Overview
Scaling is represented by an upwards arrow icon, indicating the
scaling type, and a coefficient value next to it indicating how much the stat is multiplied by. The multiplied
scaling value is added to the stat’s base value. For example, an ability that’s listed as "20
x0.5 damage", at 10
Spirit Power, deals 25 damage (20 + (0.5 * 10)).
You can see how much value is added by the
scaling by holding Tab or Alt.
The
scaling type of an ability usually indicated its damage type, but there can be exceptions, such as
Paradox‘s
Kinetic Carbine
scaling with
Spirit Power but dealing
Weapon Damage. The
scaling type is indicate by the icon next to the
scaling integer, while the damage type is indicated by the icon next to the damage value.
List of scaling types
* For practical purposes,
melee damage
abilities on the wiki are displayed with the melee
scaling at base level already applied, unlike other
scaling types.

