Ropes are climbable map objects. Press jump (Space by default) to grab one. A melee hit while climbing applies an 80%
movement slow that tapers to 20% over two seconds.
After taking
damage from another hero, a hero climbs ropes 40% more slowly for four seconds; the penalty tapers to zero during the final second.
Sources and editorial notes
Adapted from Rope, revision 184712, by Deadlock Wiki contributors; checked 2026-11-01. Source-derived content is licensed under CC BY-SA 4.0.