
- Reload Time
- 3.2s
- Bullet Velocity
- 133.4 m/s
- Light Melee
- 50
- Heavy Melee
- 116
- Weapon Damage
- 0%
- Fire Rate
- 0%
- Ammo Bonus
- 0%
- Reload Time Reduction
- 0%
- Bullet Velocity Increase
- 0%
- Bullet Lifesteal
- 0%
- Crit Damage Bonus
- 0%
- Max Health
- 730
- Health Regen
- 3.3
- Move Speed
- 6.4 m/s
- Sprint Speed
- 1.6 m/s
- Stamina
- 3
- Stamina Cooldown
- 5s
- Dash Speed
- 16.1 m/s
- Healing Output
- 0%
- Out-of-Combat Regen
- 0%
- Bullet Resist
- 0%
- Spirit Resist
- 0%
- Melee Resist
- 0%
- Debuff Resist
- 0%
- Crit Damage Reduction
- 0%
- Spirit Power
- 0
- Ability Cooldown
- 0%
- Ability Duration
- 0%
- Ability Range
- 0%
- Spirit Lifesteal
- 0%
- Max Charges Bonus
- 0%
- Charge Cooldown Reduction
- 0%
Abilities
Strix Salvo Launch a salvo of spirit missiles that lodge into the ground along a line. The missiles explode after a delay or upon detecting an enemy, dealing… Details
Shooting a marked enemy with a charged shot consumes a mark to deal bonus spirit damage and apply a fading slow.
Hold and drag to select the angle.
Properties
- Damage
- 27
- Marked Damage
- 45
- Fading Slow
- 40% Conditional
- Fire Rate
- 0% Conditional
- Mark Duration
- 10.0s
- Slow Duration
- 1.5s
- Explode Delay
- 6.0s
Upgrades
+45 Marked Damage
Chimera Mk1 Hold Jump / mantle to fly, building up heat. When max heat is reached, your jetpack will begin to overheat.Overheating: After a short delay, dive to… Details
Overheating: After a short delay, dive to the ground. Upon impact, create an explosion that deals damage and launches you and nearby enemies. If no hero is hit, you stun yourself. Press Ability 2 to dive early.
Cooling Down: After overheating, the jetpack cannot be used until it fully cools down.
Slows affect you while airborne. You always explode on death.
Properties
- Cooldown
- 21.0s
- Explosion Damage
- 70
- Explosion Damage
- 70
- Self Stun
- 1.3s
- Self Damage
- 10% Max Health
- Heal On Hit
- 0 Conditional
Upgrades
Jettison Fuel Spray fuel dealing weapon damage over time and shredding bullet resist, building up to a huge backblast that deals spirit damage and knocks you backwards.Vents the… Details
Vents the jetpack when dealing damage.
Properties
- Damage Per Second
- 30
- Burst Damage
- 35
- Bullet Resist
- -15% Conditional
- Debuff Duration
- 7.0s
- Buff Duration
- 0.0s
Upgrades
On Backblast Hit: +18% Fire Rate for 7s
On Backblast Hit: Apply a Mark
Close The Deal Grab an enemy and give them a hands-on demonstration, flying high into the air before crashing back to the ground.You and the participant take spirit damage… Details
You and the participant take spirit damage over time while falling and
Properties
- Damage
- 70
- Falling Damage
- 3 / meter
- Stun Duration
- 0.5s
- Self Damage
- 25%
- Bonus Damage
- +75%
Upgrades
+8.0 Damage / Meter
Item Flow Stats
Popular Items By Stage
Opening
1.600Opening Rounds
800GritEarly Game
1.600Reactive Barrier
3.200Express Shot
800Mystic Expansion
3.200FortitudeMid Game
3.200Greater Expansion
3.200Superior Cooldown
1.600Compress CooldownLate Game
6.400Transcendent Cooldown
6.400Spirit BurnThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-
6.400Indomitable
3.200Superior Cooldown
6.400Spiritual OverflowPopular Items by pick rate
Opening Rounds49.9%WR893,705matches60.4%pick
Greater Expansion50.3%WR671,074matches47.2%pick
Reactive Barrier50.1%WR687,175matches46.6%pick
Express Shot49.0%WR604,033matches41.0%pick
Mystic Expansion49.7%WR570,082matches38.7%pickHighest WR Items by win rate
Mystic Reverb58.8%WR3,999matches0.3%pick
Mystic Reverb58.2%WR37,753matches2.7%pick
Spirit Burn57.4%WR5,708matches0.4%pickThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-
Diviner’s Kevlar57.2%WR21,070matches1.5%pick
Spirit Burn57.0%WR97,262matches6.8%pickThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-
Cheat Death56.3%WR1,046matches0.1%pick
Sharpshooter55.8%WR93,757matches6.3%pickMatchups
Win rate against each hero from match data.
Best Against
Best Teammates
Highest win rate when paired with this hero.
Best Team Compositions
Full team lineups including this hero, ranked by win rate.




95.2%21 matches



95.0%20 matches



93.3%30 matches



92.0%25 matches



91.7%24 matchesRecent Patch Changes
Gallery
Lore
"Ladies and Gentlemen, I'm going to tell you a shocking secret: at Fairfax Industries we know nothing about safety. Now let me tell you something even MORE shocking... that's a good thing! Now in my tenure here I have been shot, stabbed, impaled, defenestrated, blown up, atomized, and decapitated-not once. not twice. not thrice. but quice. That's right, my head has been cut off enough times that I had to use a made up word to quantify it.But I put myself through figurative and sometimes literal hell because it's not enough to THINK about how things go wrong, we need to KNOW how things go wrong.Now the demonstration you are about to witness is extremely dangerous. So sit back. Put on your safety googles. And bear witness to the miracle of
flight courtesy of Fairfax Industries, and the Chimera Mark 1."- This transcription of Danny's opening remarks at The Military Technology Expo has been provided by Fairfax Industries

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Seven