Assassin Russian
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44Items
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Skill PathRecommended ability point investment orderUnlockUpgrade 1 · 2 · 5
Ability12345678910111213141516
Screwjab DaggerAbility 1
Lethal VenomAbility 2
SlitherAbility 3
Petrifying BolaUltimateItem Path
44 items1-Tier | Early Game
9 items
1.600Improved Spirit
Improved Spirit+18
800Mystic Burst
Mystic Burst
1.600Active Reload
Active ReloadWhile reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you
Bullet Lifesteal and
1.600Battle Vest
Battle VestWhile you are above 65%
800Monster Rounds
Monster Rounds+25%
3.200Cultist Sacrifice
Cultist SacrificeTarget an enemy NPC and consume it for 180% Bonus Souls and grants a powerful long lasting buff.+2 Out of Combat Regen+30%
3.200Burst Fire
Burst FireBriefly gain Shield
Optional2 items
1.600Spirit Shielding
Spirit ShieldingGain a Barrier whenever you take significant
1.600Reactive Barrier
Reactive BarrierGain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.+1.0 Out of Combat Regen55s Cooldown10s Duration2-Tier | Mid Game/End Game
9 items
1.600Split Shot
Split ShotMake your weapon fire multishot. Hitting more than one Hero per attack will grant a stacking
1.600Bullet Lifesteal
Bullet Lifesteal+13%
Bullet Lifesteal+90 Bonus
3.200Point Blank
Point BlankWhen in close range to your target, gain
1.600Fleetfoot
FleetfootGain
3.200Escalating Resilience
Escalating ResilienceGrants
6.400Glass Cannon
Glass CannonEach hero kill grants permanent
6.400Armor Piercing Rounds
Armor Piercing RoundsYour Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.+60%
6.400Vampiric Burst
Vampiric BurstGrants
Bullet Lifesteal+10%
3.200Superior Duration
Superior DurationIncreases the duration of your Heall
Optional2 items
800Healing Rite
Healing RiteGrant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.70s Cooldown20s Regen Duration30mm Cast Range
800Extra Regen
Extra Regen+2.5 i'need maybe
Optional5 items
3.200Tesla Bullets
Tesla BulletsYour bullets have a chance to shock your target. The shock will jump to a nearby enemy.0.2s Max Frequency4 Max Jumps8mm Jump Radius
6.400Crippling Headshot
Crippling HeadshotLanding a Headshot will reduce their Bullet and
6.400Silencer
SilencerYour bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.+12%
6.400Frenzy
FrenzyWhile you are below 50%
Bullet Lifesteal16s Cooldown
6.400Capacitor
CapacitorLaunch a projectile that deals damage, applies a strong slow that recovers over time, prevents not control
Optional3 items
6.400Unstoppable
UnstoppableTemporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.+25%
3.200Counterspell
CounterspellYour next parry protects you from the damage and effects of enemy
3.200Dispel Magic
Dispel MagicPurge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a Armor
Optional3 items
3.200Spirit Resilience
Spirit ResilienceWhen below 50%
6.400Plated Armor
Plated ArmorGain a chance to either deflect incoming bullets, preventing all
6.400Spellbreaker
SpellbreakerThe next instance of high Optional
Optional11 items
6.400Lucky Shot
Lucky ShotYour bullets have a chance to be empowered, causing them to deal bonus
6.400Inhibitor
InhibitorYour bullets build up to reduce the target's outgoing damage and apply
6.400Siphon Bullets
Siphon BulletsYour bullets temporarily steal Max HP from enemies. Enemies regain their stolen
6.400Divine Barrier
Divine BarrierRemove all non-stun debuffs from the target and provide them with a Barrier and
6.400Cursed Relic
Cursed RelicCurses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.Your own Damage Output is reduced for the duration.55s Cooldown3.25s Duration20mm Cast Range-25% Damage Penalty
6.400Ethereal Shift
Ethereal ShiftYou enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain
3.200Disarming Hex
Disarming HexDisarms enemy target and reduces their
3.200Silence Wave
Silence WaveLaunch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling
3.200Knockdown
KnockdownApply a Stun after 2s. Stun duration is increased against airborne targets.Increases the target's gravity for the duration of the stun.+75 Bonus
1.600Slowing Hex
Slowing HexSlows movement of enemy target. Also Silences their movement-based items and
3.200Decay
DecayInflict damage over time to a target, dealing damage based on their current
Decay's damage is non-lethal and does not apply item procs.+8 
