Overview
Whenever you activate an item that has
Charge-up, it will activate regardless of whether it finished charging or not. Its effectiveness is based on the percentage it has charged up.
For example, if you activate
Tankbuster when at 50% charge, it will only deal 50% of its damage.
Different items require different amount of times to fully charge up.
Charge-Up time is not affected by Cooldown Reduction.
List of items that use
Charge-up
| Name | |
|---|---|
Mystic Burst |
14 |
Tankbuster |
14 |
Quicksilver Reload |
18 |
Mercurial Magnum |
14 |
Notes
- When recasting
Quicksilver Reload or
Mercurial Magnum, they will refresh their current
fire rate bonus regardless of
charge-up time, unless the charge is higher then the previous cast, in which case the
fire rate is increased accordingly.
Mercurial Magnum will always give the full
Spirit damage on bullet hit bonus, regardless of
charge-up.
Tankbuster triggers on non-player enemies but does not use any of its
charge-up.