Seven
Mystic Russian

Vitaly’s Electrician’s Nightmare

Standard build of the seventh skill through the third skill, with a description of some items. (P.S. You do not need to purchase items in a strict order!)

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4,286Weekly favorites
44Items
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Skill PathRecommended ability point investment orderUnlockUpgrade 1 · 2 · 5
Ability12345678910111213141516
Lightning BallLightning BallAbility 1
Static ChargeStatic ChargeAbility 2
Power SurgePower SurgeAbility 3
Storm CloudStorm CloudUltimate

Item Path

44 items

-Line-

5 items
Monster Rounds800Monster RoundsMonster RoundsTier 1WeaponPassive+25% Weapon Damage vs. NPCs+25% Bullet Resist vs. NPCs+1 Out of Combat Regen
Improved Spirit1.600Improved SpiritImproved SpiritTier 2SpiritPassive+18 Spirit Power+1.5 Out of Combat Regen
Healbane1.600iHealbaneHealbaneTier 2VitalityPassiveYour spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.+7 Spirit Power8s DurationBuild Description: Although this item can no longer be turned into a leech, it cuts offheal well for opponents (against the lane with Victor)
Opening Rounds1.600Opening RoundsOpening RoundsTier 2WeaponPassiveYour attacks have additional Weapon Damage against enemies above 50% health.+60% Bullet Velocity+8% Weapon Damage+7 Spirit Power
Mystic Vulnerability1.600Mystic VulnerabilityMystic VulnerabilityTier 2SpiritPassiveWhen an enemy takes spirit damage, they have their spirit resist reduced.+8% Spirit Resist7s Duration

-8 min-

1 item
Cultist Sacrifice3.200Cultist SacrificeCultist SacrificeTier 3WeaponPressTarget an enemy NPC and consume it for 180% Bonus Souls and grants a powerful long lasting buff.+2 Out of Combat Regen+30% Weapon Damage vs. NPCs+30% Bullet Resist vs. NPCs270s Cooldown

-Heal/Situation on line-

Optional4 items
Rebuttal800RebuttalRebuttalTier 1VitalityPassiveOn a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.-1.75s Parry Cooldown+18% Melee Resist+75 Bonus Health6s Buff Duration
Healing Rite800Healing RiteHealing RiteTier 1VitalityPressGrant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.70s Cooldown20s Regen Duration30mm Cast Range
Debuff Reducer1.600Debuff ReducerDebuff ReducerTier 2VitalityPassiveReduces the duration of all negative effects applied to you.+90 Bonus Health+25% Debuff Resist
Suppressor1.600iSuppressorSuppressorTier 2SpiritPassiveWhen you deal spirit damage to enemies, you also reduce their Fire Rate.+6 Spirit Power+8% Bullet ResistBuild Description: Heise is unpleasant against you, Rafe, and Infernus is even more so at the beginning of the line (if you don't need it, don't take it)

-After line-

4 items
Enduring Speed1.600Enduring SpeedEnduring SpeedTier 2VitalityPassiveReduces the effect of enemy Move Speed penalties.2.0m m Move Speed+2 Out of Combat Regen
Fleetfoot1.600FleetfootFleetfootTier 2WeaponInstant_castGain bonus Move Speed and Slow Resistance. Removes the Move Speed penalty while shooting.+6% Weapon Damage+35% Slide Distance+6% Bullet Resist5s Duration
Duration Extender1.600Duration ExtenderDuration ExtenderTier 2SpiritPassiveImbue an ability to increase its Duration.+22% Ability Duration

-Mid-

4 items
Superior Duration3.200Superior DurationSuperior DurationTier 3SpiritPassiveIncreases the duration of your abilities and items.+8% Bullet Resist+28% Ability Duration
Toxic Bullets3.200Toxic BulletsToxic BulletsTier 3WeaponPassiveYour bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.4s Duration1.28% Buildup Per Shot
Escalating Exposure6.400iEscalating ExposureEscalating ExposureTier 4SpiritPassiveDealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.-8% Spirit Resist On Spirit Damage+17% Spirit Resist12 Max Stacks12s DurationBuild Description: More spirit damage
Ballistic Enchantment3.200iBallistic EnchantmentBallistic EnchantmentTier 3WeaponPassiveImbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.14s Duration+5% Non-Hero Weapon Damage8 Non-Hero Stack LimitBuild Description: Sell Cultist buy Ballistic

-This or leech-

Optional1 item

-End-

6 items
Spiritual Overflow6.400iSpiritual OverflowSpiritual OverflowTier 4WeaponPassiveGain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.+13% Ability Duration+13% Spirit Lifesteal+90 Bonus Health+6 Spirit PowerBuild Description: Base in the late game for Seven
Leech6.400LeechLeechTier 4VitalityPassiveReduces the effect of enemy applied healing reduction.+25% Spirit Lifesteal+25% Bullet Lifesteal+180 Bonus Health+12% Weapon Damage
Mercurial Magnum6.400Mercurial MagnumMercurial MagnumTier 4SpiritPassiveYour imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit…+20% Max Ammo+7 Spirit Power100% Bullets Reloaded14s Charge-Up Time
Unstoppable6.400iUnstoppableUnstoppableTier 4VitalityInstant_castTemporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.+25% Debuff Resist+125 Bonus Health60s CooldownBuild Description: Oh, fuc...., the knockdown on my head
Boundless Spirit6.400Boundless SpiritBoundless SpiritTier 4SpiritPassive+15% Spirit Power+30 Spirit Power+75 Bonus Health+4 Out of Combat Regen
Spirit Burn6.400iSpirit BurnSpirit BurnTier 4SpiritPassiveDealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and…+6% Ability Range20s Immunity Duration8s Debuff Duration-70% Healing ReductionBuild Description: -70% treatment + inhibitor, people are shocked by these numbers....

-Shielding/Resilience-

Optional6 items
Enchanter’s Emblem1.600Enchanter’s EmblemEnchanter’s EmblemTier 2VitalityPassiveWhile you are above 65% health, gain bonus Spirit and Cooldown Reduction.+18% Spirit Resist+2 Out of Combat Regen
Reactive Barrier1.600Reactive BarrierReactive BarrierTier 2VitalityPassiveGain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.+1.0 Out of Combat Regen55s Cooldown10s Duration
Spirit Resilience3.200Spirit ResilienceSpirit ResilienceTier 3VitalityPassiveWhen below 50% health, gain additional Spirit Resist.+30% Spirit Resist+3 Out of Combat Regen
Bullet Resilience3.200Bullet ResilienceBullet ResilienceTier 3VitalityPassiveWhen below 50% health, gain additional Bullet Resist.+30% Bullet Resist+3 Out of Combat Regen
Spellbreaker6.400SpellbreakerSpellbreakerTier 4VitalityPassiveThe next instance of high spirit damage you take is significantly reduced.+18% Spirit Resist+25% Debuff Resist+90 Bonus Health175 Damage Threshold
Plated Armor6.400Plated ArmorPlated ArmorTier 4VitalityPassiveGain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.+130 Bonus Health

-Happy Lens-

Optional1 item
Focus Lens6.400Focus LensFocus LensTier 4SpiritPressTarget an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.+10% Fire Rate20mm Cast Range45s Cooldown12s Resist Reduction Duration

Or... or

Optional12 items
Weighted Shots3.200Weighted ShotsWeighted ShotsTier 3WeaponPassiveYour bullets build up a Movement Slow on enemies.+30% Weapon Damage+22% Debuff Resist-14% Stamina Recovery-0.5m m Move Speed
Spirit Rend3.200Spirit RendSpirit RendTier 3WeaponPassive+75 Bonus Health8s Debuff Duration4 Max Stacks2s Max Frequency
Crippling Headshot6.400Crippling HeadshotCrippling HeadshotTier 4WeaponPassiveLanding a Headshot will reduce their Bullet and Spirit Resist and applies Healing Reduction.+125 Bonus Health12s Debuff Duration
Lightning Scroll6.400Lightning ScrollLightning ScrollTier 4SpiritPassiveDamage from your ultimate applies a stun and deals bonus spirit damage after a short delay.-30% Move Speed on Spirit Damage+50 Bonus Health0.75mm Sprint Speed3s Delay Before Effect
Refresher6.400RefresherRefresherTier 4SpiritInstant_castReset the cooldown of all your abilities and restore all your charges.300s Cooldown
Mystic Reverb6.400Mystic ReverbMystic ReverbTier 4SpiritPassive+8% Spirit Lifesteal16mm Radius3s Delay Duration6.25s Cooldown
Return Fire1.600Return FireReturn FireTier 2VitalityInstant_castAutomatically fire a bullet towards any attacker who damages you with their abilities or weapon.+10% Bullet Resist6.5s Duration23s Cooldown
Metal Skin3.200Metal SkinMetal SkinTier 3VitalityInstant_castBecome immune to bullets.+12% Bullet Resist-1.5mm Active Movespeed Penalty-20% Dash Distance5.0s Duration
Dispel Magic3.200iDispel MagicDispel MagicTier 3VitalityInstant_castPurge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus. Cannot be used while Stunned or…+10% Spirit Resist45s Cooldown2mm Move Speed3s Buff DurationBuild Description: -negative effects
Counterspell3.200CounterspellCounterspellTier 3VitalityPassiveYour next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.+50 Bonus Health+5 Spirit Power6s Buff Duration23s Cooldown
Juggernaut6.400iJuggernautJuggernautTier 4VitalityPassive+50% Slow Resist2.5m m Move Speed+25% Melee Resist+8 Health RegenBuild Description: We take it if we're tired of shooting opponents (in the late game)
Inhibitor6.400InhibitorInhibitorTier 4VitalityPassiveYour bullets build up to reduce the target's outgoing damage and apply healing reduction.+10% Weapon Damage+150 Bonus Health5s Debuff Duration0.77% Buildup Per Shot