Lane Guardians are defensive structures, with three per team, one in each lane. Their brazier heads are vulnerable to headshots. The listed base
health is 5,500, beam
damage is 116 DPS, range is 34 m,
Spirit Resist is 0%, and the bounty is 1,375
souls for each living hero on the destroying team.
Combat
Without an enemy hero or
trooper within 24 m, the Guardian is invulnerable. When vulnerable, it beams the closest enemy, dealing
weapon damage mitigated by
Bullet Resist. A player outside its range cannot
damage it even if a
trooper makes it vulnerable. It targets an enemy player who damages an allied player within 15 m. At 5 m, it repeatedly melees heroes or melee
troopers until they leave or die.
Parrying stuns it for two seconds; it then switches to the beam and cannot melee for five seconds. Lane Guardians have no
backdoor protection.
Resistance
Time-scaled
damage resistance applies to all but
pure damage and falls linearly over the first 720 seconds. It combines multiplicatively with -25% player
Bullet Resist and 10% intrinsic
Bullet Resist.
| Match time | |
|---|---|
| 0:00 | 50% |
| 3:00 | 25% |
| 6:00 | 0% |
| 9:00 | -25% |
| 12:00 onward | -50% |
For time t in seconds during the
scaling interval,
bullet damage is base
bullet damage × (0.5 + t/720) × 1.25 × 0.9;
spirit damage is base
spirit damage × (0.5 + t/720). The resistance stops at -50% after 12 minutes.
Reduced objective damage
| Hero | Ability | |
|---|---|---|
Bebop |
Hyper Beam |
50% |
Haze |
Fixation |
20% |
Infernus |
Flame Dash |
50% |
McGinnis |
Heavy Barrage |
50% |
Mina |
Nox Nostra |
50% |
Paradox |
Pulse Grenade |
50% |
Pocket |
Affliction |
50% |
Seven |
Storm Cloud |
50% |
Sinclair |
Vexing Bolt |
50% |
Solomon |
Setup Bishop |
50% |
Victor |
Aura of Suffering |
50% |
Warden |
Last Stand |
50% |
The Guardian’s Latin inscription warns an intrepid soul about the burning guardians and suggests bringing friends to remove it.
Update history
| Date | Change |
|---|---|
| September 16, 2026 | Bounty increased by 10%. |
| June 30, 2026 | Bounty fell from 1,500 to 1,250. |
| May 22, 2026 | Starting time-scaled resistance fell from 75% to 50%; the 12-minute endpoint stayed at -50%. |
Sources and editorial notes
Adapted from Lane Guardian, revision 181358, by Deadlock Wiki contributors; checked 2026-11-01. Source-derived content is licensed under CC BY-SA 4.0. Model and gallery omitted.























