Notes
As players take
damage, their
health will slowly recover over time. While dead, players will not be able to regenerate
health. Standing in base will quickly regenerate your
health (adding +60
health per second and +6% of max
health per second), allowing them to recover from fights. Most sources of health regen are additive (health regen), with a few instead being multiplicative (Max health regen). Both types of regen do not increase by leveling up.
Starting Base Regeneration

Health Regeneration on your HUD
Values referenced from
Hero Comparison Table.
Base Health Regen Stats
| Hero | HP/s | Spirit |
|---|---|---|
Abrams |
1.5 | +0 |
Apollo |
1 | +0 |
Bebop |
2.5 | +0 |
Billy |
2.5 | +0 |
Calico |
2 | +0 |
Celeste |
1 | +0 |
The Doorman |
1 | +0 |
Drifter |
3.5 | +0 |
Dynamo |
1.75 | +0 |
Graves |
1 | +0 |
Grey Talon |
1.5 | +0 |
Haze |
2 | +0 |
Holliday |
2 | +0 |
Infernus |
2 | +0 |
Ivy |
2 | +0 |
Kelvin |
1 | +0 |
Lady Geist |
1 | +0 |
Lash |
2 | +0 |
McGinnis |
2 | +0 |
Mina |
2 | +0 |
Mirage |
1.5 | +0 |
Mo & Krill |
1 | +0 |
Paige |
2 | +0 |
Paradox |
1 | +0 |
Pocket |
1 | +0 |
Rem |
2 | +0 |
Seven |
1 | +0 |
Shiv |
2 | +0 |
Silver |
2.5 | +0 |
| Silver (Transformed) | 2.5 | +0 |
Sinclair |
2 | +0 |
Venator |
2 | +0 |
Victor |
1.5 | +0.08 |
Vindicta |
2 | +0 |
Viscous |
2 | +0 |
Vyper |
2 | +0 |
Warden |
2 | +0 |
Wraith |
2 | +0 |
Yamato |
1 | +0 |
Sources
Health Regen
| Name | Cost | Category | Stat change |
|---|---|---|---|
Extra Regen |
800 | Vitality | +2.5 Health Regen |
Healing Booster |
1,600 | Vitality | +3 Health Regen |
Healing Tempo |
6,400 | Vitality | +6 Health Regen |
Juggernaut |
6,400 | Vitality | +8 Health Regen |
Temporary Health Regen
| Name | Cost | Category | Stat change |
|---|---|---|---|
Mystic Regeneration |
800 | Spirit | +4 Regeneration |
Radiant Regeneration |
3,200 | Spirit | +4 Regeneration |
Max Health Regen
Out of Combat Health Regen
Out of combat health regen begins 0.5 seconds after damaging/being damaged by troopers or denizens, and 4 seconds after damaging/being damaged by heroes.
| Name | Cost | Category | Stat change |
|---|---|---|---|
Monster Rounds |
800 | Weapon | +1 Out of Combat Health Regen |
Blood Tribute |
3,200 | Weapon | +4 Out of Combat Health Regen |
Cultist Sacrifice |
3,200 | Weapon | +2 Out of Combat Health Regen |
Hollow Point |
3,200 | Weapon | +4.5 Out of Combat Health Regen |
Shadow Weave |
3,200 | Weapon | +5 Out of Combat Health Regen |
Extra Regen |
800 | Vitality | +1.5 Out of Combat Health Regen |
Grit |
800 | Vitality | +1 Out of Combat Health Regen |
Sprint Boots |
800 | Vitality | +2 Out of Combat Health Regen |
Battle Vest |
1,600 | Vitality | +3 Out of Combat Health Regen |
Enchanter’s Emblem |
1,600 | Vitality | +2 Out of Combat Health Regen |
Enduring Speed |
1,600 | Vitality | +2 Out of Combat Health Regen |
Guardian Ward |
1,600 | Vitality | +1.5 Out of Combat Health Regen |
Healing Booster |
1,600 | Vitality | +1 Out of Combat Health Regen |
Reactive Barrier |
1,600 | Vitality | +1 Out of Combat Health Regen |
Spirit Shielding |
1,600 | Vitality | +2.5 Out of Combat Health Regen |
Trophy Collector |
1,600 | Vitality | +2 Out of Combat Health Regen |
Weapon Shielding |
1,600 | Vitality | +2.5 Out of Combat Health Regen |
Bullet Resilience |
3,200 | Vitality | +3 Out of Combat Health Regen |
Spirit Resilience |
3,200 | Vitality | +3 Out of Combat Health Regen |
Veil Walker |
3,200 | Vitality | +2 Out of Combat Health Regen |
Divine Barrier |
6,400 | Vitality | +1.5 Out of Combat Health Regen |
Healing Tempo |
6,400 | Vitality | +4 Out of Combat Health Regen |
Indomitable |
6,400 | Vitality | +2 Out of Combat Health Regen |
Golden Goose Egg |
800 | Spirit | +1 Out of Combat Health Regen |
Improved Spirit |
1,600 | Spirit | +1.5 Out of Combat Health Regen |
Superior Cooldown |
3,200 | Spirit | +4 Out of Combat Health Regen |
Boundless Spirit |
6,400 | Spirit | +4 Out of Combat Health Regen |
Transcendent Cooldown |
6,400 | Spirit | +4 Out of Combat Health Regen |
