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Notes: The list of hero
abilities is a bit outdated after the March 6 2026 update

Pocket with 600 HP barrier
Barriers are a temporary pool of additional
health that takes damage before
Health is reduced. Barriers block all incoming damage from any source, with
Damage Resistances applied.
Notes
- Damage to barriers does get affected by Damage Reduction and
Damage Amplification. - Any instance of excess damage dealt to completely destroy a barrier is then done to
health. For example, a
Dynamo with 100 barrier
health and 0% Spirit Resist takes 168
spirit damage from
Vindicta’s
Assassinate. 100
spirit damage will break
Dynamo’s barrier, the remaining 68
spirit damage is done to
health.
Healing amplification and Healing Reduction effects have no effects on newly created barriers. The only thing that can affect value of a new barrier is
Rem‘s
Tag Along.
Sources of Barriers
| Name | Cost | Category | Stat change |
|---|---|---|---|
Grit |
800 | Vitality | +200 HP Barrier |
Guardian Ward |
1,600 | Vitality | +250 HP Barrier |
Reactive Barrier |
1,600 | Vitality | +325 HP Barrier |
Spirit Shielding |
1,600 | Vitality | +300 HP Barrier |
Weapon Shielding |
1,600 | Vitality | +300 HP Barrier |
Majestic Leap |
3,200 | Vitality | +200 HP Barrier |
Divine Barrier |
6,400 | Vitality | +600 HP Barrier |
Diviner’s Kevlar |
6,400 | Vitality | +1000 HP Barrier |
Indomitable |
6,400 | Vitality | +325 HP Barrier |
Cloak of Opportunity |
Legendary | Vitality | +500 HP Barrier |
List of Hero
Abilities
| Hero | Ability | 0 | 1 | 2 | 5 |
|---|---|---|---|---|---|
Celeste |
Dazzling Trick |
120 x0.8 |
+80 x1.5 |
||
The Doorman |
Doorway |
Provides a 250 x1.5 |
|||
Ivy |
Air Drop |
300 x0.7 on Ivy and ally on ability end. |
Improved x2.2 |
||
Paige |
Defend and Fight! |
125 x1.5 |
+100 |
||
Vyper |
Slither |
Provides a 180 x0.8 |
|||
Warden |
Willpower |
125 x0.8 |
Improved x3.5 |
||
Wraith |
Project Mind |
Provides a 300 x1.7 |
Update history
| Update | Changes |
|---|---|
| May 8, 2025 | – Shields have been reworked and are now called Barriers. They are no longer multiple damage types. They also interact normally with resistances now. – (Undocumented) All barriers are now temporary. |
| September 12, 2024 | – Shield regeneration time reduced from 60s to 50s |



