Apollo
Assassin Russian

b3 | NEW META’S APPOLO (GUN) (t.tv/qtarsis)

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44Items
RussianLanguage
Skill PathRecommended ability point investment orderUnlockUpgrade 1 · 2 · 5
Ability12345678910111213141516
Disengaging SigilDisengaging SigilAbility 1
RiposteRiposteAbility 2
Flawless AdvanceFlawless AdvanceAbility 3
Itani Lo SahnItani Lo SahnUltimate

Item Path

44 items

1-Tier | Early Game

8 items
Active Reload1.600Active ReloadActive ReloadTier 2WeaponPassiveWhile reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.+20% Max Ammo12s Cooldown7s Duration
Headshot Booster800Headshot BoosterHeadshot BoosterTier 1WeaponPassiveYour next headshot against an enemy Hero deals bonus weapon damage.+30 Bonus Health9s Cooldown
Surge of Power3.200Surge of PowerSurge of PowerTier 3SpiritPassiveImbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.8s Move Speed Duration14s Cooldown
Extra Stamina800Extra StaminaExtra StaminaTier 1VitalityPassive+1 Stamina+12% Stamina Recovery
Kinetic Dash1.600Kinetic DashKinetic DashTier 2WeaponPassiveWhen you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.+1 Stamina+12% Stamina Recovery0s Cooldown7s Duration
Quicksilver Reload1.600Quicksilver ReloadQuicksilver ReloadTier 2SpiritPassiveYour imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.18s Charge-Up Time
Enduring Speed1.600Enduring SpeedEnduring SpeedTier 2VitalityPassiveReduces the effect of enemy Move Speed penalties.2.0m m Move Speed+2 Out of Combat Regen

Heall/Shield

Optional3 items
Healing Rite800Healing RiteHealing RiteTier 1VitalityPressGrant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.70s Cooldown20s Regen Duration30mm Cast Range
Spirit Shielding1.600Spirit ShieldingSpirit ShieldingTier 2VitalityPassiveGain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.+2.5 Out of Combat Regen225 Damage Threshold3.5s Time Frame8s Barrier Duration
Reactive Barrier1.600Reactive BarrierReactive BarrierTier 2VitalityPassiveGain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.+1.0 Out of Combat Regen55s Cooldown10s Duration

2-Tier | Mid Game

9 items
Hollow Point3.200Hollow PointHollow PointTier 3WeaponPassiveWhen you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.+4.5 Out of Combat Regen+125 Bonus Health8s Debuff Duration
Stamina Mastery3.200Stamina MasteryStamina MasteryTier 3VitalityPassiveAllows an additional use of Air Jump or Air Dash before landing.+2 Stamina+18% Stamina Recovery+23% Air Jump/Dash Distance
Glass Cannon6.400Glass CannonGlass CannonTier 4WeaponPassiveEach hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.+80% Weapon Damage-13% Max Health
Vampiric Burst6.400Vampiric BurstVampiric BurstTier 4VitalityInstant_castGrants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size.+13% Bullet Lifesteal+10% Bullet Resist+100 Bonus Health+6% Weapon Damage
Siphon Bullets6.400Siphon BulletsSiphon BulletsTier 4VitalityPassiveYour bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires.+15% Weapon Damage+10% Bullet Resist17s Steal Duration1.2s Max Frequency
Lucky Shot6.400Lucky ShotLucky ShotTier 4WeaponPassiveYour bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.Bonus damage cannot Crit.+30% Max Ammo25% Proc Chance
Superior Duration3.200Superior DurationSuperior DurationTier 3SpiritPassiveIncreases the duration of your abilities and items.+8% Bullet Resist+28% Ability Duration
Mercurial Magnum6.400Mercurial MagnumMercurial MagnumTier 4SpiritPassiveYour imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit…+20% Max Ammo+7 Spirit Power100% Bullets Reloaded14s Charge-Up Time

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Optional2 items
Split Shot1.600Split ShotSplit ShotTier 2WeaponInstant_castMake your weapon fire multishot. Hitting more than one Hero per attack will grant a stacking weapon damage bonus. Targets can only be hit once per multishot.27s Cooldown5s Buff Duration5 Max Stacks12s Stack Duration
Intensifying Magazine1.600Intensifying MagazineIntensifying MagazineTier 2WeaponPassiveIncreases Weapon Damage as you continuously fire your weapon.+20% Max Ammo

3-Tier | Late Game

5 items
Silencer6.400SilencerSilencerTier 4WeaponPassiveYour bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.+12% Spirit Resist6s Debuff Duration2.5s Silence Duration10s Immunity Duration
Spellslinger6.400SpellslingerSpellslingerTier 4WeaponPassiveWhile in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration.+5% Ability Cooldown Reduction6 Max Stacks18s Buff Duration
Ricochet6.400RicochetRicochetTier 4WeaponPassiveYour bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.+18% Fire Rate2 Ricochet Targets13mm Ricochet Range
Crippling Headshot6.400Crippling HeadshotCrippling HeadshotTier 4WeaponPassiveLanding a Headshot will reduce their Bullet and Spirit Resist and applies Healing Reduction.+125 Bonus Health12s Debuff Duration
Armor Piercing Rounds6.400Armor Piercing RoundsArmor Piercing RoundsTier 4WeaponPassiveYour Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.+60% Bullet Velocity+8% Weapon Damage

Yep Control

Optional6 items
Slowing Hex1.600Slowing HexSlowing HexTier 2SpiritPressSlows movement of enemy target. Also Silences their movement-based items and abilities.Increases the target's gravity.Does not affect target's stamina usage.0.5mm Sprint Speed25mm Cast Range3.5s Duration27s Cooldown
Spirit Sap1.600Spirit SapSpirit SapTier 2SpiritPressTarget an enemy to reduce their Spirit Resist and Spirit Power.+50 Bonus Health40mm Cast Range18s Cooldown
Knockdown3.200KnockdownKnockdownTier 3SpiritPressApply a Stun after 2s. Stun duration is increased against airborne targets.Increases the target's gravity for the duration of the stun.+75 Bonus Health+5% Ability Range45mm Cast Range
Silence Wave3.200Silence WaveSilence WaveTier 3SpiritInstant_castLaunch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling abilities.+50 Bonus Health40mm Cast Range3s Silence Duration42s Cooldown
Cursed Relic6.400Cursed RelicCursed RelicTier 4SpiritPressCurses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.Your own Damage Output is reduced for the duration.55s Cooldown3.25s Duration20mm Cast Range-25% Damage Penalty
Focus Lens6.400Focus LensFocus LensTier 4SpiritPressTarget an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.+10% Fire Rate20mm Cast Range45s Cooldown12s Resist Reduction Duration

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5 items
Counterspell3.200CounterspellCounterspellTier 3VitalityPassiveYour next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.+50 Bonus Health+5 Spirit Power6s Buff Duration23s Cooldown
Dispel Magic3.200Dispel MagicDispel MagicTier 3VitalityInstant_castPurge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus. Cannot be used while Stunned or…+10% Spirit Resist45s Cooldown2mm Move Speed3s Buff Duration
Warp Stone3.200Warp StoneWarp StoneTier 3VitalityInstant_castTeleport straight ahead, gaining Bullet Resist.6s Buff Duration16s Cooldown
Fortitude3.200FortitudeFortitudeTier 3VitalityPassiveAfter not taking damage for a period, gain health regen. When you are above 75% health, you have bonus Move Speed.+375 Bonus Health
Juggernaut6.400JuggernautJuggernautTier 4VitalityPassive+50% Slow Resist2.5m m Move Speed+25% Melee Resist+8 Health Regen

Optional

Optional3 items
Hunter’s Aura3.200Hunter’s AuraHunter’s AuraTier 3WeaponPassiveReduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.+100 Bonus Health0.75mm Sprint Speed15mm Radius
Toxic Bullets3.200Toxic BulletsToxic BulletsTier 3WeaponPassiveYour bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.4s Duration1.28% Buildup Per Shot
Berserker3.200BerserkerBerserkerTier 3WeaponPassiveYour Weapon Damage increases as you take sustained damage.+8% Bullet Resist120 Damage taken to Stack10 Max Stacks10s Duration

Armor

Optional3 items
Spirit Resilience3.200Spirit ResilienceSpirit ResilienceTier 3VitalityPassiveWhen below 50% health, gain additional Spirit Resist.+30% Spirit Resist+3 Out of Combat Regen
Plated Armor6.400Plated ArmorPlated ArmorTier 4VitalityPassiveGain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.+130 Bonus Health
Spellbreaker6.400SpellbreakerSpellbreakerTier 4VitalityPassiveThe next instance of high spirit damage you take is significantly reduced.+18% Spirit Resist+25% Debuff Resist+90 Bonus Health175 Damage Threshold