Holliday
Marksman Russian

GUN <3

LST3

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36Items
RussianLanguage
Skill PathRecommended ability point investment orderUnlockUpgrade 1 · 2 · 5
Ability12345678910111213141516
Powder KegPowder KegAbility 1
Bounce PadBounce PadAbility 2
CrackshotCrackshotAbility 3
Spirit LassoSpirit LassoUltimate

Item Path

36 items

#Citadel_HeroBuilds_EarlyGame

5 items
Extra Regen800Extra RegenExtra RegenTier 1VitalityPassive+2.5 Health Regen+1.5 Out of Combat Regen
Headshot Booster800Headshot BoosterHeadshot BoosterTier 1WeaponPassiveYour next headshot against an enemy Hero deals bonus weapon damage.+30 Bonus Health9s Cooldown
Rapid Recharge3.200Rapid RechargeRapid RechargeTier 3SpiritPassive+2 Bonus Ability Charges+30% Faster Time Between Charges+14% Cooldown Reduction For Charged Abilities+14 Bonus Spirit Power for Charged Abilities
Quicksilver Reload1.600Quicksilver ReloadQuicksilver ReloadTier 2SpiritPassiveYour imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.18s Charge-Up Time
Extra Stamina800Extra StaminaExtra StaminaTier 1VitalityPassive+1 Stamina+12% Stamina Recovery

Optional6 items
Restorative Locket1.600Restorative LocketRestorative LocketTier 2VitalityInstant_castWhen an enemy uses an ability within 35mm range from you, store one Restoration Stack. Consume all stacks to heal yourself and replenish up to 3 stamina based…+10% Spirit Resist20s Cooldown25 Max Stacks3 Max Stamina Restore
Healbane1.600HealbaneHealbaneTier 2VitalityPassiveYour spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.+7 Spirit Power8s Duration
Battle Vest1.600Battle VestBattle VestTier 2VitalityPassiveWhile you are above 65% health, gain weapon damage and bonus fire rate.+18% Bullet Resist+3 Out of Combat Regen
Reactive Barrier1.600Reactive BarrierReactive BarrierTier 2VitalityPassiveGain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.+1.0 Out of Combat Regen55s Cooldown10s Duration
Dispel Magic3.200Dispel MagicDispel MagicTier 3VitalityInstant_castPurge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus. Cannot be used while Stunned or…+10% Spirit Resist45s Cooldown2mm Move Speed3s Buff Duration
Counterspell3.200CounterspellCounterspellTier 3VitalityPassiveYour next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.+50 Bonus Health+5 Spirit Power6s Buff Duration23s Cooldown

#Citadel_HeroBuilds_MidGame

6 items
Headhunter3.200HeadhunterHeadhunterTier 3WeaponPassiveYour next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.+5% Weapon Damage+50 Bonus Health1.75m m Move Speed3s Move Speed Duration
Recharging Rush1.600Recharging RushRecharging RushTier 2WeaponPassiveDealing significant weapon damage replenishes a charge for each of your charged abilities.+20% Max Ammo+10% Weapon Damage25s Cooldown3.5s Time Frame
Stamina Mastery3.200Stamina MasteryStamina MasteryTier 3VitalityPassiveAllows an additional use of Air Jump or Air Dash before landing.+2 Stamina+18% Stamina Recovery+23% Air Jump/Dash Distance
Glass Cannon6.400Glass CannonGlass CannonTier 4WeaponPassiveEach hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.+80% Weapon Damage-13% Max Health
Superior Cooldown3.200Superior CooldownSuperior CooldownTier 3SpiritPassiveReduces the Cooldown of your abilities.+4 Out of Combat Regen+20% Ability Cooldown Reduction
Bullet Lifesteal1.600Bullet LifestealBullet LifestealTier 2VitalityPassive+13% Bullet Lifesteal+90 Bonus Health+6% Weapon Damage

#Citadel_HeroBuilds_LateGame

5 items
Ricochet6.400RicochetRicochetTier 4WeaponPassiveYour bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.+18% Fire Rate2 Ricochet Targets13mm Ricochet Range
Lucky Shot6.400Lucky ShotLucky ShotTier 4WeaponPassiveYour bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.Bonus damage cannot Crit.+30% Max Ammo25% Proc Chance
Vampiric Burst6.400Vampiric BurstVampiric BurstTier 4VitalityInstant_castGrants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size.+13% Bullet Lifesteal+10% Bullet Resist+100 Bonus Health+6% Weapon Damage
Crippling Headshot6.400Crippling HeadshotCrippling HeadshotTier 4WeaponPassiveLanding a Headshot will reduce their Bullet and Spirit Resist and applies Healing Reduction.+125 Bonus Health12s Debuff Duration
Mercurial Magnum6.400Mercurial MagnumMercurial MagnumTier 4SpiritPassiveYour imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit…+20% Max Ammo+7 Spirit Power100% Bullets Reloaded14s Charge-Up Time

Optional9 items
Swift Striker1.600Swift StrikerSwift StrikerTier 2WeaponPassive+20% Fire Rate0.75mm Sprint Speed
Weighted Shots3.200Weighted ShotsWeighted ShotsTier 3WeaponPassiveYour bullets build up a Movement Slow on enemies.+30% Weapon Damage+22% Debuff Resist-14% Stamina Recovery-0.5m m Move Speed
Toxic Bullets3.200Toxic BulletsToxic BulletsTier 3WeaponPassiveYour bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.4s Duration1.28% Buildup Per Shot
Blood Tribute3.200Blood TributeBlood TributeTier 3WeaponInstant_cast_toggleToggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed.+8% Debuff Resist+8% Spirit Resist+4 Out of Combat Regen+35% Fire Rate
Armor Piercing Rounds6.400Armor Piercing RoundsArmor Piercing RoundsTier 4WeaponPassiveYour Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.+60% Bullet Velocity+8% Weapon Damage
Frenzy6.400FrenzyFrenzyTier 4WeaponPassiveWhile you are below 50% health, you gain stat bonuses for a duration and existing debuffs on you are reduced.+160 Bonus Health+15% Fire Rate+10% Bullet Lifesteal16s Cooldown
Silencer6.400SilencerSilencerTier 4WeaponPassiveYour bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.+12% Spirit Resist6s Debuff Duration2.5s Silence Duration10s Immunity Duration
Spellslinger6.400SpellslingerSpellslingerTier 4WeaponPassiveWhile in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration.+5% Ability Cooldown Reduction6 Max Stacks18s Buff Duration
Inhibitor6.400InhibitorInhibitorTier 4VitalityPassiveYour bullets build up to reduce the target's outgoing damage and apply healing reduction.+10% Weapon Damage+150 Bonus Health5s Debuff Duration0.77% Buildup Per Shot

Optional5 items
Warp Stone3.200Warp StoneWarp StoneTier 3VitalityInstant_castTeleport straight ahead, gaining Bullet Resist.6s Buff Duration16s Cooldown
Metal Skin3.200Metal SkinMetal SkinTier 3VitalityInstant_castBecome immune to bullets.+12% Bullet Resist-1.5mm Active Movespeed Penalty-20% Dash Distance5.0s Duration
Plated Armor6.400Plated ArmorPlated ArmorTier 4VitalityPassiveGain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.+130 Bonus Health
Spellbreaker6.400SpellbreakerSpellbreakerTier 4VitalityPassiveThe next instance of high spirit damage you take is significantly reduced.+18% Spirit Resist+25% Debuff Resist+90 Bonus Health175 Damage Threshold
Unstoppable6.400UnstoppableUnstoppableTier 4VitalityInstant_castTemporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.+25% Debuff Resist+125 Bonus Health60s Cooldown