Rat King
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Copy of [ratte]

ratte

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31Items
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Skill PathRecommended ability point investment orderUnlockUpgrade 1 · 2 · 5
Ability12345678910111213141516
Scrap GrenadeScrap GrenadeAbility 1
Rat SwarmRat SwarmAbility 2
Royal PestmentsRoyal PestmentsAbility 3
Rule, Ratannia!Rule, Ratannia!Ultimate

Item Path

31 items

Early Game

9 items
Extra Regen800Extra RegenExtra RegenTier 1VitalityPassive+2.5 Health Regen+1.5 Out of Combat Regen
Mystic Expansion800Mystic ExpansionMystic ExpansionTier 1SpiritPassiveImbue an ability to increase its range and effect radius.+20% Ability Range
Extra Charge800Extra ChargeExtra ChargeTier 1SpiritPassive+1 Bonus Ability Charges+7 Bonus Spirit Power for Charged Abilities
Mystic Regeneration800Mystic RegenerationMystic RegenerationTier 1SpiritPassiveDealing spirit damage to enemy Heroes grants you Bonus regeneration. Stacks when dealing damage to different heroes.+50 Bonus Health7s Regeneration Duration
Radiant Regeneration3.200Radiant RegenerationRadiant RegenerationTier 3SpiritPassiveWhile in-combat, Heal and gain bonus Movement Speed for a short duration when you cast an ability.+90 Bonus Health7s Regeneration Duration6s Cooldown3s Duration
Debuff Reducer1.600Debuff ReducerDebuff ReducerTier 2VitalityPassiveReduces the duration of all negative effects applied to you.+90 Bonus Health+25% Debuff Resist
Dispel Magic3.200Dispel MagicDispel MagicTier 3VitalityInstant_castPurge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus. Cannot be used while Stunned or…+10% Spirit Resist45s Cooldown2mm Move Speed3s Buff Duration
Healing Booster1.600Healing BoosterHealing BoosterTier 2VitalityPassiveIncreases the effectiveness of your healing.+2 Out of Combat Regen

nur eins von beidem

2 items
Escalating Resilience3.200Escalating ResilienceEscalating ResilienceTier 3WeaponPassiveGrants Bullet Resist when your bullets hit a hero. Each shot can only grant one stack.+35% Max Ammo+75 Bonus Health+18% Weapon Damage2% Bullet Resist per Stack
Berserker3.200BerserkerBerserkerTier 3WeaponPassiveYour Weapon Damage increases as you take sustained damage.+8% Bullet Resist120 Damage taken to Stack10 Max Stacks10s Duration

#Citadel_HeroBuilds_MidGame

10 items
Mystic Vulnerability1.600Mystic VulnerabilityMystic VulnerabilityTier 2SpiritPassiveWhen an enemy takes spirit damage, they have their spirit resist reduced.+8% Spirit Resist7s Duration
Spirit Resilience3.200Spirit ResilienceSpirit ResilienceTier 3VitalityPassiveWhen below 50% health, gain additional Spirit Resist.+30% Spirit Resist+3 Out of Combat Regen
Superior Cooldown3.200Superior CooldownSuperior CooldownTier 3SpiritPassiveReduces the Cooldown of your abilities.+4 Out of Combat Regen+20% Ability Cooldown Reduction
Spiritual Overflow6.400Spiritual OverflowSpiritual OverflowTier 4WeaponPassiveGain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting heroes.+13% Ability Duration+15% Spirit Lifesteal+90 Bonus Health+8 Spirit Power
Greater Expansion3.200Greater ExpansionGreater ExpansionTier 3SpiritPassiveIncreases the range and effect radius of your abilities and items.+10% Spirit Resist+30% Ability Range
Mercurial Magnum6.400Mercurial MagnumMercurial MagnumTier 4SpiritPassiveYour imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit…+20% Max Ammo+7 Spirit Power100% Bullets Reloaded14s Charge-Up Time
Rapid Recharge3.200Rapid RechargeRapid RechargeTier 3SpiritPassive+2 Bonus Ability Charges+30% Faster Time Between Charges+14% Cooldown Reduction For Charged Abilities+14 Bonus Spirit Power for Charged Abilities
Transcendent Cooldown6.400Transcendent CooldownTranscendent CooldownTier 4SpiritPassiveReduces the Cooldown of your abilities and items.+4 Out of Combat Regen+25% Ability Cooldown Reduction+25% Item Cooldown Reduction
Escalating Exposure6.400Escalating ExposureEscalating ExposureTier 4SpiritPassiveDealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.-8% Spirit Resist On Spirit Damage+17% Spirit Resist12 Max Stacks12s Duration
Diviner’s Kevlar6.400Diviner’s KevlarDiviner’s KevlarTier 4VitalityPassiveUpon casting an ultimate ability gain a Barrier and temporary Spirit Power.+15% Ability Duration+10% Ultimate Cooldown Reduction20s Buff Duration40s Cooldown

#Citadel_HeroBuilds_LateGame

10 items
Unstoppable6.400UnstoppableUnstoppableTier 4VitalityInstant_castTemporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.+25% Debuff Resist+125 Bonus Health60s Cooldown
Indomitable6.400IndomitableIndomitableTier 4VitalityPassive+10% Bullet Resist+10% Spirit Resist+2.0 Out of Combat Regen55s Cooldown
Spellbreaker6.400SpellbreakerSpellbreakerTier 4VitalityPassiveThe next instance of high spirit damage you take is significantly reduced.+18% Spirit Resist+25% Debuff Resist+90 Bonus Health175 Damage Threshold
Plated Armor6.400Plated ArmorPlated ArmorTier 4VitalityPassiveGain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.+130 Bonus Health
Witchmail6.400WitchmailWitchmailTier 4VitalityPassiveTaking heavy hits of spirit damage from an enemy reduces a random ability cooldown.+22% Spirit Resist+14 Spirit Power1s Cooldown75 Damage Threshold
Healing Tempo6.400Healing TempoHealing TempoTier 4VitalityPassiveApplying heal to yourself or an ally grants the target bonus fire rate and bonus move speed.Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.+25% Outgoing Healing+10% Spirit Resist+6 Health Regen+4 Out of Combat Regen
Metal Skin3.200Metal SkinMetal SkinTier 3VitalityInstant_castBecome immune to bullets.+12% Bullet Resist-1.5mm Active Movespeed Penalty+20% Gravity Scale-20% Dash Distance
Bullet Resilience3.200Bullet ResilienceBullet ResilienceTier 3VitalityPassiveWhen below 50% health, gain additional Bullet Resist.+35% Bullet Resist+5 Out of Combat Regen
Counterspell3.200CounterspellCounterspellTier 3VitalityPassiveYour next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.+50 Bonus Health+5 Spirit Power6s Buff Duration23s Cooldown
Healbane1.600HealbaneHealbaneTier 2VitalityPassiveYour spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.+7 Spirit Power8s Duration