Changes
Healbane: Stacks now diminish 20% more aggressively (at 2 stacks 57.8%->54.7%, at 4 stacks 82.2% to 72%)
Apollo:
Riposte – Pommel Hit now also disarms the enemy
Apollo:
Riposte – Pummel hit now ends any preexisting
parry on the target
Apollo:
Riposte – T2 ▲ increased from +0.6s duration to +0.7s
Apollo:
Itani Lo Sahn – T3 bonus
damage ▲ increased from +50% to +60%
Baba: Spirit Resistance
scaling ▼ reduced from 0.7 to 0.5
Baba:
Melee damage per
boon ▼ reduced by 10%
Baba:
Baba's Brew – Cooldown ▲ increased from 27s to 28s
Baba:
Baba's Brew – Burn DPS spirit
scaling ▼ reduced from 0.15 to 0.13
Baba:
Baba's Brew – Cycle time ▲ increased from 1.5s to 1.6s
Baba:
Granny Long Legs –
Melee Resist ▼ reduced from 30% to 25%
Baba:
Granny Long Legs –
Debuff Resist ▼ reduced from 30% to 25%
Celeste:
Dazzling Trick – T3 silence duration ▼ reduced from +1.25s to +0.75s
Celeste:
Radiant Daggers – Cast range ▼ reduced from 30m to 25m (moved to T2)
Celeste:
Radiant Daggers – Spirit Amp per
Stack ▼ reduced from +7% to +6% (moved to T3)
Celeste:
Shining Wonder – Slow ▼ reduced from -32%
Movement to -28%
Celeste:
Shining Wonder – Cooldown ▲ increased from 160s to 170s
Celeste:
Shining Wonder – Bounce range ▼ reduced from 15.5m to 15m
Celeste:
Shining Wonder – T1
move speed slow ▼ reduced from -16% to -14%
Celeste:
Shining Wonder – T2 bonus
damage ▼ reduced from +90 to +80
Deadman Danny:
Close The Deal – Bonus
damage to under half
health targets ▼ reduced from +75% to +55%
Deadman Danny:
Strix Salvo – Spirit
scaling ▼ reduced by 8%
Deadman Danny:
Chimera Mk1 – T2 ▼ reduced from 150 Heal On Hit to 125
Deadman Danny:
Chimera Mk1 – T2 heal spirit
scaling ▼ reduced from 2.0 to 1.7
Mo & Krill:
Scorn – Heal from heroes ▲ increased from 1.2x to 1.3x
Mo & Krill:
Burrow –
Damage radius ▲ increased by +0.5m
Mo & Krill:
Sand Blast – T2 slow from -24% Slow and -26%
Dash distance to -28% for both
Mo & Krill:
Combo –
Health per kill ▲ increased from 40 to 50
Nurse Harrow:
Bullet damage ▲ increased by 8%
Nurse Harrow:
Lurking Terrors – Vertical angle ▲ increased from 50% to 65%
Nurse Harrow:
Lurking Terrors – Fear buildup time ▼ reduced from 2s to 1.75s
Rat King:
Bullet damage ▲ increased from 5.7 to 5.8
Rat King:
Ammo ▲ increased from 24 to 26
Rat King:
Scrap Grenade – Meleeing the grenade fuse time extension ▼ reduced from 0.4s to 0.25s
Rat King:
Rule, Ratannia! –
Move Speed ▲ increased from +3m to +4m
Rat King:
Rule, Ratannia! – T1 now also ▼ reduces cooldown by -25s