Overview
Each weapon has either a full or single reload type. Using a Melee Attack or Dashing will interrupt the reload until the melee or dash animation is finished.
A notable exception is
Billy, whose reload is not interrupted when performing a light melee attack.
Full Reload and Single Reload
Most heroes will reload their weapon’s entire magazine at once, with a consistent
reload time regardless of
ammo left.
Abrams‘ and
Silver‘s weapons are reloaded one shell at a time, and the reload can be interrupted by firing their weapon before it’s finished. For these weapons, the time to reload a full magazine depends on how much
ammo was left before reloading. These heroes also have a short delay to start reloading after firing their weapon.
Base Reload Delay
Base Reload Time
Values referenced from
Hero Comparison Table.
Notes:
Abrams and
Silver take 3.17s and 2.1s to reload a full starting
ammo clip, respectively (not counting reload delay).- Silver (Transformed)‘s reload is incorrect, since she has no reload.
Base
Reload Time
| Hero | |
|---|---|
Abrams |
0.353 |
Apollo |
2.5 |
Bebop |
2.35 |
Billy |
2.9 |
Calico |
2.6 |
Celeste |
2 |
The Doorman |
2.4 |
Drifter |
2.44 |
Dynamo |
2.35 |
Graves |
2.8 |
Grey Talon |
2.35 |
Haze |
2.35 |
Holliday |
2.75 |
Infernus |
2.25 |
Ivy |
2.44 |
Kelvin |
2.59 |
Lady Geist |
2.59 |
Lash |
2.35 |
McGinnis |
3.29 |
Mina |
1.7 |
Mirage |
2.6 |
Mo & Krill |
2.82 |
Paige |
2.5 |
Paradox |
2.59 |
Pocket |
2.82 |
Rem |
2 |
Seven |
2.35 |
Shiv |
2.8 |
Silver |
0.3 |
| Silver (Transformed) | 1.5 |
Sinclair |
2.5 |
Venator |
2.8 |
Victor |
2.4 |
Vindicta |
2.91 |
Viscous |
2.5 |
Vyper |
1.6 |
Warden |
2.91 |
Wraith |
2.82 |
Yamato |
2.44 |
Items
| Name | Cost | Category | Stat change |
|---|---|---|---|
Spellslinger |
6,400 | Weapon | –10% |
There are several items that bypass reloading completely, and will instantly reload your weapon.
Active Reload allows the player to skip 50% of the reload by adding a quick-time event in the reload bar.
Active Reload’s activation window lasts 0.3s.
Crushing Fists will restore 15%
ammo on a light melee and 30%
ammo on a heavy melee.
Quicksilver Reload and
Mercurial Magnum will reload the player’s weapon when using the ability imbued by this item.
Vampiric Burst will cancel reloading and add 75% base
ammo to the player’s clip, adding bonus
ammo to any amount over the clip capacity.
