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Eternus IV GUN Dynamo (Simplified) | Nov 8th
(1) -> FULLY ANNOTATED ITEMS (2) -> Simplified with build ordering [500 items are buy as you need pre-8 minute laning phase] (3) -> Upgrades accounted for (4) -> Flex Slot items accounted for (5) -> Certified Eternus 4 PEAK Gun Dynamo with 300+ Games Played (6) -> www.twitch.tv/XenoCrysts if you need help, I will try my best to answer!
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37Items
EnglishLanguage
Skill PathRecommended ability point investment orderUnlockUpgrade 1 · 2 · 5
Ability12345678910111213141516
Kinetic PulseAbility 1
Quantum EntanglementAbility 2
Rejuvenating AuroraAbility 3
SingularityUltimateItem Path
37 itemsCore 500 Weapons
4 itemsLeft --> Right
800iHigh-Velocity Rounds
High-Velocity Rounds+60%
800iExtended Magazine
Extended Magazine+30% Max
800iClose Quarters
Close QuartersDeal additional
Kinetic Pulse [1st skill] into normal/heavy melee
(2) -> Play aggressively once obtained if possible
800iHeadshot Booster
Headshot BoosterYour next headshot against an enemy Hero deals bonus
Kinetic Pulse [1st Skill]Core 500 Vitalities
3 itemsLeft --> Right
800iExtra Health
Extra Health+210 Bonus
800iSprint Boots
Sprint Boots2.0mm Sprint Speed+2 Out of Combat RegenBuild Description: (1) -> QoL movement
(2) -> Flank lanes when ENEMY hero(s) pushed their troopers into ALLIED Guardian/Walker
800iExtra Stamina
Extra Stamina+1 (Optional) Enduring to Slowing Hex
2 items
800iHealing Rite
Healing RiteGrant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.70s Cooldown20s Regen Duration30mm Cast RangeBuild Description: (1) -> Buy when constantly low
(2) -> First PRIORITY when sellingi#558396679
#558396679Build Description: (1) -> Useful for harassing with
Kinetic Pulse (1st Skill)
(2) -> Builds into
Slowing Hex (No Slots wasted)Core 500 Spirits
3 itemsLeft --> Right
800iMystic Burst
Mystic Burst
Kinetic Pulse [1st Skill] OFF COOLDOWN
(2) -> Strong lane pressure against aggressive players
800iExtra Charge
Extra Charge+1 Bonus Ability
Kinetic Pulse [1st Skill]
(2) -> Headshots <= 8 seconds
(3) ->
Singularity [4th Skill]
800iMystic Expansion
Mystic Expansion
Kinetic Pulse [1st Skill]
(2) -> Punish players who aren't used to
Kinetic Pulse [1st] extended rangeCore 1,250
2 itemsLeft --> Right
1.600iBullet Resist Shredder
Bullet Resist ShredderReduces
Kinetic Pulse [1st Skill]
(2) -> Headshots <= 8 seconds
(3) ->
Kinetic Pulse [1st Skill]
1.600iBattle Vest
Battle VestWhile you are above 65% 1,250 Flex Slots
4 items(Optional) Enduring into Slowing
1.600iKinetic Dash
Kinetic DashWhen you Dash-Jump you gain
Quantum Entanglement [2nd Skill]i#3147316197
#3147316197Build Description: (1) -> Build Synergy with Combat Barrier [+22%
1.600iSlowing Hex
Slowing HexSlows movement of enemy target. Also Silences their movement-based items and
Kinetic Pulse [1st Skill]
(2) -> Activate BEFORE
Kinetic Pulse [1st Skill] if against
Wraith/
Mirage/Etc
800iRusted Barrel
Rusted BarrelTarget an enemy to reduce their
Slowing Hex
(2) -> Try for ALL Headshots for Hero killsCore 3,000 Upgrades
7 itemsLeft --> Right
1.600iOpening Rounds
Opening RoundsYour attacks have additional
Point Blank
(3) -> Practice hitting ALL headshots
3.200iPoint Blank
Point BlankWhen in close range to your target, gain
3.200iFortitude
FortitudeAfter not taking damage for a period, gain
3.200iHeadhunter
HeadhunterYour next headshot against an enemy Hero deals bonus
3.200iStamina Mastery
Stamina MasteryAllows an additional use of Air Jump or Air Dash before landing.+2
3.200iRapid Recharge
Rapid Recharge+2 Bonus Ability
Kinetic Pulse [1st Skill] 1.8 seconds interval
(3) -> Catches players off guard with burst damage
3.200iGreater Expansion
Greater ExpansionIncreases the range and effect radius of your Optional
2 itemsSell Tier 1 Items
3.200iWarp Stone
Warp StoneTeleport straight ahead, gaining
3.200iSurge of Power
Surge of Power
Kinetic Pulse [1st Skill]
(2) -> Upgraded & Automatic
FleetfootLate Game Replacements
10 items
Glass Cannon first if possible | Rest are BUY AS YOU NEED | Read Annotations
6.400iGlass Cannon
Glass CannonEach hero kill grants permanent
6.400iCrippling Headshot
Crippling HeadshotLanding a Headshot will reduce their Bullet and
6.400iFrenzy
FrenzyWhile you are below 50%
Bullet Lifesteal16s CooldownBuild Description: (1) -> Clutch potential during DUELS & 1 versus X
(2) -> HEADSHOT HEADSHOT HEADSHOT
6.400Unstoppable
UnstoppableTemporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.+25%
6.400Colossus
ColossusGrow larger in size, gaining
6.400Phantom Strike
Phantom StrikeTeleport to an enemy target and pull them to the ground. Dealing damage,
6.400Siphon Bullets
Siphon BulletsYour bullets temporarily steal Max HP from enemies. Enemies regain their stolen
6.400iLeech
LeechReduces the effect of enemy applied
Spirit Lifesteal+25%
Bullet Lifesteal+180 Bonus
Leech + Rejuvenating Aura [3rd Skill]
(2) -> Firerate buffs = Strong staying power during Duels/Team-fightsi#4003032160
#4003032160Build Description: (1) -> Useful during last base push/defense
(2) -> Enemy won't expect unless they read player item buys
6.400iCursed Relic
Cursed RelicCurses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.Your own Damage Output is reduced for the duration.55s Cooldown3.25s Duration20mm Cast Range-25% Damage PenaltyBuild Description: (1) -> Anti-hero item
(2) -> Prioritise heroes that are EASIEST to kill