Solomon
Mystic German

Glothandrial’s Disarmed Efficient Solomon -No GSPK

ntroducing the gracious Solomon player-community to my primar build I've been experimenting with in Ascendant-Eternus lobbies. You do your most damage with your Rook & Bishops. Throughout the late game, you can either prio to go for more damage (Boundless, Spirit Burn) or for more utility, which will benefit your team. In this build, we don't focus on building the 4.8k gun investment. We'd rather build around our Bishops and tiles to get the most shredding value of damage and utility.

78Items
GermanLanguage
Skill PathRecommended ability point investment orderUnlockUpgrade 1 · 2 · 5
Ability12345678910111213141516
Setup BishopSetup BishopAbility 1
Kingside KnightKingside KnightAbility 2
Rook BatteryRook BatteryAbility 3
Develop QueenDevelop QueenUltimate

Item Path

78 items

Lane Extras

Optional8 items

Ordered in usefulness.

Extra Regen800Extra RegenExtra RegenTier 1VitalityPassive+2.5 Health Regen+1.5 Out of Combat Regen
Grit800GritGritTier 1VitalityInstant_castGain a Barrier for a short duration.+1.0 Out of Combat Regen4s Barrier Duration60s Cooldown
Restorative Shot800Restorative ShotRestorative ShotTier 1WeaponPassiveYour next bullet will heal you based on what target you hit.+6% Weapon Damage6s Cooldown
Extra Health800Extra HealthExtra HealthTier 1VitalityPassive+210 Bonus Health
Mystic Burst800Mystic BurstMystic BurstTier 1SpiritPassiveCharges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.14s Charge-Up Time
Rebuttal800RebuttalRebuttalTier 1VitalityPassiveOn a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.-1.25s Parry Cooldown+18% Melee Resist+75 Bonus Health6s Buff Duration
Monster Rounds800Monster RoundsMonster RoundsTier 1WeaponPassive+25% Weapon Damage vs. NPCs+25% Bullet Resist vs. NPCs+1 Out of Combat Regen
Spirit Sap1.600Spirit SapSpirit SapTier 2SpiritPressTarget an enemy to reduce their Spirit Resist and Spirit Power.+50 Bonus Health35mm Cast Range22s Cooldown

Early

8 items

Buy L-R. Consider viewing the "Lane Extras" category if you're struggling. Can buy Trophy earlier than Mystic if you considered going it. Buy Grit earlier if you'll need it for Lane sustain & better trades. The range of Guardian Ward & Mystic Expansion gives us incredible lane control. We go Close Quarters because we have a lot of damage from being in that certain distance.

Opening Rounds1.600Opening RoundsOpening RoundsTier 2WeaponPassiveYour attacks have additional Weapon Damage against enemies above 50% health.+60% Bullet Velocity+8% Weapon Damage+7 Spirit Power
Close Quarters800Close QuartersClose QuartersTier 1WeaponPassiveDeal additional Weapon Damage when in close range to your target.+20% Melee Resist15mm Close Range
Guardian Ward1.600iGuardian WardGuardian WardTier 2VitalityPressProvide the target with a Barrier and temporary Move Speed. Can be self-cast.Cooldown is reduced by half when cast on someone else.+8% Ability Range+1.5 Out of Combat Regen60s Cooldown6s Buff DurationBuild Description: range good
Mystic Expansion800iMystic ExpansionMystic ExpansionTier 1SpiritPassiveImbue an ability to increase its range and effect radius.+20% Ability RangeBuild Description: this + guarian gives +1 tile to the 1
Superior Cooldown3.200Superior CooldownSuperior CooldownTier 3SpiritPassiveReduces the Cooldown of your abilities.+4 Out of Combat Regen+20% Ability Cooldown Reduction
Extra Stamina800Extra StaminaExtra StaminaTier 1VitalityPassive+1 Stamina+12% Stamina Recovery

2 items

Hit your 4.8k Vitality investment. Pick one to your preference. Warp Stone preferred.

Warp Stone3.200Warp StoneWarp StoneTier 3VitalityInstant_castTeleport straight ahead, gaining Bullet Resist.6s Buff Duration16s Cooldown
Stamina Mastery3.200Stamina MasteryStamina MasteryTier 3VitalityPassiveAllows an additional use of Air Jump or Air Dash before landing.+2 Stamina+18% Stamina Recovery+23% Air Jump/Dash Distance

Optional3 items

If you care about the Gun Spike, buy a combination of these.

Mystic Shot1.600Mystic ShotMystic ShotTier 2WeaponPassiveYour next bullet deals bonus spirit damage.+7 Spirit Power8s Cooldown
Kinetic Dash1.600Kinetic DashKinetic DashTier 2WeaponPassiveWhen you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.+1 Stamina+12% Stamina Recovery0s Cooldown7s Duration
Sharpshooter3.200SharpshooterSharpshooterTier 3WeaponPassiveDeal additional Weapon Damage when beyond a minimum distance from your target.+20% Weapon Fall-off Range+25% Weapon Zoom+60% Bullet Velocity+10% Weapon Damage

Optional5 items

These items are primarily replacements for Guardian Ward. If you don't want to go Guardian Ward, take either of these instead.

Reactive Barrier1.600Reactive BarrierReactive BarrierTier 2VitalityPassiveGain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.+1.0 Out of Combat Regen55s Cooldown10s Duration
Enchanter’s Emblem1.600Enchanter’s EmblemEnchanter’s EmblemTier 2VitalityPassiveWhile you are above 65% health, gain bonus Spirit and Cooldown Reduction.+18% Spirit Resist+2 Out of Combat Regen
Spirit Shielding1.600Spirit ShieldingSpirit ShieldingTier 2VitalityPassiveGain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.+2.5 Out of Combat Regen225 Damage Threshold3.5s Time Frame8s Barrier Duration
Weapon Shielding1.600Weapon ShieldingWeapon ShieldingTier 2VitalityPassiveGain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.+2.5 Out of Combat Regen250 Damage Threshold4.0s Time Frame35s Cooldown
Restorative Locket1.600Restorative LocketRestorative LocketTier 2VitalityInstant_castWhen an enemy uses an ability within 32mm range from you, store one Restoration Stack. Consume all stacks to heal yourself and replenish up to 3 stamina based…+8% Spirit Resist20s Cooldown25 Max Stacks3 Max Stamina Restore

3 items

Buy utility if the team needs it. These are your most usual buys. Duration on Rook is really good.

Slowing Hex1.600Slowing HexSlowing HexTier 2SpiritPressSlows movement of enemy target. Also Silences their movement-based items and abilities.Increases the target's gravity.Does not affect target's stamina usage.0.5mm Sprint Speed25mm Cast Range3.5s Duration29s Cooldown
Knockdown3.200KnockdownKnockdownTier 3SpiritPressApply a Stun after 2s. Stun duration is increased against airborne targets.Increases the target's gravity for the duration of the stun.+75 Bonus Health+5% Ability Range45mm Cast Range
Duration Extender1.600Duration ExtenderDuration ExtenderTier 2SpiritPassiveImbue an ability to increase its Duration.+22% Ability Duration

4 items

Build these after buying any Utility. Really important. Extra Spirit can be bought earlier than utility.

Tankbuster3.200TankbusterTankbusterTier 3SpiritPassiveCharges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.+50 Bonus Health14s Charge-Up Time
Greater Expansion3.200Greater ExpansionGreater ExpansionTier 3SpiritPassiveIncreases the range and effect radius of your abilities and items.+10% Spirit Resist+30% Ability Range
Improved Spirit1.600Improved SpiritImproved SpiritTier 2SpiritPassive+18 Spirit Power+1.5 Out of Combat Regen
Mystic Vulnerability1.600Mystic VulnerabilityMystic VulnerabilityTier 2SpiritPassiveWhen an enemy takes spirit damage, they have their spirit resist reduced.+8% Spirit Resist7s Duration

Core (3)

8 items

Usually after core items. These are your most usual buys if the team doesn't need more utility. Should always have at least two at the end of the match. Ordered in likely usefulness. 27 Boons = Spirit Burn proc.

Divine Barrier6.400Divine BarrierDivine BarrierTier 4VitalityPressRemove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone…+10% Ability Range+1.5 Out of Combat Regen55s Cooldown6s Buff Duration
Vortex Web6.400iVortex WebVortex WebTier 4SpiritPressThrow a vacuum grenade, pulling all enemies into a small area and applying Slowing Hex. Alt Cast to Target Unit Directly.+8% Ability Range0.75mm Sprint Speed4.0s Duration0.5s Tether DurationBuild Description: maybe
Boundless Spirit6.400iBoundless SpiritBoundless SpiritTier 4SpiritPassive+15% Spirit Power+30 Spirit Power+75 Bonus Health+4 Out of Combat RegenBuild Description: More damage
Magic Carpet6.400iMagic CarpetMagic CarpetTier 4SpiritInstant_castSummon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use abilities while…+15% Ability Duration+125 Bonus Health+14 Spirit Power-15% Gravity ScaleBuild Description: flying jamacian buddah
Transcendent Cooldown6.400iTranscendent CooldownTranscendent CooldownTier 4SpiritPassiveReduces the Cooldown of your abilities and items.+4 Out of Combat Regen+25% Ability Cooldown Reduction+25% Item Cooldown ReductionBuild Description: only if alot of actives
Spirit Burn6.400iSpirit BurnSpirit BurnTier 4SpiritPassiveDealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and…+6% Ability Range20s Immunity Duration8s Debuff Duration-70% Incoming HealingBuild Description: more damage
Spiritual Overflow6.400iSpiritual OverflowSpiritual OverflowTier 4WeaponPassiveGain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting heroes.+13% Ability Duration+15% Spirit Lifesteal+90 Bonus Health+8 Spirit PowerBuild Description: if you want to shoot
Indomitable6.400iIndomitableIndomitableTier 4VitalityPassive+10% Bullet Resist+10% Spirit Resist+2.0 Out of Combat Regen55s CooldownBuild Description: vs stuns ect

Support/Utility

Optional6 items
Rescue Beam3.200Rescue BeamRescue BeamTier 3VitalityPressHeals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.0.75mm Sprint Speed+6% Ability Range2.5s Channel Duration35mm Cast Range
Suppressor1.600SuppressorSuppressorTier 2SpiritPassiveWhen you deal spirit damage to enemies, you also reduce their Fire Rate.+6 Spirit Power+8% Bullet Resist
Heroic Aura3.200Heroic AuraHeroic AuraTier 3WeaponInstant_castProvides Bullet Resist to nearby friendly units. Provides move speed and fire rate to you and nearby allies. Minions get double value.1.5mm Sprint Speed35mm Radius35mm Active Radius7s Duration
Decay3.200DecayDecayTier 3SpiritPressInflict damage over time to a target, dealing damage based on their current health.Decay's damage is non-lethal and does not apply item procs.+8 Spirit Power+65 Bonus Health20mm Cast Range12s Duration
Disarming Hex3.200Disarming HexDisarming HexTier 3SpiritPressDisarms enemy target and reduces their Bullet Resist.+75 Bonus Health0.75mm Sprint Speed32mm Cast Range4.25s Duration
Superior Duration3.200Superior DurationSuperior DurationTier 3SpiritPassiveIncreases the duration of your abilities and items.+8% Bullet Resist+28% Ability Duration

1.6k Vitality Investm.

Optional4 items
Healbane1.600HealbaneHealbaneTier 2VitalityPassiveYour spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.+7 Spirit Power8s Duration
Enduring Speed1.600Enduring SpeedEnduring SpeedTier 2VitalityPassiveReduces the effect of enemy Move Speed penalties.2.0m m Move Speed+2 Out of Combat Regen
Debuff Reducer1.600Debuff ReducerDebuff ReducerTier 2VitalityPassiveReduces the duration of all negative effects applied to you.+90 Bonus Health+25% Debuff Resist
Trophy Collector1.600Trophy CollectorTrophy CollectorTier 2VitalityPassiveWhenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.-15% Weapon Damage vs. NPCs2.0mm Sprint Speed+2 Out of Combat Regen16 Max Stacks

3.2k Vit.

Optional2 items
Counterspell3.200CounterspellCounterspellTier 3VitalityPassiveYour next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.+50 Bonus Health+5 Spirit Power6s Buff Duration23s Cooldown
Dispel Magic3.200Dispel MagicDispel MagicTier 3VitalityInstant_castPurge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus. Cannot be used while Stunned or…+10% Spirit Resist45s Cooldown2mm Move Speed3s Buff Duration

1.6k Gun Investm.

Optional5 items
Swift Striker1.600Swift StrikerSwift StrikerTier 2WeaponPassive+20% Fire Rate0.75mm Sprint Speed
Weakening Headshot1.600Weakening HeadshotWeakening HeadshotTier 2WeaponPassiveLanding a Headshot reduces their Bullet Resist.+60 Bonus Health12s Debuff Duration0s Cooldown
Long Range1.600Long RangeLong RangeTier 2WeaponPassiveDeal additional Weapon Damage when beyond a minimum distance from your target.+8% Weapon Fall-off Range0.75mm Sprint Speed15mm Min. Distance
Spirit Shredder1.600Spirit ShredderSpirit ShredderTier 2WeaponPassiveYour bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.8s Debuff Duration

3.2k Gun

Optional2 items
Alchemical Fire3.200Alchemical FireAlchemical FireTier 3WeaponPressThrow a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist.50% less effective vs non-heroes.+10 Spirit Power95 Max DPS10mm Radius5s Duration
Cultist Sacrifice3.200Cultist SacrificeCultist SacrificeTier 3WeaponPressTarget an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff.+2 Out of Combat Regen+30% Weapon Damage vs. NPCs+30% Bullet Resist vs. NPCs270s Cooldown

Late (1) Utility

Optional8 items
Scourge6.400ScourgeScourgeTier 4SpiritPressApply Spirit Resist, Debuff Resist and an aura on a friendly target that deals damage to enemies proportional to their max health. Existing debuffs on the target are…+100 Bonus Health10s Duration35mm Cast Range35s Cooldown
Cursed Relic6.400Cursed RelicCursed RelicTier 4SpiritPressCurses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.Your own Damage Output is reduced for the duration.55s Cooldown3.25s Duration20mm Cast Range-25% Damage Penalty
Ethereal Shift6.400Ethereal ShiftEthereal ShiftTier 4SpiritInstant_castInstantly enter a void state and become Invulnerable for a short duration. Afterwards, gain a variety of temporary buffs:37s Cooldown5s Buff Duration
Echo Shard6.400Echo ShardEcho ShardTier 4SpiritInstant_castReset the cooldown of the imbued non-ultimate ability.This item's cooldown is increased by the cooldown of the imbued ability.0% Fire Rate+5% Spirit Resist+5% Bullet Resist100% Imbued Ability Cooldown
Diviner’s Kevlar6.400Diviner’s KevlarDiviner’s KevlarTier 4VitalityPassiveUpon casting an ultimate ability gain a Barrier and temporary Spirit Power.+15% Ability Duration+10% Ultimate Cooldown Reduction20s Buff Duration40s Cooldown
Cheat Death6.400Cheat DeathCheat DeathTier 4VitalityPassive+200 Bonus Health+15% Bullet Resist90s Cooldown-60% Damage Reduction
Lightning Scroll6.400Lightning ScrollLightning ScrollTier 4SpiritPassiveDamage from your ultimate applies a stun and deals bonus spirit damage after a short delay.-24% Move Speed on Spirit Damage+50 Bonus Health0.75mm Sprint Speed3s Delay Before Effect
Refresher6.400iRefresherRefresherTier 4SpiritInstant_castReset the cooldown of all your abilities and restore all your charges.300s CooldownBuild Description: Enables 2x Ultimate usages for us in the late-game.

Experimental Area

Optional10 items
Active Reload1.600Active ReloadActive ReloadTier 2WeaponPassiveWhile reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.+20% Max Ammo12s Cooldown7s Duration
Headhunter3.200HeadhunterHeadhunterTier 3WeaponPassiveYour next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.+5% Weapon Damage+50 Bonus Health1.75m m Move Speed3s Move Speed Duration
Express Shot3.200Express ShotExpress ShotTier 3WeaponPassiveYour next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.+60% Bullet Velocity+8% Weapon Damage+100% Bullet Velocity2 Extra Ammo Consumed
Crippling Headshot6.400Crippling HeadshotCrippling HeadshotTier 4WeaponPassiveLanding a Headshot will reduce their Bullet, Spirit Resist, and Incoming Healing.+125 Bonus Health12s Debuff Duration
Spellslinger6.400SpellslingerSpellslingerTier 4WeaponPassiveWhile in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration.+5% Ability Cooldown Reduction6 Max Stacks18s Buff Duration
Fortitude3.200FortitudeFortitudeTier 3VitalityPassiveAfter not taking damage for a period, gain health regen. When you are above 75% health, you have bonus Move Speed.+375 Bonus Health
Juggernaut6.400JuggernautJuggernautTier 4VitalityPassive+50% Slow Resist2.5m m Move Speed+25% Melee Resist+15 Health Regen
Plated Armor6.400Plated ArmorPlated ArmorTier 4VitalityPassiveGain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.+130 Bonus Health
Spellbreaker6.400SpellbreakerSpellbreakerTier 4VitalityPassiveThe next instance of high spirit damage you take is significantly reduced.+18% Spirit Resist+25% Debuff Resist+90 Bonus Health175 Damage Threshold
Compress Cooldown1.600Compress CooldownCompress CooldownTier 2SpiritPassiveImbue an ability to reduce its Cooldown.+18% Ability Cooldown Reduction