Movement

Jumping

Jumping is a universal movement technique. Press jump (Space by default) to move upward; a second jump can be performed in the air.

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  1. 1Sources and editorial notes

Jumping is a universal movement technique. Press jump (Space by default) to move upward; a second jump can be performed in the air.

A ground jump costs no stamina and reaches a peak speed of 295 units/s and a maximum height of 45 units. An air jump, also called a double jump, costs one stamina bar. Heroes begin a match with one air jump per jump. Stamina Mastery costs 3,200 souls and increases that limit to two.

Sources and editorial notes

Adapted from Jumping, revision 78567, by Deadlock Wiki contributors; checked 2026-11-01. Source-derived content is licensed under CC BY-SA 4.0. Source uses game units for speed and height.