Dynamo | Fire Rate God Build (Carry)
In short: ● Ammo size 40+ ● Fire rate ● Lifesteal ● Farm kills with [1] and [2] and [3]. ● Ultimate only when safe ● Get % resist when your damage is good For skills: ● Get 2 levels in your [1] for 30% gun damage. Buff Spirit to increase range / damage. ● Get 3 levels in your [3] to stay mobile. Buff Spirit to increase the heal. ● Get 3 levels in your [2] later to gain fire rate and clip size. ● Get 2 levels in your [4] ultimate to cheaply increase it's range and duration. ● Max out [1] at the end. Buffing your ultimate early does not give a huge advantage while getting movement and 30% gun damage does. For Items: ● Extra Charge with first 500 souls since it's your primary burst [1]. ● Dodge into enemy, burst, and do headshots. ● Extra Spirit next to increase the range of your [1] and heal early on for cheap. ● Stamina so you can dodge in and out easier and escape. ● Boots because we have slowest walking speed in game (6 m/s) ● Basic Magazine so you go from up from 18 bullets ● Swiftness Striker because we lack massive fire rate is your first big item. ● Titanic Magazine (Start farming big camps now) Burst Fire with Titanic Magazine will make you an early killing machine ● Armor based on enemy line-up ● Cooldown reduction for more skill spam / heal spam ● Duration Extender for longer heals / debuffs / black hole ● Upgrade Extra Charge for more slam spam ● Get a tier 4 weapon item Spiritual Overflow or Lucky ● If there is a Pocket consider Debuff Remover / Healing booster because his ultimate pretty much disables your heal. Here on out items are up to you. Hover over items for explanations. Some give good weapon damage. If you believe ultimates matter more pick up Warp Stone and Duration and Range. If you're doing great with gunning people, consider Lucky Shot or Spiritual Overflow for even more ammo and free spirit for your heal. Once your gun damage is good focus on Spirit increasing items to make your heal stronger and your [1] reach further. Metal Skin against gun heroes if you can't get upgraded gun armor, who have gotten farm like Wraith and Haze. Go Spirit Armor with it to ensure you can endure magic bursts. If you know the game is going to be longer consider just getting Bullet Armor instead. ● Get both Spirit and Bullet armor eventually, because otherwise one or the other damage type will burst you in long games. ● Go for Unstoppable or Refresher if you think it's good for the game. I skip these. ● Toxic and Healbane if you are having trouble with Abrams, Shiv or Mo & Krill.
Kinetic PulseAbility 1
Quantum EntanglementAbility 2
Rejuvenating AuroraAbility 3
SingularityUltimateItem Path
38 itemsFirst
4 items
800iExtra Charge
Extra Charge+1 Bonus Ability
1.600iDuration Extender
Duration Extender
800Mystic Expansion
Mystic ExpansionSecond
4 items
800iExtended Magazine
Extended Magazine+30% Max
Dynamo has low
1.600iSwift Striker
Swift Striker+20%
Dynamo has low
800Close Quarters
Close QuartersDeal additional
3.200Burst Fire
Burst FireBriefly gain Third + Upgrades
4 items
800iSprint Boots
Sprint Boots2.0mm Sprint Speed+2 Out of Combat RegenBuild Description: Get boost early if you want to gank other lanes. Without them even with max [3] you walk very slowly.
1.600Enduring Speed
Enduring SpeedReduces the effect of enemy
800Extra Stamina
Extra Stamina+1
3.200iStamina Mastery
Stamina MasteryAllows an additional use of Air Jump or Air Dash before landing.+2 Armors
4 items
3.200Bullet Resilience
Bullet ResilienceWhen below 50%
3.200Spirit Resilience
Spirit ResilienceWhen below 50% Core + Lifesteal
4 items
1.600Titanic Magazine
Titanic Magazine+100% Max
3.200Point Blank
Point BlankWhen in close range to your target, gain
1.600Bullet Lifesteal
Bullet Lifesteal+13%
Bullet Lifesteal+90 Bonus
3.200Heroic Aura
Heroic AuraProvides Late upgrades
4 items
3.200Rapid Recharge
Rapid Recharge+2 Bonus Ability
3.200Superior Duration
Superior DurationIncreases the duration of your
1.600Improved Spirit
Improved Spirit+18
3.200Greater Expansion
Greater ExpansionIncreases the range and effect radius of your Later
2 items
1.600Compress Cooldown
Compress Cooldown
3.200Superior Cooldown
Superior CooldownReduces the Cooldown of your Flex 1
2 items
3.200iWarp Stone
Warp StoneTeleport straight ahead, gaining
1.600Fleetfoot
FleetfootGain Flex 2-3
2 items
6.400Spiritual Overflow
Spiritual OverflowGain bonus
Spirit Lifesteal by charging up when shooting enemy heroes.+13%
Spirit Lifesteal+90 Bonus
6.400Lucky Shot
Lucky ShotYour bullets have a chance to be empowered, causing them to deal bonus Heal
2 items
1.600iHealing Booster
Healing BoosterIncreases the effectiveness of your
3.200iDispel Magic
Dispel MagicPurge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a
Pocket reduces Vs Healers / Tanks
2 items
3.200Toxic Bullets
Toxic BulletsYour bullets build up a Bleed on enemies, causing them to lose a percentage of their Max
1.600Healbane
HealbaneYour Late, late game
2 items
6.400Leech
LeechReduces the effect of enemy applied
Spirit Lifesteal+25%
Bullet Lifesteal+180 Bonus Better Warp Stone
1 item
6.400iPhantom Strike
Phantom StrikeTeleport to an enemy target and pull them to the ground. Dealing damage,
Warp Stone.2x Black Hole
1 item
6.400Refresher
RefresherReset the cooldown of all your 