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33Items
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Skill PathRecommended ability point investment orderUnlockUpgrade 1 · 2 · 5
Ability12345678910111213141516
Disengaging SigilAbility 1
RiposteAbility 2
Flawless AdvanceAbility 3
Itani Lo SahnUltimateItem Path
33 items1)
9 items
800Melee Lifesteal
Melee LifestealYour next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.+12%
800Spirit Strike
Spirit StrikeWhen you perform a Light or Heavy Melee attack against a hero, deal
extra spirit damage with the attack and reduce the target's
800Close Quarters
Close QuartersDeal additional
1.600Melee Charge
Melee ChargeYour next Heavy Melee attack against an enemy deals increased damage.+50% Heavy
1.600Battle Vest
Battle VestWhile you are above 65%
1.600Enchanter’s EmblemEnchanter’s EmblemWhile you are above 65%
1.600Enduring Speed
Enduring SpeedReduces the effect of enemy
1.600Duration Extender
Duration Extender
1.600Kinetic Dash
Kinetic DashWhen you Dash-Jump you gain Optional2 items
1.600Spirit Shielding
Spirit ShieldingGain a Barrier whenever you take significant
1.600Reactive Barrier
Reactive BarrierGain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.+1.0 Out of Combat Regen55s Cooldown10s Duration2)
7 items
3.200Spirit Snatch
Spirit SnatchWhen you perform a Light or Heavy Melee attack against a hero, the attack deals
extra spirit damage and steals
3.200Shadow Weave
Shadow WeaveBecome Stealthed. Whenever you take damage while Stealthed you get briefly revealed. Attacking or using an ability will end your stealth and start an ambush, temporarily granting you…+5 Out of Combat Regen1.5mm Sprint Speed20mm Spot Radius5mm Invis Sprint Speed
3.200Point Blank
Point BlankWhen in close range to your target, gain
3.200Lifestrike
LifestrikeYour Melee Attack applies
3.200Stamina Mastery
Stamina MasteryAllows an additional use of Air Jump or Air Dash before landing.+2
3.200Weighted Shots
Weighted ShotsYour bullets build up a
6.400Indomitable
Indomitable+10% Optional4 items
3.200Dispel Magic
Dispel MagicPurge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a
3.200Counterspell
CounterspellYour next parry protects you from the damage and effects of enemy
3.200Bullet Resilience
Bullet ResilienceWhen below 50%
3.200Spirit Resilience
Spirit ResilienceWhen below 50% 3)
5 items
3.200Superior Duration
Superior DurationIncreases the duration of your
6.400Juggernaut
Juggernaut+50% Slow Resist2.5m m
6.400Crushing Fists
Crushing FistsYour
6.400Glass Cannon
Glass CannonEach hero kill grants permanent
6.400Frenzy
FrenzyWhile you are below 50%
Bullet Lifesteal16s CooldownOptional6 items
6.400Scourge
ScourgeApply
6.400Leech
LeechReduces the effect of enemy applied
Spirit Lifesteal+25%
Bullet Lifesteal+180 Bonus
6.400Spellbreaker
SpellbreakerThe next instance of high
6.400Unstoppable
UnstoppableTemporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.+25%
6.400Plated Armor
Plated ArmorGain a chance to either deflect incoming bullets, preventing all
6.400Witchmail
WitchmailTaking heavy hits of