Movement

Walking and sprinting

Walking accelerates toward a hero-specific top speed and decelerates gradually on release. Crouch walking is 4.75 m/s. Move speed can be modified by items and abilities. Grey Talon, Sinclair and Vyper have Spirit Power scaling; for example, at 82 Spirit…

ContentsHide
  1. 1Move-speed abilities
  2. 2Move-speed items
  3. 3Sprinting
  4. 4Sprint-speed abilities
  5. 5Sprint-speed items
  6. 6Hero speeds
  7. 7Sources and editorial notes

Walking accelerates toward a hero-specific top speed and decelerates gradually on release. Crouch walking is 4.75 m/s. Move speed can be modified by items and abilities. Grey Talon, Sinclair and Vyper have Spirit Power scaling; for example, at 82 Spirit Power Grey Talon gains approximately 0.66 m/s at coefficient 0.0084.

Character Base Move Speed (m/s) x Scaling Coefficient
Grey Talon 6.3 x0.0084
Sinclair 7.2 x0.0138
Vyper 6.9 x0.0138

Move-speed abilities

The following source table lists temporary move-speed effects. The source flags this page’s ability information as potentially outdated.

Character Ability Upgrade Type Amount Notes
Billy Blasted Ability Point 1 Flat +2.25 m/s On activation
Calico Ava Base % +65% While in cat form
Calico Ava Ability Point 2 % +45% (+110%) Extended effect
Drifter Bloodscent Ability Point 1 Flat +2.00 m/s When 25m from isolated enemies
Dynamo Rejuvenating Aurora Ability Point 1 Flat +4.00 m/s Fully channeled
Holliday Bounce Pad Ability Point 2 Flat +4.00 m/s On landing
Ivy Kudzu Connection Ability Point 2 Flat +2.00 m/s Shared with tethered allies
Kelvin Ice Path Base Flat +2.00 m/s While active
Kelvin Ice Path Ability Point 1 Flat +2.00 m/s (+ 4.00 m/s) While active
Mirage Traveler Base Flat +2.00 m/s After teleport
Mirage Traveler Ability Point 1 Flat +2.00 m/s (+4.00 m/s) Buff applies to nearby allies
Mo & Krill Burrow Base Flat +4.00 m/s While burrowed
Mo & Krill Burrow Ability Point 5 Flat +2.00 m/s (+6.00 m/s) Extended effect
Paige Rallying Charge Base Flat +5.00 m/s On ally hit
Paradox Kinetic Carbine Base % +25% Spirit-scaled
Shiv Killing Blow Ability Point 1 Flat +2.00 m/s When at full rage
Sinclair Rabbit Hex Base % +36% On opponent when hexed
Victor Jumpstart Base Flat +4.00 m/s During Jumpstart duration
Victor Jumpstart Ability Point 1 Flat +1.50 m/s (+5.50 m/s) Extended effect
Viscous The Cube Ability Point 1 Flat +2.50 m/s Upon exit
Warden Willpower Base % +15% During Willpower duration
Warden Willpower Ability Point 1 % +20% (+35%) Extended effect
Yamato Shadow Transformation Ability Point 2 Flat +4.00 m/s During Shadow Transformation duration

Move-speed items

The original wiki table fails to render. The following rows were recovered from the Deadlock Guru Move Speed snapshot and each listed value checked against the linked item revision on 2026-11-01. Effects may be conditional or active rather than permanent; see each item. This is the recovered snapshot, not a guarantee that no later item exists.

Item and checked revision Cost (souls) Category Move speed (m/s)
Active Reload 1,600 Weapon +0.75
Fleetfoot 1,600 Weapon +3
Stalker 1,600 Weapon +1.5
Blood Tribute 3,200 Weapon +2
Burst Fire 3,200 Weapon +1.25
Headhunter 3,200 Weapon +1.75
Heroic Aura 3,200 Weapon +2.25
Sharpshooter 3,200 Weapon −0.7
Weighted Shots 3,200 Weapon −0.5
Frenzy 6,400 Weapon +4
Enduring Speed 1,600 Vitality +2
Guardian Ward 1,600 Vitality +2.75
Counterspell 3,200 Vitality +1.75
Dispel Magic 3,200 Vitality +2
Fortitude 3,200 Vitality +1.5
Veil Walker 3,200 Vitality +3.5
Divine Barrier 6,400 Vitality +2.75
Healing Tempo 6,400 Vitality +1.25
Juggernaut 6,400 Vitality +2.5
Cloak of Opportunity Legendary Vitality +3
Radiant Regeneration 3,200 Spirit +1.75
Surge of Power 3,200 Spirit +1.75
Ethereal Shift 6,400 Spirit +3
Shrink Ray Legendary Spirit +5
Unstable Concoction Legendary Spirit +10

Metal Skin also imposes −1.5 m/s when active, according to Move Speed revision 184447.

Sprinting

Sprinting is passive. A hero instantly accelerates up to +2.5 m/s of sprint speed, then gains 0.6 m/s each second above that threshold; grey speed lines indicate sprinting. Damage from a hero or non-hero disables sprint for three seconds. Firing or alt-fire zoom prevents sprint. The prose describes firing as approximately 70% of base walking speed; Fleetfoot maintains base walking speed while firing, and Ivy’s Kudzu Connection shares that passive with a tethered ally.

The Movement Rune over the bridges between inner and outer lanes gives a temporary base +3 m/s sprint speed for 160 seconds, scaling with time. Wraith’s sprint speed scales as base sprint speed + Spirit Power × 0.05, starting at 1.6 m/s. The source text lists Bebop 4, Kelvin 1.1, Lady Geist 2.4, Lash 2.1, Paige 3.5 and Victor 1.1 m/s as exceptions to 1.6; the later full hero table lists further exceptions, retained below.

Sprint-speed abilities

Some rendered cells are blank; they are shown as such instead of inferred. The current Haze revision 215827 displays 0 m/s base Smoke Bomb sprint bonus and +7 m/s at tier 1. Drifter revision 204099 shows +2 m/s base and +10 m/s at tier 1, whereas the older sprint table below gives a 6 m/s total at tier 2. Kelvin revision 204111 shows +2 m/s base sprint speed and a tier-1 move-speed increase, rather than the sprint increase listed below. These versions conflict; neither table has been silently corrected.

Character Ability Upgrade Type Amount Notes
Drifter Eternal Night Base Flat +2 m/s Entire duration
Drifter — Ability Point 2 Flat + m/s (6.00 m/s) —
Haze Smoke Bomb Base Flat + m/s While invisible
Haze — Ability Point 1 Flat +7 m/s (+7.00 m/s) —
Kelvin Ice Path Base Flat +2 m/s While on Ice Path
Kelvin — Ability Point 1 Flat + m/s (+6.00 m/s) —

Sprint-speed items

Name Souls Cost Category Stat change
Long Range 1,600 Weapon +0.75m/s Sprint Speed
Swift Striker 1,600 Weapon +0.75m/s Sprint Speed
Heroic Aura 3,200 Weapon +1.5m/s Sprint Speed
Hunter’s Aura 3,200 Weapon +0.75m/s Sprint Speed
Shadow Weave 3,200 Weapon +2m/s Sprint Speed
Shadow Weave 3,200 Weapon +5m/s Sprint Speed
Sharpshooter 3,200 Weapon +1m/s Sprint Speed
Healing Rite 800 Vitality +2m/s Sprint Speed
Sprint Boots 800 Vitality +2m/s Sprint Speed
Trophy Collector 1,600 Vitality +2m/s Sprint Speed
Rescue Beam 3,200 Vitality +0.75m/s Sprint Speed
Golden Goose Egg 800 Spirit +1m/s Sprint Speed
Rusted Barrel 800 Spirit +0.5m/s Sprint Speed
Mystic Slow 1,600 Spirit +0.75m/s Sprint Speed
Slowing Hex 1,600 Spirit +0.5m/s Sprint Speed
Disarming Hex 3,200 Spirit +0.75m/s Sprint Speed
Lightning Scroll 6,400 Spirit +0.75m/s Sprint Speed
Vortex Web 6,400 Spirit +0.75m/s Sprint Speed

Hero speeds

Total sprint speed is move speed plus sprint speed. The source table’s shooting multiplier and shooting-speed columns are reproduced as displayed; the numbers do not always match the prose description above.

Hero Move Speed (m/s) Sprint Speed (m/s) Total Speed (m/s) Shooting Speed (m/s) Shooting Mult (%) MS Spirit Scaling SS Spirit Scaling
Abrams 6.4 1.6 8 6 75 +0 +0
Apollo 7.2 1.6 8.8 6.6 75 +0 +0
Baba 6.5 1.6 8.1 6.07 75 +0 +0
Bebop 6.45 4 10.45 7.84 75 +0 +0
Billy 7 1.6 8.6 6.45 75 +0 +0
Calico 6.8 1.6 8.4 6.3 75 +0 +0
Celeste 6.2 1.6 7.8 5.85 75 +0 +0
Deadman Danny 6.4 1.6 8 6 75 +0 +0
The Doorman 7.9 1.6 9.5 7.13 75 +0 +0
Drifter 6.9 1.6 8.5 6.38 75 +0 +0
Dynamo 6.7 1.6 8.3 6.23 75 +0 +0
Graves 6.7 2.2 8.9 6.68 75 +0 +0
Grey Talon 6.3 1.6 7.9 5.93 75 +0.0084 +0
Haze 8.2 1.6 9.8 7.35 75 +0 +0
Holliday 8.2 1.6 9.8 7.35 75 +0 +0
Infernus 6.7 1.6 8.3 6.23 75 +0 +0
Ivy 7.2 1.6 8.8 6.6 75 +0 +0
Kelvin 6.7 1.1 7.8 5.85 75 +0 +0
Lady Geist 6.3 2.4 8.7 6.53 75 +0 +0
Lash 7.2 2.1 9.3 6.98 75 +0 +0
McGinnis 6.7 1.6 8.3 6.23 75 +0 +0
Mina 6.5 1.6 8.1 6.07 75 +0 +0
Mirage 7 1.6 8.6 6.45 75 +0 +0
Mo & Krill 8 1.6 9.6 7.2 75 +0 +0
Nurse Harrow 6.8 2.5 9.3 6.98 75 +0 +0
Paige 6.9 3.5 10.4 7.8 75 +0 +0
Paradox 6.7 1.6 8.3 6.23 75 +0 +0
Pocket 7.2 1.6 8.8 6.6 75 +0 +0
Rat King 6.8 1.6 8.4 6.3 75 +0 +0
Rem 7.2 4 11.2 9.52 85 +0 +0
Seven 6.7 1.8 8.5 6.38 75 +0 +0
Shiv 6.5 1.6 8.1 6.07 75 +0 +0
Silver 6.7 2.5 9.2 6.9 75 +0 +0
Silver (Transformed) 6.7 2.5 9.2 9.2 100 +0 +0
Sinclair 7.2 1.6 8.8 6.6 75 +0.0138 +0
Solomon 6.7 3.25 9.95 7.46 75 +0 +0
Venator 6.4 1 7.4 5.55 75 +0 +0
Victor 6.3 1.1 7.4 5.55 75 +0 +0
Vindicta 7.9 1.6 9.5 7.13 75 +0 +0
Violet 6.9 2.5 9.4 7.05 75 +0 +0
Viscous 7.2 1.6 8.8 6.6 75 +0 +0
Vyper 6.9 1.6 8.5 6.38 75 +0.0138 +0
Warden 6.3 1.6 7.9 5.93 75 +0 +0
Wraith 7.2 1.6 8.8 6.6 75 +0 +0.05
Yamato 8.2 1.6 9.8 7.35 75 +0 +0

Sources and editorial notes

Adapted from Deadlock Wiki contributors: Walking (revision 95057); Walking/Sprinting (revision 89961). Checked 2026-11-01. Source text is available under CC BY-SA 4.0. The walking page flags ability data as outdated; its move-speed item table rendered a Lua error. The separate Move Speed revision 184447 has the same error; the Guru snapshot and individually linked item revisions supply the recovered rows. Sprint prose and the hero table differ on exceptions and shooting speed; both are identified above.