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Frost Grenade / Healer Build
Use this build to have Burst Damage and Healing.
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30Items
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Skill PathRecommended ability point investment orderUnlockUpgrade 1 · 2 · 5
Ability12345678910111213141516
Frost GrenadeAbility 1
Ice PathAbility 2
Arctic BeamAbility 3
Frozen ShelterUltimateItem Path
30 itemsEarly Lane
6 items3k Souls
800Headshot Booster
Headshot BoosterYour next headshot against an enemy Hero deals bonus
800Extra Charge
Extra Charge+1 Bonus Ability
800Mystic Burst
Mystic Burst#1248737459
#1248737459#558396679
#558396679Vitality Cards
3 items5k Souls
3.200Rescue Beam
Rescue BeamHeals a target allied hero and yourself for a percentage of Max
3.200Healing Nova
Healing NovaHeal yourself and nearby allies.+5%
800Extra Stamina
Extra Stamina+1 Frost Grenade Cards
7 items18k Souls
800Mystic Expansion
Mystic Expansion
1.600Spirit Shredder Bullets
Spirit Shredder BulletsYour bullets apply a debuff that reduces the
Spirit Lifesteal against them.8s Debuff Duration
1.600Improved Spirit
Improved Spirit+18
3.200Surge of Power
Surge of Power
3.200Tankbuster
Tankbuster#869090587
#869090587
3.200Rapid Recharge
Rapid Recharge+2 Bonus Ability Luxury Cards
3 items
3.200Spirit Rend
Spirit Rend+75 Bonus #3612042342
#3612042342
3.200Greater Expansion
Greater ExpansionIncreases the range and effect radius of your Situational / Optional
4 items
1.600Reactive Barrier
Reactive BarrierGain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.+1.0 Out of Combat Regen55s Cooldown10s Duration
800Healing Rite
Healing RiteGrant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.70s Cooldown20s Regen Duration30mm Cast Range
1.600Healbane
HealbaneYour
1.600Enchanter’s EmblemEnchanter’s EmblemWhile you are above 65% Situational / Optional
3 items
3.200Knockdown
KnockdownApply a Stun after 2s. Stun duration is increased against airborne targets.Increases the target's gravity for the duration of the stun.+75 Bonus
1.600Slowing Hex
Slowing HexSlows movement of enemy target. Also Silences their movement-based items and
6.400Cursed Relic
Cursed RelicCurses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.Your own Damage Output is reduced for the duration.55s Cooldown3.25s Duration20mm Cast Range-25% Damage PenaltySituational / Optional
4 items
3.200Headhunter
HeadhunterYour next headshot against an enemy Hero deals bonus
3.200Alchemical Fire
Alchemical FireThrow a flask that explodes on contact, creating an area that does increasing
1.600Kinetic Dash
Kinetic DashWhen you Dash-Jump you gain 
