Maps

Jump Pad

Jump Pads, also called Bounce Pads, Launch Pads or Air Vents, launch a player in the direction indicated by the airflow above them. White graffiti usually marks the landing point. Players can alter the trajectory in the air by looking…

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  1. 1Update history
  2. 2Sources and editorial notes

Jump Pads, also called Bounce Pads, Launch Pads or Air Vents, launch a player in the direction indicated by the airflow above them. White graffiti usually marks the landing point. Players can alter the trajectory in the air by looking and moving in another direction.

Taking damage within the first 0.9 seconds after launch stuns the player until 0.2 seconds after landing, slows them by 30% for two seconds, and deals damage equal to 15% of maximum health. Spirit Resist reduces that damage. Holliday’s Bounce Pad is a separate ability.

Update history

Date Change
October 24, 2025 Damage during the then-0.6-second launch window began stunning players, who continued toward the landing point without control; the stun ended 0.2 seconds after landing and a 30% slow lasted two seconds. Damage over time did not trigger it, following the zipline damage rules.

The historical 0.6-second window differs from the current overview’s 0.9 seconds.

Sources and editorial notes

Adapted from Jump Pad, revision 214736, by Deadlock Wiki contributors; checked 2026-11-01. Source-derived content is licensed under CC BY-SA 4.0. Model and voice line omitted.