Assassin Russian
Hank J. Wimbleton
madness
♥ 3,978 weekly favorites
3,978Weekly favorites
53Items
RussianLanguage
Skill PathRecommended ability point investment orderUnlockUpgrade 1 · 2 · 5
Ability12345678910111213141516
RendAbility 1
Stalker’s MarkAbility 2
BloodscentAbility 3
Eternal NightUltimateItem Path
53 items1
7 items
800iMelee Lifesteal
Melee LifestealYour next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.+12%
1.600Stalker
StalkerDealing
1.600Kinetic Dash
Kinetic DashWhen you Dash-Jump you gain
800Close Quarters
Close QuartersDeal additional
800Sprint Boots
Sprint Boots2.0mm Sprint Speed+2 Out of Combat Regen
3.200Hunter’s AuraHunter’s AuraReduces nearby enemies' if you need spirit 4.8
Optional2 items
800Spirit Strike
Spirit StrikeWhen you perform a Light or Heavy Melee attack against a hero, deal
extra spirit damage with the attack and reduce the target's
1.600Bullet Resist Shredder
Bullet Resist ShredderReduces lane optional
Optional2 items
800Restorative Shot
Restorative ShotYour next bullet will heal you based on what target you hit.+6%
1.600Battle Vest
Battle VestWhile you are above 65% 2
7 items
1.600Bullet Lifesteal
Bullet Lifesteal+13%
Bullet Lifesteal+90 Bonus
1.600Enduring Speed
Enduring SpeedReduces the effect of enemy
3.200iHollow Point
Hollow PointWhen you are above 65%
Blood Tribute
3.200Point Blank
Point BlankWhen in close range to your target, gain
3.200Fortitude
FortitudeAfter not taking damage for a period, gain
3.200Burst Fire
Burst FireBriefly gain
6.400Vampiric Burst
Vampiric BurstGrants
Bullet Lifesteal+10% if you need spirit 4.8
Optional1 item
3.200Spirit Snatch
Spirit SnatchWhen you perform a Light or Heavy Melee attack against a hero, the attack deals
extra spirit damage and steals mid optional
Optional3 items
3.200Spirit Resilience
Spirit ResilienceWhen below 50%
3.200Counterspell
CounterspellYour next parry protects you from the damage and effects of enemy
3.200Lifestrike
LifestrikeYour Melee Attack applies 3
7 items
6.400Glass Cannon
Glass CannonEach hero kill grants permanent
6.400Lucky Shot
Lucky ShotYour bullets have a chance to be empowered, causing them to deal bonus
6.400Cursed Relic
Cursed RelicCurses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.Your own Damage Output is reduced for the duration.55s Cooldown3.25s Duration20mm Cast Range-25% Damage Penalty
6.400Siphon Bullets
Siphon BulletsYour bullets temporarily steal Max HP from enemies. Enemies regain their stolen
6.400Crippling Headshot
Crippling HeadshotLanding a Headshot will reduce their Bullet and
6.400Unstoppable
UnstoppableTemporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.+25%
6.400Frenzy
FrenzyWhile you are below 50%
Bullet Lifesteal16s Cooldownlate optional
Optional4 items
6.400Plated Armor
Plated ArmorGain a chance to either deflect incoming bullets, preventing all
6.400Spellbreaker
SpellbreakerThe next instance of high
6.400Juggernaut
Juggernaut+50% Slow Resist2.5m m
6.400Silencer
SilencerYour bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.+12% extra
Optional20 itemsfor fun
1.600Cold Front
Cold FrontRelease an expanding ice blast that deals
1.600Quicksilver Reload
Quicksilver ReloadYour imbued ability
6.400Mercurial Magnum
Mercurial MagnumYour imbued ability
1.600Split Shot
Split ShotMake your weapon fire multishot. Hitting more than one Hero per attack will grant a stacking
1.600Opening Rounds
Opening RoundsYour attacks have additional
1.600Healbane
HealbaneYour
3.200Surge of Power
Surge of Power
1.600Slowing Hex
Slowing HexSlows movement of enemy target. Also Silences their movement-based items and
3.200Silence Wave
Silence WaveLaunch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling
1.600Spirit Sap
Spirit SapTarget an enemy to reduce their
6.400Focus Lens
Focus LensTarget an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.+10%
3.200Knockdown
KnockdownApply a Stun after 2s. Stun duration is increased against airborne targets.Increases the target's gravity for the duration of the stun.+75 Bonus
3.200Disarming Hex
Disarming HexDisarms enemy target and reduces their
3.200Decay
DecayInflict damage over time to a target, dealing damage based on their current
Decay's damage is non-lethal and does not apply item procs.+8
3.200Escalating Resilience
Escalating ResilienceGrants
3.200Weighted Shots
Weighted ShotsYour bullets build up a
3.200Toxic Bullets
Toxic BulletsYour bullets build up a Bleed on enemies, causing them to lose a percentage of their Max
3.200Berserker
BerserkerYour
3.200Blood Tribute
Blood TributeToggle: Continually sacrifice 