Changes
Radiant Regeneration: Spirit
scaling ▼ reduced from 0.04 to 0.035
Baba: Spirit Resistance
scaling ▼ reduced from 0.12 to 0.1
Baba: Now has -7% Base Bullet Resistance
Baba:
Threadsap – Spirit reduction on enemies now ends when
Baba dies
Baba:
Threadsap – Cooldown ▲ increased from 26s to 28s
Baba:
Granny Long Legs – Cooldown ▲ increased from 30s to 32s
Baba:
Granny Long Legs – Repeat light melees while airborne now have diminishing forward momentum
Baba:
Granny Long Legs – Light melee upward launch ▼ reduced (looking up no longer lifts her as high)
Baba:
Granny Long Legs – Heavy melee ground pound no longer gains horizontal speed when landing on slopes
Baba:
Baba's Brew – Barrier
scaling ▼ reduced from 1.2 to 0.7
Baba:
Baba's Brew – Barrier ▼ reduced from 100 to 90
Baba:
Baba's Brew – Cooldown ▲ increased from 25s to 27s (moved to T2)
Street Brawl:
Baba
Threadsap duration lasts 35% less
Deadman Danny:
Health regen ▲ increased from 2.5 to 3.25
Deadman Danny: Base
health ▲ increased from 680 to 730
Deadman Danny: Gun – Base
bullet damage for uncharged shots from 12 to 15 and charged shots from 44 to 48
Deadman Danny:
Chimera Mk1 – Cooldown
boon
scaling ▲ increased from -0.25 to -0.45
Deadman Danny:
Chimera Mk1 – Heal on hit spirit
scaling ▲ increased from 1 to 2
Deadman Danny:
Chimera Mk1 weapon
scaling ▲ increased from 1.15 to 1.4
Deadman Danny:
Strix Salvo – Cooldown from 30s to 25s
Deadman Danny:
Strix Salvo –
Damage spirit
scaling from 0.9 to 1.1
Deadman Danny:
Strix Salvo – T2 ▲ increased from "+20
damage / +35 mark
damage" to "+30
damage / +45 mark
damage"
Deadman Danny:
Strix Salvo – T3 ▲ increased from +0.2 spirit
scaling to +0.35
Deadman Danny:
Close the Deal – 1AP ▲ increased from +50 to +90
Deadman Danny:
Chimera Mk1 – Slow effectiveness in air ▼ reduced by 15%
Deadman Danny: Rocket
Jumping – Self
damage from 6.5% max HP to 5% and is now
spirit damage
Deadman Danny:
Close The Deal – Bonus
damage to under half
health targets ▲ increased from +50% to +75%