Marksman Russian
GUN <3
LST3
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36Items
RussianLanguage
Skill PathRecommended ability point investment orderUnlockUpgrade 1 · 2 · 5
Ability12345678910111213141516
Powder KegAbility 1
Bounce PadAbility 2
CrackshotAbility 3
Spirit LassoUltimateItem Path
36 items#Citadel_HeroBuilds_EarlyGame
5 items
800Extra RegenExtra Regen+2.5 Health Regen+1.5 Out of Combat Regen
800Headshot BoosterHeadshot BoosterYour next headshot against an enemy Hero deals bonus weapon damage.+30 Bonus Health9s Cooldown
3.200Rapid RechargeRapid Recharge+2 Bonus Ability Charges+30% Faster Time Between Charges+14% Cooldown Reduction For Charged Abilities+14 Bonus Spirit Power for Charged Abilities
1.600Quicksilver ReloadQuicksilver ReloadYour imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.18s Charge-Up Time
800Extra StaminaExtra Stamina+1 Stamina+12% Stamina RecoveryOptional6 items
1.600Restorative LocketRestorative LocketWhen an enemy uses an ability within 35mm range from you, store one Restoration Stack. Consume all stacks to heal yourself and replenish up to 3 stamina based…+10% Spirit Resist20s Cooldown25 Max Stacks3 Max Stamina Restore
1.600HealbaneHealbaneYour spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.+7 Spirit Power8s Duration
1.600Battle VestBattle VestWhile you are above 65% health, gain weapon damage and bonus fire rate.+18% Bullet Resist+3 Out of Combat Regen
1.600Reactive BarrierReactive BarrierGain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.+1.0 Out of Combat Regen55s Cooldown10s Duration
3.200Dispel MagicDispel MagicPurge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus. Cannot be used while Stunned or…+10% Spirit Resist45s Cooldown2mm Move Speed3s Buff Duration
3.200CounterspellCounterspellYour next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.+50 Bonus Health+5 Spirit Power6s Buff Duration23s Cooldown#Citadel_HeroBuilds_MidGame
6 items
3.200HeadhunterHeadhunterYour next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.+5% Weapon Damage+50 Bonus Health1.75m m Move Speed3s Move Speed Duration
1.600Recharging RushRecharging RushDealing significant weapon damage replenishes a charge for each of your charged abilities.+20% Max Ammo+10% Weapon Damage25s Cooldown3.5s Time Frame
3.200Stamina MasteryStamina MasteryAllows an additional use of Air Jump or Air Dash before landing.+2 Stamina+18% Stamina Recovery+23% Air Jump/Dash Distance
6.400Glass CannonGlass CannonEach hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.+80% Weapon Damage-13% Max Health
3.200Superior CooldownSuperior CooldownReduces the Cooldown of your abilities.+4 Out of Combat Regen+20% Ability Cooldown Reduction
1.600Bullet LifestealBullet Lifesteal+13% Bullet Lifesteal+90 Bonus Health+6% Weapon Damage#Citadel_HeroBuilds_LateGame
5 items
6.400RicochetRicochetYour bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.+18% Fire Rate2 Ricochet Targets13mm Ricochet Range
6.400Lucky ShotLucky ShotYour bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.Bonus damage cannot Crit.+30% Max Ammo25% Proc Chance
6.400Vampiric BurstVampiric BurstGrants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size.+13% Bullet Lifesteal+10% Bullet Resist+100 Bonus Health+6% Weapon Damage
6.400Crippling HeadshotCrippling HeadshotLanding a Headshot will reduce their Bullet and Spirit Resist and applies Healing Reduction.+125 Bonus Health12s Debuff Duration
6.400Mercurial MagnumMercurial MagnumYour imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit…+20% Max Ammo+7 Spirit Power100% Bullets Reloaded14s Charge-Up TimeOptional9 items
1.600Swift StrikerSwift Striker+20% Fire Rate0.75mm Sprint Speed
3.200Weighted ShotsWeighted ShotsYour bullets build up a Movement Slow on enemies.+30% Weapon Damage+22% Debuff Resist-14% Stamina Recovery-0.5m m Move Speed
3.200Toxic BulletsToxic BulletsYour bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.4s Duration1.28% Buildup Per Shot
3.200Blood TributeBlood TributeToggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed.+8% Debuff Resist+8% Spirit Resist+4 Out of Combat Regen+35% Fire Rate
6.400Armor Piercing RoundsArmor Piercing RoundsYour Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.+60% Bullet Velocity+8% Weapon Damage
6.400FrenzyFrenzyWhile you are below 50% health, you gain stat bonuses for a duration and existing debuffs on you are reduced.+160 Bonus Health+15% Fire Rate+10% Bullet Lifesteal16s Cooldown
6.400SilencerSilencerYour bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.+12% Spirit Resist6s Debuff Duration2.5s Silence Duration10s Immunity Duration
6.400SpellslingerSpellslingerWhile in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration.+5% Ability Cooldown Reduction6 Max Stacks18s Buff Duration
6.400InhibitorInhibitorYour bullets build up to reduce the target's outgoing damage and apply healing reduction.+10% Weapon Damage+150 Bonus Health5s Debuff Duration0.77% Buildup Per ShotOptional5 items
3.200Warp StoneWarp StoneTeleport straight ahead, gaining Bullet Resist.6s Buff Duration16s Cooldown
3.200Metal SkinMetal SkinBecome immune to bullets.+12% Bullet Resist-1.5mm Active Movespeed Penalty-20% Dash Distance5.0s Duration
6.400Plated ArmorPlated ArmorGain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.+130 Bonus Health
6.400SpellbreakerSpellbreakerThe next instance of high spirit damage you take is significantly reduced.+18% Spirit Resist+25% Debuff Resist+90 Bonus Health175 Damage Threshold
6.400UnstoppableUnstoppableTemporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.+25% Debuff Resist+125 Bonus Health60s Cooldown