Mechanics

Self-damage

Self-damage is damage a hero deals to themselves through an ability, item or weapon. It normally cannot kill the user and bypasses barriers, except Rat King’s Royal Pestments.

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  1. 1Sources and editorial notes

Self-damage is damage a hero deals to themselves through an ability, item or weapon. It normally cannot kill the user and bypasses barriers, except Rat King’s Royal Pestments.

All listed sources deal spirit or pure damage. Spirit Resist reduces spirit self-damage, and incoming damage amplification affects only the spirit kind. Incoming damage reduction affects both; outgoing damage amplification and reduction affect neither.

Hero Source Damage Notes
Bebop Sticky Bomb Spirit Self-cast
Deadman Danny Weapon Spirit —
Deadman Danny Chimera Mk1 Spirit —
Deadman Danny Close The Deal Spirit Can trigger Lightning Scroll on the user
Lady Geist Essence Bomb Spirit —
Lady Geist Life Drain Spirit Alt-cast
Lady Geist Malice Spirit —
Victor Jumpstart Pure Non-lethal; can trigger Shocking Reanimation
Victor Aura of Suffering Pure Non-lethal; can trigger Shocking Reanimation
Any Blood Tribute Pure —
Any Unstable Concoction Pure Executes and ignores invulnerability

Sources and editorial notes

Adapted from Deadlock Wiki: Self-Damage (revision 204882) by Deadlock Wiki contributors, checked 2026-11-01. Source text is available under CC BY-SA 4.0.