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Billy: ЕБАЛО НЕ РАЗБИЛИ
БИЛДОЧОК ДЛЯ ТЕХ КТО ЛЮБИТ ИНИЦИИРОВАТЬ И ДРАТЬСЯ ДО ПОСЛЕДНЕГО
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26Items
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Skill PathRecommended ability point investment orderUnlockUpgrade 1 · 2 · 5
Ability12345678910111213141516
BashdownAbility 1
Rising RamAbility 2
BlastedAbility 3
Chain GangUltimateItem Path
26 items#Citadel_HeroBuilds_EarlyGame
11 items
800iRestorative Shot
Restorative ShotYour next bullet will heal you based on what target you hit.+6%
800Melee Lifesteal
Melee LifestealYour next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.+12%
800Monster Rounds
Monster Rounds+25%
800Close Quarters
Close QuartersDeal additional
1.600Stalker
StalkerDealing
1.600Battle Vest
Battle VestWhile you are above 65%
1.600Melee Charge
Melee ChargeYour next Heavy Melee attack against an enemy deals increased damage.+50% Heavy
1.600Slowing Bullets
Slowing BulletsYour bullets build up a
3.200Spirit Resilience
Spirit ResilienceWhen below 50%
3.200Spirit Snatch
Spirit SnatchWhen you perform a Light or Heavy Melee attack against a hero, the attack deals
extra spirit damage and steals
1.600Fleetfoot
FleetfootGain #Citadel_HeroBuilds_MidGame
5 items
3.200Weighted Shots
Weighted ShotsYour bullets build up a
3.200Point Blank
Point BlankWhen in close range to your target, gain
3.200Lifestrike
LifestrikeYour Melee Attack applies
3.200Heroic Aura
Heroic AuraProvides
3.200Escalating Resilience
Escalating ResilienceGrants #Citadel_HeroBuilds_LateGame
3 items
6.400iCrushing Fists
Crushing FistsYour
6.400Silencer
SilencerYour bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.+12%
6.400Colossus
ColossusGrow larger in size, gaining Категория 4
7 items
6.400Crippling Headshot
Crippling HeadshotLanding a Headshot will reduce their Bullet and
6.400Plated Armor
Plated ArmorGain a chance to either deflect incoming bullets, preventing all
6.400Spellbreaker
SpellbreakerThe next instance of high
6.400Unstoppable
UnstoppableTemporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.+25%
3.200Counterspell
CounterspellYour next parry protects you from the damage and effects of enemy
3.200Dispel Magic
Dispel MagicPurge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a
3.200Metal Skin
Metal SkinBecome immune to bullets.+12%