Maps

Powerups

Powerups, also called Bridge Buffs or Runes, are temporary buffs represented by stones on bridges near the Soul Urn spawn and delivery locations. Two appear at 5:00 and every five minutes thereafter. A heavy melee claims one; the minimap icon…

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  1. 1Effects
  2. 2Update history
  3. 3Sources and editorial notes

Powerups, also called Bridge Buffs or Runes, are temporary buffs represented by stones on bridges near the Soul Urn spawn and delivery locations. Two appear at 5:00 and every five minutes thereafter. A heavy melee claims one; the minimap icon identifies its type. An uncollected powerup is replaced at the next interval. The first pair is random, and at 10:00 the other two types are guaranteed; the source treats any fixed bridge ordering as uncertain.

Effects

Effects scale from the 5-minute to the 40-minute values below and last 160 seconds. Values are temporary, do not appear in the normal stat display and are lost on death or removal by Cursed Relic. The HUD lists active effects at the left and their duration above the soul count; other players’ icons appear under their health bars.

Type At 5 minutes At 40 minutes
Casting +15 Spirit Power; +12% Cooldown Reduction +65 Spirit Power; +20% Cooldown Reduction
Gun +12% Fire Rate; +35% Ammo +35% Fire Rate; +70% Ammo
Movement +2 Stamina; +1.5 m/s Sprint Speed; +20% Stamina Regeneration Rate; +40% Zipline Speed +4 Stamina; +4 m/s Sprint Speed; +50% Stamina Regeneration Rate; +80% Zipline Speed
Survival +200 bonus Health; +4 fixed Health Regen +750 bonus Health; +40 fixed Health Regen

The November 21, 2025 update says the Gun buff also reloads ammunition when collected.

Update history

Date Change
November 21, 2025 Survival regeneration changed from 0.5–1.5% maximum health to 4–40 fixed; Gun ammo rose from 20–60% to 35–70% and reload on pickup was added; Casting spirit changed from 15–40 to 15–65 and cooldown reduction from 12–25% to 12–20%; Movement stamina changed from 1–4 to 2–4.
May 8, 2025 Minimap type icons were added. Gun minimum fire rate fell 15% to 12% and ammo 30% to 20%; Survival minimum health fell 250 to 200 and regeneration 0.75% to 0.5%; Casting minimum spirit fell 20 to 15 and cooldown reduction 15% to 12%; Movement minimum sprint fell 2 to 1.5 m/s. Scaling began at 5 rather than 10 minutes.
February 25, 2025 The map changed from four lanes to three, with broad layout and map-feature changes including powerup buffs.

Sources and editorial notes

Adapted from Powerups, revision 114153, by Deadlock Wiki contributors; checked 2026-11-01. Source-derived content is licensed under CC BY-SA 4.0. The source does not specify an interpolation formula. Gallery and other non-content material omitted.