Paradox
Marksman English

gigacancer foxy jumpscare paradox (boozler edit)

Goober70's build that I updated according to his punchadox tutorial since the original build seems to have been abandoned. I also added some annotations to category and item descriptions. All props to goober70/goobinator3000/redzh!

1,095 weekly favorites
1,095Weekly favorites
35Items
EnglishLanguage
Skill PathRecommended ability point investment orderUnlockUpgrade 1 · 2 · 5
Ability12345678910111213141516
Pulse GrenadePulse GrenadeAbility 1
Time WallTime WallAbility 2
Kinetic CarbineKinetic CarbineAbility 3
Paradoxical SwapParadoxical SwapUltimate

Item Path

35 items

Lane/Roaming

10 items

Get what you need. Pick either CQ or HMV.

Headshot Booster800iHeadshot BoosterHeadshot BoosterTier 1WeaponPassiveYour next headshot against an enemy Hero deals bonus weapon damage.+30 Bonus Health9s CooldownBuild Description: Poke in lane.
High-Velocity Rounds800iHigh-Velocity RoundsHigh-Velocity RoundsTier 1WeaponPassive+60% Bullet Velocity+8% Weapon DamageBuild Description: Get if you are struggling to confirm and deny souls.
Close Quarters800iClose QuartersClose QuartersTier 1WeaponPassiveDeal additional Weapon Damage when in close range to your target.+20% Melee Resist15mm Close RangeBuild Description: Get if you are dominating lane.
Melee Charge1.600iMelee ChargeMelee ChargeTier 2WeaponPassiveYour next Heavy Melee attack against an enemy deals increased damage.+50% Heavy Melee Distance+10% Melee Damage+6% Bullet Resist5s CooldownBuild Description: HEAVY MELEE CANCELS ARE ROLLING IN
Fleetfoot1.600iFleetfootFleetfootTier 2WeaponInstant_castGain bonus Move Speed and Slow Resistance. Removes the Move Speed penalty while shooting.+6% Weapon Damage+35% Slide Distance+6% Bullet Resist5s DurationBuild Description: TWO HEAVY MELEE CANCELS!!!
Extra Stamina800iExtra StaminaExtra StaminaTier 1VitalityPassive+1 Stamina+12% Stamina RecoveryBuild Description: Extra movement!
Sprint Boots800iSprint BootsSprint BootsTier 1VitalityPassive2.0mm Sprint Speed+2 Out of Combat RegenBuild Description: Hold W for less time!
Melee Lifesteal800iMelee LifestealMelee LifestealTier 1VitalityPassiveYour next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.+12% Melee Damage8s CooldownBuild Description: First melee item.
Spirit Strike800iSpirit StrikeSpirit StrikeTier 1SpiritPassiveWhen you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist.Cooldown is 2x longer…6s Duration8s CooldownBuild Description: Second melee item.
Extra Charge800iExtra ChargeExtra ChargeTier 1SpiritPassive+1 Bonus Ability Charges+7 Bonus Spirit Power for Charged AbilitiesBuild Description: We need this to spam walls in team fights.

Mid Game

8 items

Hunter's is your first flex.

Bullet Resist Shredder1.600iBullet Resist ShredderBullet Resist ShredderTier 2SpiritPassiveReduces Bullet Resist on enemies when you deal spirit damage.+9% Bullet Resist+9% Weapon Damage8s DurationBuild Description: First mid game item, just overall super good in our combo!
Compress Cooldown1.600iCompress CooldownCompress CooldownTier 2SpiritPassiveImbue an ability to reduce its Cooldown.+18% Ability Cooldown ReductionBuild Description: Less CDs = more uptime!
Hunter’s Aura3.200iHunter’s AuraHunter’s AuraTier 3WeaponPassiveReduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.+100 Bonus Health0.75mm Sprint Speed15mm RadiusBuild Description: Your first flex slot item. Makes your gun and punches scary!
Headhunter3.200iHeadhunterHeadhunterTier 3WeaponPassiveYour next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.+5% Weapon Damage+50 Bonus Health1.75m m Move Speed3s Move Speed DurationBuild Description: Everything is great about HH!
Point Blank3.200iPoint BlankPoint BlankTier 3WeaponPassiveWhen in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.+75 Bonus Health+30% Melee Resist2s Slow Duration15mm Close RangeBuild Description: Super good for close quarters encounters we put ourselves in!
Opening Rounds1.600iOpening RoundsOpening RoundsTier 2WeaponPassiveYour attacks have additional Weapon Damage against enemies above 50% health.+60% Bullet Velocity+8% Weapon Damage+7 Spirit PowerBuild Description: Not essential, but damage and bullet velocity are nice.
Enduring Speed1.600iEnduring SpeedEnduring SpeedTier 2VitalityPassiveReduces the effect of enemy Move Speed penalties.2.0m m Move Speed+2 Out of Combat RegenBuild Description: The ultimate upgrade to holding W. Maybe get early if you suffer from slows?
Stamina Mastery3.200iStamina MasteryStamina MasteryTier 3VitalityPassiveAllows an additional use of Air Jump or Air Dash before landing.+2 Stamina+18% Stamina Recovery+23% Air Jump/Dash DistanceBuild Description: Not essential since you have HMCs, but why not?

Choose 1 active if needed

6 items
Slowing Hex1.600iSlowing HexSlowing HexTier 2SpiritPressSlows movement of enemy target. Also Silences their movement-based items and abilities.Increases the target's gravity.Does not affect target's stamina usage.0.5mm Sprint Speed25mm Cast Range3.5s Duration27s CooldownBuild Description: "Secure kills" active.
Decay3.200iDecayDecayTier 3SpiritPressInflict damage over time to a target, dealing damage based on their current health.Decay's damage is non-lethal and does not apply item procs.+8 Spirit Power+65 Bonus Health20mm Cast Range10s DurationBuild Description: Abrams, Shiv, Infernus? This is the active you need.
Rusted Barrel800iRusted BarrelRusted BarrelTier 1SpiritPressTarget an enemy to reduce their Fire Rate and Bullet Resistance.+60 Bonus Health0.5mm Sprint Speed32mm Cast Range5s DurationBuild Description: I don't use this often.
Knockdown3.200iKnockdownKnockdownTier 3SpiritPressApply a Stun after 2s. Stun duration is increased against airborne targets.Increases the target's gravity for the duration of the stun.+75 Bonus Health+5% Ability Range45mm Cast RangeBuild Description: Stop channeling abilities.
Cursed Relic6.400Cursed RelicCursed RelicTier 4SpiritPressCurses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.Your own Damage Output is reduced for the duration.55s Cooldown3.25s Duration20mm Cast Range-25% Damage Penalty
#3147316197
#3147316197

Late Game

11 items

ColosSUS and upgrades are priority.

Colossus6.400iColossusColossusTier 4VitalityInstant_castGrow larger in size, gaining bullet resist, spirit resist, and melee damage. Nearby enemies suffer from slow and have reduced dash speed.+25% Base Health+15% Weapon Damage14mm Radius7s DurationBuild Description: ColosSUS let's you HMC THREE TIMES!!!! And makes you tanky yippee
Phantom Strike6.400iPhantom StrikePhantom StrikeTier 4VitalityPressTeleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.+15% Weapon Damage+8 Spirit Power25mm Cast Range35s CooldownBuild Description: I don't use this often, but it can be great for returning to swapped target.
Crippling Headshot6.400iCrippling HeadshotCrippling HeadshotTier 4WeaponPassiveLanding a Headshot will reduce their Bullet and Spirit Resist and applies Healing Reduction.+125 Bonus Health12s Debuff DurationBuild Description: Simply OP item.
Diviner’s Kevlar6.400iDiviner’s KevlarDiviner’s KevlarTier 4VitalityPassiveUpon casting an ultimate ability gain a Barrier and temporary Spirit Power.+15% Ability Duration20s Buff Duration40s CooldownBuild Description: Not essential, but nice for sure.
Glass Cannon6.400iGlass CannonGlass CannonTier 4WeaponPassiveEach hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.+80% Weapon Damage-13% Max HealthBuild Description: If you decided to go gun late game, this is your pick.
Frenzy6.400iFrenzyFrenzyTier 4WeaponPassiveWhile you are below 50% health, you gain stat bonuses for a duration and existing debuffs on you are reduced.+160 Bonus Health+15% Fire Rate+10% Bullet Lifesteal16s CooldownBuild Description: I don't use this often.
Superior Cooldown3.200iSuperior CooldownSuperior CooldownTier 3SpiritPassiveReduces the Cooldown of your abilities.+4 Out of Combat Regen+20% Ability Cooldown ReductionBuild Description: Upgrade 1. Imbue Carbine.
Tankbuster3.200TankbusterTankbusterTier 3SpiritPassiveCharges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.+50 Bonus Health14s Charge-Up Time
Lifestrike3.200LifestrikeLifestrikeTier 3VitalityPassiveYour Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes.…+16% Melee Damage+125 Bonus Health2.5s Slow Duration4s Cooldown
Rapid Recharge3.200iRapid RechargeRapid RechargeTier 3SpiritPassive+2 Bonus Ability Charges+30% Faster Time Between Charges+14% Cooldown Reduction For Charged Abilities+14 Bonus Spirit Power for Charged AbilitiesBuild Description: Upgrade 2.
Fortitude3.200iFortitudeFortitudeTier 3VitalityPassiveAfter not taking damage for a period, gain health regen. When you are above 75% health, you have bonus Move Speed.+375 Bonus HealthBuild Description: I really like this item for regen. My own addition to this build.