Mechanics

Health Regen

Health Regen is a stat that heroes start with and can obtain more through items. Per second, heroes will regenerate their amount of health regeneration as health. It must not be confused with healing, which refers to the ability of…

ContentsHide
  1. 1Notes
  2. 2Starting Base Regeneration
  3. 3Sources
  4. 4Health Regen
  5. 5Temporary Health Regen
  6. 6Max Health Regen
  7. 7Out of Combat Health Regen
  8. 8Map spawns for Max Health Regen

Notes

As players take damage, their health will slowly recover over time. While dead, players will not be able to regenerate health. Standing in base will quickly regenerate your health (adding +60 health per second and +6% of max health per second), allowing them to recover from fights. Most sources of health regen are additive (health regen), with a few instead being multiplicative (Max health regen). Both types of regen do not increase by leveling up.

Starting Base Regeneration

Health Regeneration on your HUD

Values referenced from Hero Comparison Table.

Base Health Regen Stats

Hero HP/s Spirit Scaling
Abrams 1.5 +0
Apollo 1 +0
Bebop 2.5 +0
Billy 2.5 +0
Calico 2 +0
Celeste 1 +0
The Doorman 1 +0
Drifter 3.5 +0
Dynamo 1.75 +0
Graves 1 +0
Grey Talon 1.5 +0
Haze 2 +0
Holliday 2 +0
Infernus 2 +0
Ivy 2 +0
Kelvin 1 +0
Lady Geist 1 +0
Lash 2 +0
McGinnis 2 +0
Mina 2 +0
Mirage 1.5 +0
Mo & Krill 1 +0
Paige 2 +0
Paradox 1 +0
Pocket 1 +0
Rem 2 +0
Seven 1 +0
Shiv 2 +0
Silver 2.5 +0
Silver (Transformed) 2.5 +0
Sinclair 2 +0
Venator 2 +0
Victor 1.5 +0.08
Vindicta 2 +0
Viscous 2 +0
Vyper 2 +0
Warden 2 +0
Wraith 2 +0
Yamato 1 +0

Sources

Health Regen

Temporary Health Regen

Name Souls Cost Category Stat change
Mystic Regeneration 800 Spirit +4 Regeneration
Radiant Regeneration 3,200 Spirit +4 Regeneration

Max Health Regen

Name Souls Cost Category Stat change
Fortitude 3,200 Vitality +2% Max Health Regen

Out of Combat Health Regen

Out of combat health regen begins 0.5 seconds after damaging/being damaged by troopers or denizens, and 4 seconds after damaging/being damaged by heroes.

Name Souls Cost Category Stat change
Monster Rounds 800 Weapon +1 Out of Combat Health Regen
Blood Tribute 3,200 Weapon +4 Out of Combat Health Regen
Cultist Sacrifice 3,200 Weapon +2 Out of Combat Health Regen
Hollow Point 3,200 Weapon +4.5 Out of Combat Health Regen
Shadow Weave 3,200 Weapon +5 Out of Combat Health Regen
Extra Regen 800 Vitality +1.5 Out of Combat Health Regen
Grit 800 Vitality +1 Out of Combat Health Regen
Sprint Boots 800 Vitality +2 Out of Combat Health Regen
Battle Vest 1,600 Vitality +3 Out of Combat Health Regen
Enchanter’s Emblem 1,600 Vitality +2 Out of Combat Health Regen
Enduring Speed 1,600 Vitality +2 Out of Combat Health Regen
Guardian Ward 1,600 Vitality +1.5 Out of Combat Health Regen
Healing Booster 1,600 Vitality +1 Out of Combat Health Regen
Reactive Barrier 1,600 Vitality +1 Out of Combat Health Regen
Spirit Shielding 1,600 Vitality +2.5 Out of Combat Health Regen
Trophy Collector 1,600 Vitality +2 Out of Combat Health Regen
Weapon Shielding 1,600 Vitality +2.5 Out of Combat Health Regen
Bullet Resilience 3,200 Vitality +3 Out of Combat Health Regen
Spirit Resilience 3,200 Vitality +3 Out of Combat Health Regen
Veil Walker 3,200 Vitality +2 Out of Combat Health Regen
Divine Barrier 6,400 Vitality +1.5 Out of Combat Health Regen
Healing Tempo 6,400 Vitality +4 Out of Combat Health Regen
Indomitable 6,400 Vitality +2 Out of Combat Health Regen
Golden Goose Egg 800 Spirit +1 Out of Combat Health Regen
Improved Spirit 1,600 Spirit +1.5 Out of Combat Health Regen
Superior Cooldown 3,200 Spirit +4 Out of Combat Health Regen
Boundless Spirit 6,400 Spirit +4 Out of Combat Health Regen
Transcendent Cooldown 6,400 Spirit +4 Out of Combat Health Regen

Map spawns for Max Health Regen

  • Powerup runes can provide a temporary Survival buff that provides +4 to +40 Regen for 160 seconds (scaling with game time from 5 to 40 minutes).