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Abrams Marco (UPDATED 15 Dec 2024)
MarcoStyle Abrams build. I'm always updating this, keep a local version if you want to save it.
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36Items
EnglishLanguage
Skill PathRecommended ability point investment orderUnlockUpgrade 1 · 2 · 5
Ability12345678910111213141516
Siphon LifeAbility 1
Shoulder ChargeAbility 2
Infernal ResilienceAbility 3
Seismic ImpactUltimateItem Path
36 itemsLane Core
6 items
800Extra Regen
Extra Regen+2.5
800iMelee Lifesteal
Melee LifestealYour next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.+12%
800Close Quarters
Close QuartersDeal additional
800iSpirit Strike
Spirit StrikeWhen you perform a Light or Heavy Melee attack against a hero, deal
extra spirit damage with the attack and reduce the target's
1.600Melee Charge
Melee ChargeYour next Heavy Melee attack against an enemy deals increased damage.+50% Heavy
800Sprint Boots
Sprint Boots2.0mm Sprint Speed+2 Out of Combat RegenAfter Lane (camps/ganks)
5 items
1.600Kinetic Dash
Kinetic DashWhen you Dash-Jump you gain
1.600Cold Front
Cold FrontRelease an expanding ice blast that deals
800Extra Stamina
Extra Stamina+1
3.200Berserker
BerserkerYour
1.600Duration Extender
Duration ExtenderOptional Items
4 items
800Restorative Shot
Restorative ShotYour next bullet will heal you based on what target you hit.+6%
800iExtra Health
Extra Health+210 Bonus
combo
800Mystic Expansion
Mystic Expansion
1.600Reactive Barrier
Reactive BarrierGain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.+1.0 Out of Combat Regen55s Cooldown10s DurationMid Game
6 itemsChoose Armors
1.600Enduring Speed
Enduring SpeedReduces the effect of enemy #3713423303
#3713423303#223594321
#223594321
3.200Hunter’s AuraHunter’s AuraReduces nearby enemies'
3.200iPoint Blank
Point BlankWhen in close range to your target, gain
extra stamina bar allows you to sell
extra stamina too if you need more item slots going forward.
1.600Debuff Reducer
Debuff ReducerReduces the duration of all negative effects applied to you.+90 Bonus Late Game
10 items
Colossus/
frenzy early, pristine good, rest situational
6.400Colossus
ColossusGrow larger in size, gaining
6.400iFrenzy
FrenzyWhile you are below 50%
Bullet Lifesteal16s CooldownBuild Description: It is either this or collossus.
Frenzy if you need to be more gun focused, collussus if you are more melee focused.
1.600Opening Rounds
Opening RoundsYour attacks have additional
3.200iLifestrike
LifestrikeYour Melee Attack applies
3.200iSpirit Resilience
Spirit ResilienceWhen below 50%
3.200Bullet Resilience
Bullet ResilienceWhen below 50%
3.200Dispel Magic
Dispel MagicPurge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a
6.400iEthereal Shift
Ethereal ShiftYou enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain
paradox swap,
wraith ult and if they have a lot of burst damage that you cannot otherwise live through.
3.200Spirit Snatch
Spirit SnatchWhen you perform a Light or Heavy Melee attack against a hero, the attack deals
extra spirit damage and steals
3.200Fortitude
FortitudeAfter not taking damage for a period, gain Situational Items
5 items
6.400iRefresher
RefresherReset the cooldown of all your
1.600iSlowing Hex
Slowing HexSlows movement of enemy target. Also Silences their movement-based items and
abrams anymore, but if your team doesn't you might have to.
3.200iSilence Wave
Silence WaveLaunch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling
3.200iKnockdown
KnockdownApply a Stun after 2s. Stun duration is increased against airborne targets.Increases the target's gravity for the duration of the stun.+75 Bonus
vindicta. you have no way of getting to them without it.
6.400iCursed Relic
Cursed RelicCurses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.Your own Damage Output is reduced for the duration.55s Cooldown3.25s Duration20mm Cast Range-25% Damage PenaltyBuild Description: strong late game pick if the enemies have a problematic carry.